Berserker.
:^)
- Joined
- Jun 8, 2009
- Messages
- 18,990
**** man, you got to play the demo?!?!? :O3D Land had lots of fun hard levels, but you had to painfully make your way through a myriad of easy ones before you get there, which was annoying.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
**** man, you got to play the demo?!?!? :O3D Land had lots of fun hard levels, but you had to painfully make your way through a myriad of easy ones before you get there, which was annoying.
3D Land, not 3D world. You know, the 3DS one.**** man, you got to play the demo?!?!? :O
Whoops. Missed that one3D Land, not 3D world. You know, the 3DS one.
You make it sound like they haven't been doing so since Mario 3.Hmmmmmmm SM3DW looks fun but I have a feeling it will be more "hey here's 100 1-UPS so if you come across anything that would be challenging you can try all day. Challenge? Pfft nobody wants that."
I don't recall 64, Sunshine, and Galaxy being 1UP bargain sales.You make it sound like they haven't been doing so since Mario 3.
I haven't really played 64 too much, so I can't comment. Sunshine doesn't have a surplus of 1-ups, but they are generous in secret worlds. Galaxy one was a huge 1-up fest, it was really easy to get them, especially in the first one. In a sub-two hour playthrough I can get at least seventy lives.I don't recall 64, Sunshine, and Galaxy being 1UP bargain sales.
64 had like 6 1-ups in the hub. Each stage had 2-5 1-ups (Bowser's 1st stage had like six). Sunshine had 3 at the hub. Each stage pretty much had a 1-up. Some FLUDDless areas gave 2. Sunshine gave even more if you revisted guys that have already given you blue coins. Galaxy had like 5 in the hub world and each stage had quite a lot. 50 coins for a 1-up made things easy too.I don't recall 64, Sunshine, and Galaxy being 1UP bargain sales.
Ignoring Yoshi and the other ones on the roof, one is in the hole in the wall in the Aquarium room. Another is climbing a tree on the left side of the castle. A 1-up can be gotten by getting the two coins under the bridge after the water drains, and then there are 2 1-ups for attacking the butterflies on the right side of the castle and the one at the start. The DS version removed some of these. I think only one of the butterfly works while the aquarium and roof are still there.There were 1UPS in Peach's Castle? Still in 3D Land it was ike you could get 50 in a stage, it's probably due to how easy it starts out. by the time you get to anything challenging you've ranked up a gazilion 1UPS.
Can't comment on the controls without playing the game. But for once Gamespot and IGN agree on something.Surprise surprise. Sonic Lost World getting some bad reviews like TW101 just because reviewers can't play the game all that well.
Here's a vid someone made to go along with the audio from a video review https://www.youtube.com/watch?feature=player_embedded&v=zH3jNLX8IRo Game's looking pretty fun.
I thought you said they were confirmed and you got me all excited for nothing. Regardless, it would be a bit tedious for Nintendo to do that as they would have to go through copyright stuff in order to port the games onto the Wii U. The Mario Kart GP games are still relatively unexciting in a console setting; the speed is slow, the directions are a bit unclear, the tracks are bland, etc. They'd have to rework a lot of the game in order for it to have good reception and worth the time and effort. It's very unlikely that something like this would happen in the near future, but I'm sure it's a possibility.To help spur interest in the Wii U, Nintendo should release all three Mario Kart Arcade GP games on the system.
http://en.wikipedia.org/wiki/Mario_Kart_Arcade_GP
I thought you were confirming this too and got excited for nothing.To help spur interest in the Wii U, Nintendo should release all three Mario Kart Arcade GP games on the system.
http://en.wikipedia.org/wiki/Mario_Kart_Arcade_GP
3D World is gonna be the game that finally makes non-Wii U owners think twice about their decision.
If it's anywhere near Super Mario Galaxy in terms of "fun factor" we're in for a treat.
I wholeheartedly disagree.
Out of every home console since the PS1, consoles have been selling units with games being a byproduct. PS1 and PS2 sold like crazy because they were made to be a fit for consumers. And to be honest, Wii U is nowhere near as good as the Wii is in terms of consumers buying it up. If the console itself cannot rake in customers, it won't sell as well. Doesn't matter how good the Mario installments are if the console doesn't look appealing.
The controller copies the idea of a tablet, then adds in the traditional game controls and feel. It isn't fluent like the Wii's motion controls and simple button inputs. And the fact you physically hold the controller like a traditional one alienates non gamers, who flocked to the Wii over anything else. Not to mention the touch controls either are more clunky than the buttons or are designated to secondary tasks.
And don't even get me started on the lack of online support and infrastructure.
I didn't forget about it; I never knew about it.Don't tell me we have forgotten about Monolith Soft's new game?
http://www.youtube.com/watch?v=APWTJMyM4qg
As much as I would like to have another F-Zero, flying a giant robot appeals to me far more. I don't mind getting this first.
You have to look at the bigger picture when bringing up the 3DS vs. consoles. They are two COMPLETELY different ballparks. The 3DS had the ideal market to take over. Here are some of the biggest factors:Look no further than the 3DS for this fact; its sales numbers at launch were terrible directly as a result of its terrible launch lineup... Not the hardware itself. Now here we are over 2 years later and the 3DS has been "the best selling US console for the 5th month in a row." http://www.vg247.com/2013/10/17/wii-u-sales-up-200-in-september-3ds-best-selling-us-console-npd/
I'm expecting a similar scenario to happen with the Wii U. Super Mario 3D World is the first real system seller to hit the shelves, so expect sales numbers to shoot up once more quality titles join it.
Yes, it's poised to sell like the Gamecube. And all the kiddies who get their hands on the Mario games will grow up and remember their childhood games and post them to /r/gaming over and over. But the people didn't overlook them, or else they wouldn't even post about them because they didn't play them.I hear people comparing the Wii U's performance to the GameCube. That means that the Wii U will sell horribly, everyone will call it the "baby" console and will throw accusations about it lacking any "adult" games. Ten years later everyone will love it in hindsight and will wonder how they overlooked so many amazing titles.
We live in a confusing world where according to the general public Nintendo games don't become amazing until it's been at least a decade since they came out.
Interesting, I never really thought of it like that. I was actually about eight years old when the GCN came out and I'm in college now. I'm guilty of posting about how much love that console and it's games to death. As far as I know, the N64 went through something similar. During its lifespan it was known as "that console that has one or two incredible games a year but not much else." And yet these days certain people act like it's the greatest thing since sliced bread.Yes, it's poised to sell like the Gamecube. And all the kiddies who get their hands on the Mario games will grow up and remember their childhood games and post them to /r/gaming over and over. But they people didn't overlook them, or else they wouldn't even post about them because they didn't play them.