da K.I.D.
Smash Hero
sean considine, where have i heard that name before?
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
I had to lol at this post at the beginning of the topic.I dont know you tell me.
Both shooter and fighting games are the most technical genres of games out there.
He meant the clashing of attacks dont always illicit the same response. That doesnt serve to say that the better player wont win. Also look at the part where the brackets are fixed. He does bring up a great point.Also, I had to lol at Dogy trying to use a single quote from M2k saying 'sometimes I 3 stock ppl, sometime I 1 stock them' as proof that Melee is random.
If it's so random, why does M2k get beat by Mango EVERY time. Why do the same amazing players tend to win every tournament?
That's what it feels like. And those pros are elitists who pretty much constantly laugh at/mock Brawl and Brawl players and then wonder why their community is shrinking.It's not like it's just a bunch of pros jacking off to each other til no one is left. =/
If the community is not that great, why did you bother to become a Smash Director?...The community is also not great...
This post is begging for a debate about technical v.s. mental depth and overall competitive value. I will ignore that....Melee is ridiculously technical without being ridiculously deep. Thus it has a learning curve that doesn't feel rewarding...Also, no one likes to lose for six months while learning to consistently wave dash. It is easier to grow with a community than it is to jump into an eight year old one and try to fit in.
The first point is the most important though; Melee is a caricature of a technical fighting game. You have to learn all of these extremely difficult ATs to compete, but that just puts you on the ground level. Barely. The ATs are not options. They are not mix-ups. They are baseline, they are required. Everyone does them and several times a match. So in the end, they feel like timesinks and requirements, not like achievements.
Yes, not having to perfect everything like in SSBM is a definite plus.Despite Brawl's flaws (and it does have a lot of them) I think it being simple is actually one its best qualities.
I talk to Jihnsius about this subject on AIM sometimes and the answer is pretty simple:
Melee is ridiculously technical without being ridiculously deep. Thus it has a learning curve that doesn't feel rewarding. The community is also not great. Also, no one likes to lose for six months while learning to consistently wave dash. It is easier to grow with a community than it is to jump into an eight year old one and try to fit in.
The first point is the most important though; Melee is a caricature of a technical fighting game. You have to learn all of these extremely difficult ATs to compete, but that just puts you on the ground level. Barely. The ATs are not options. They are not mix-ups. They are baseline, they are required. Everyone does them and several times a match. So in the end, they feel like timesinks and requirements, not like achievements. No one goes "holy **** that guy wave dashed that guy!" when you do it, because that doesn't make sense.
Despite Brawl's flaws (and it does have a lot of them) I think it being simple is actually one its best qualities. I prefer it to two guys out-teching each other for 3 minutes.
That's what it feels like. And those pros are elitists who pretty much constantly laugh at/mock Brawl and Brawl players and then wonder why their community is shrinking.
i am everywhere. i am anonymous!! lol jk but coincidentally there is a football player of the same name, a safety who used to play for the eagles, i used them in madden cuz mcnabb is awesome, but then i used his name for a name of a character in a screenplay that i'm writing, his nickname is "the don" because of his imitation of mobster films, where the "don" burns people alive 0_0. its going to be a dark film, yes....sean considine, where have i heard that name before?
Of all the reasons I listed for this game to be random (actual stage randomness, hit detection, etc), do you really think it's a good idea to argue player (in)consistency?Also, I had to lol at Dogy trying to use a single quote from M2k saying 'sometimes I 3 stock ppl, sometime I 1 stock them' as proof that Melee is random.
If it's so random, why does M2k get beat by Mango EVERY time. Why do the same amazing players tend to win every tournament?
The Melee community's one of the easiest to jump in because there might be maybe 4 people on each character board, with the exception of the Fox boards that have 14,000.I talk to Jihnsius about this subject on AIM sometimes and the answer is pretty simple:
Melee is ridiculously technical without being ridiculously deep. Thus it has a learning curve that doesn't feel rewarding. The community is also not great. Also, no one likes to lose for six months while learning to consistently wave dash. It is easier to grow with a community than it is to jump into an eight year old one and try to fit in.
The first point is the most important though; Melee is a caricature of a technical fighting game. You have to learn all of these extremely difficult ATs to compete, but that just puts you on the ground level. Barely. The ATs are not options. They are not mix-ups. They are baseline, they are required. Everyone does them and several times a match. So in the end, they feel like timesinks and requirements, not like achievements. No one goes "holy **** that guy wave dashed that guy!" when you do it, because that doesn't make sense.
Despite Brawl's flaws (and it does have a lot of them) I think it being simple is actually one its best qualities. I prefer it to two guys out-teching each other for 3 minutes.
That's what it feels like. And those pros are elitists who pretty much constantly laugh at/mock Brawl and Brawl players and then wonder why their community is shrinking.
