Zamus & Shiek don't have the same movesets at all, you can see it from the B moves.
I havn't read the entirety of all posts, but I can some of some of the point I've seen
Smash Bros is either about the most recent character design update, or the series in general. We don't know whether that Zelda is TP specific Zelda, or Zelda in general. Perhaps Sakurai would know?
As for the OoT representation thing, why do we need to move on? I mean Christ, the original Super Mario Bros has had way more representation than OoT. I'm not saying OoT WARRANTS representation, I'm just saying it hasn't had nearly as much as you guys make out. Super Smash Bros Brawl ISN'T Melee or SSB64, they don't add together, it's a NEW game, it could potentially PRETEND to not know the other games existed. It's partly about Nintendo history, they can put as many references in there for as many games as they bloody well like.
Tp has a stage, & it's blatently from TP. Eldin Bridge isn't on any other Zelda game, neither is Termina Bay, Hyrule Castle is (though I'll accept that particular castle design with the green spires is from OoT) but the music isn't. Saria's Song has been used in every 3D Zelda since OoT, so it's not really an OoT song any more. Well, it is, but you know what I mean. It was in MM, so it could be seen as an MM song for Termina Bay. I'm just saying, that although everyone seems to think OoT has had loads of representation, it hasn't had as much as you think, & seeing as this is a game that will bring many NEW players to the Smash Bros series, it's about ALL of Nintendo, it's not about what's had too much in the past. Now I'm going to add up the representation OoT has:
Characters:
Link
Zelda
Shiek
Ganondorf
(Young Link possibly for MM)
Music: Saria's Song
Ocarina Medley
Stages: Hyrule Castle... uhm that's it
8 things across all the games, 6 of them on Melee. Characters are most recent design, so you can't really blame them for that. What would they do, give them 2D game design to give them representation because OoT has too much?
So far TP has:
Link
Zelda
Ganondorf (likely)
Eldin Bridge
& likely a few songs & another stage. Maybe even playable Midna. That would then bring the total "representation" for TP to around 8, would it not? In 1 game. Does that mean they need to "move on" from TP too?
Oh, & the original Super Mario Bros, how could I forget.
Stages: Mushroom Kingdom (SSB64)
Mushroom Kingdom (SSBM)
Mushroom Kingdom Music
Arguably all Mario characters.
Might get even more representation on SMB in Brawl. Infact, it's definate. "It's an important part of Mario's history" you say, well OoT did the same for Zelda.
& really, to sum up how I feel, Zelda is probably the 2nd biggest series by Nintendo, I don't want to bring up the "how many character slots they're entitled to" thing, but I do think it's relative. As far as important characters go in famous Zeldas, Shiek & Midna are the most so, I know Shiek IS Zelda, but all the more reason to include her in her moveset, so that's contradicting yourself (those arguing to get her out of Zelda's moveset) So what if TP gets lots of representation & a character for Brawl, does that mean it has "too much representation"? Brawl is a big game, it can afford to have things from all over Nintendo's history. The fact remains that Smash Bros is not a story, it's a Nintendo all stars fighting game. Shiek is a character, & Melee made her more famous.
She's a popular character in Melee, story has nothing to do with it. She'll get in. someway or another.