For the most part, I avoid the online Brawl community, too. I stick to specific threads in tactical discussion and the character boards, which you've probably noticed.The Melee community's one of the easiest to jump in because there might be maybe 4 people on each character board, with the exception of the Fox boards that have 14,000.
You also seem to put a lot of emphasis on wavedashing, like that's the only thing about Melee you know. Stick to Brawl, the community's amazingly intelligent and everyone knows what they're talking about.
http://www.smashboards.com/showthread.php?t=235783
Just like Melee.Brawl on the other hand was purposely desinged to deplete competition.
Every fighter has broken characters. Fox, Marth and Sheik in Melee are pretty ridiculous and there are "truly" competitive fighters with even more extreme characters (Old Sagat or Hilde from SC).Characters are broken
There are bizarre hitboxes in Melee too ... Fox bair for example.hitboxes are bizarre, (snakes up tilt comes to mind)
Again, this doesn't translate into uncompetitive.theres minicule hit stun which is unheard of when it comes to any sort of fighting game.
That's some serious BS. You don't seem to have any knowledge about Brawl. Diddy Kong, Falco and Wario are perfectly viable and so are ICs and Pikachu.92% of the cast isnt usable. metaknight and snakes dominate.
You're dumb. Any people like you wonder why Brawl players dislike our community...You guys have to have infintes to even have a decent matchup and your community depends too much on matchups. Basically brawls a$$ when you try to play it like melee. Plus brawl matches are boring as **** to watch.
I dont understand how you guys even have a community still. Most people just want money. When noobs spend money just to get hoed out by a garbage metaknight. you cant even get tips to really improve. When you lose most people say No johns (i hate that ****).
Most of your community consists of players that have never played a traditional fighter and think they know what a deep game is. They are snotty and idiotic. They wonder why tournaments see the same trends and winners with the same character. Alas most are dogs chasing their tail and wonder why other communites scorn them.
Just like Melee.
thats rubbish and you know it. Old Sagat was redesigned in HD remix to be formidable but not broken. The games engine unlike your worthless brawl supports him. As for hilde the only thing thats broken is charge 2 relaunching off of air hit 44k and that can be patched. also doom combo only stems off of charge 3a/b. Look at tournament statistics she doesnt even dominate more or less even win a majority of her touraments. Learn to throw. Also utlize 50/50 mixup. Heck she only truly deadly on the raft stage and the maze stage. How are fox marth and sheik broken. please elaborate (although you never have been one to do so). Ill do it for meta knight. Sword has laser properties, coupled with his off stage game means free gimp on most of the cast. pikachu is suddenly godly cause of rubbish camping and her down throw. Tell me this what can you do to follow up metaknight. How do you stop him from eating your shields with dairs and nados? Alas no hit stun. rubbish auto sweet spot. What can you do to stop planking? Your community cant even decide whether to ban him or not.Every fighter has broken characters. Fox, Marth and Sheik in Melee are pretty ridiculous and there are "truly" competitive fighters with even more extreme characters (Old Sagat or Hilde from SC).
Well then you are just thick headed. A tilt reaches a character space and a 1/2 over, a character has transendant priority, several characters have infinite grabs, planking which in its true form you cant stop. This is a blatent ***** slap by the creator that this game shouldnt be very competititiveThere are bizarre hitboxes in Melee too ... Fox bair for example.
Also, I have no idea how that translates into uncompetitive
Yes your right. Putting walnuts in your mouth can be competitive, sticking used condoms in your pockets can be competitive that dont mean its should be made into a olympic sport.Again, this doesn't translate into uncompetitive.
No go ahead and play your game. Truthfully i dont have the time nor have the patience to design a cult to boycott it all day. But ill put it like this...You just can't handle the fact that Brawl is differemt. I assume that SFP was referring to this kind of attitude when he said that Melee community isn't good.
If you played any other fighter seriousely then you can reconize why it does suck."Oh god, this game doesn't have hitstun ... so it sucks" QQ
7/36 characters 81% of characters non usable... whoops my bad. Oh and that was sarcasm.That's some serious BS. You don't seem to have any knowledge about Brawl. Diddy Kong, Falco and Wario are perfectly viable and so are ICs and Pikachu.
MK only dominates small scrub tournaments ... big tourneys with lots of good players like Apex don't get ***** by MK or one single character.
8 years running thoughMarth won more than 50% of all big melee tournaments all by himself. Now that's broken stuff.
I wouldnt care most of them are dumb in the first place.You're dumb. People like you wonder why Brawl players dislike our community...
Maybe you are the one who needs to play some other fighters than smash.When the players were discussing ochio throw nerfs, I once blurted out that Honda deserved to do 100% damage with that move if it hit Guile.
Redesigned ... patched ... I think you know as well as me that that's not the way the game was originally designed. It's like comparing B to B+.thats rubbish and you know it. Old Sagat was redesigned in HD remix to be formidable but not broken.
...
As for hilde the only thing thats broken is charge 2 relaunching off of air hit 44k and that can be patched.
Fox: No bad match-up, CP stages make 90% of his match-up's complete ****. Like MK, except that Fox can kill his opponents at 80%.How are fox marth and sheik broken. please elaborate (although you never have been one to do so).
Free gimps against idiots. A **** hard time killing against good players, however.Ill do it for meta knight. Sword has laser properties, coupled with his off stage game means free gimp on most of the cast.
Pikachu also has mobility, one of the best moves to momentum cancel + skull bash breaking, a very good recovery, good grab follow ups and many options to deal good damage.pikachu is suddenly godly cause of rubbish camping and her down throw.
I can dthrow him with Snake and chase him for 21% from a dtilt. Or I can get a guaranteed utilt if I read his roll right. I can regrab him to deal like 40% from a dthrow chase.Tell me this what can you do to follow up metaknight.
I beat out those moves. Plain and simple.How do you stop him from eating your shields with dairs and nados?
You can't stop it in Melee.What can you do to stop planking?
(minor correction)The brawl community cant even decide whether to ban him or not.
very few characters doseveral characters have infinite grabs
It can't be stopped in Melee if done right.planking which in its true form you cant stop.
Blatant or not: The same applies to Melee.This is a blatent ***** slap by the creator that this game shouldnt be very competititive
Yes your right. Putting walnuts in your mouth can be competitive, sticking used condoms in your pockets can be competitive that dont mean its should be made into a olympic sport.
I'm not trying to convince anybody that Brawl is a great game.You like brawl cause you like it. But dont try to convince anyone with half a brain that its a great game.
You can realize it but you don't have to, especially if you're smart.If you played any other fighter seriousely then you can reconize why it does suck.
Bannin 3/4 of the stages? Like in Melee?7/36 characters 81% of characters non usable... whoops my bad. Oh and that was sarcasm.
what about banning 3/4 of stages.
Yes, not even in 8 years there was a way to stop Marth from dominating.8 years running though
That's a perfect line I should slap in your face but I doubt you would understand that sentencees implication.Also I love how you cherry picked my post and didnt acknowledge the other half of what I said.
It is perfectly possible to have one big community. In fact it's actually the case right now - just look at Genesis. It's the hatred of our community towards Brawl/their players that splits the communities apart, sadly. Of course Brawl players don't want to have anything to do with Melee players when they shove all that "Brawl sux olololo"-BS down their throats.The creation of the watered down version of melee pretty much split the community apart... when it could have been one big community right now.
Theres better game design and a original implanted way to stop it. Also patches help. so dont complain.Redesigned ... patched ... I think you know as well as me that that's not the way the game was originally designed. It's like comparing B to B+.
Read my other posts on this thread. Read them. Also brawl was desinged to be uncompeititive. You are the troll trying to make this into a brawl vs melee thread. go to Srk and try this crap.Besides you dodged my point: Melee is just as uncompetitive as Brawl is. You have to ban stages and items. It was not designed to be competitive. Adress this point or else you are a troll.
Sheik is false she makes bad matchups but they arent making the cast inviableFox: No bad match-up, CP stages make 90% of his match-up's complete ****. Like MK, except that Fox can kill his opponents at 80%.
Sheik: Has 7/3 or higher match-up's against ~75% of the cast. She basically makes every characters except a few unviable.
Marth: Ridic grab range + CG + guaranteed KO when the opponent is offstage = le broké
He gimps. also when are you gonna get to shield stab a good metaknight. Also no follow upsFree gimps against idiots. A **** hard time killing against good players, however.
He has to beat most of his opponents all the way up to 180% to kill them and he has few moves that deal more than 10%. He has also one one rather predictable and punishable KO move (dsmash) and even a medium-weight like Mario can survive a fresh one at 160%.
He has one of the worst air releases and many characters can force him to air release, which results in CGs and guaranteed KO moves. His shield is complete garbage and easy as **** to stab.
I dont care. Stop advertising your gamePikachu also has mobility, one of the best moves to momentum cancel + skull bash breaking, a very good recovery, good grab follow ups and many options to deal good damage.
Pikachu isn't godly btw.
All these situations claim the fact that the mk is rubbish. I like how you try to downplay Mk like the player cant be just as good as you. Also broken chain grab.I can dthrow him with Snake and chase him for 21% from a dtilt. Or I can get a guaranteed utilt if I read his roll right. I can regrab him to deal like 40% from a dthrow chase.
I can CG -> fsmash him to ~70% with Falco/Pikachu
I can dthrow -> techchase/dsmash him with D3
I can throw a banana at him with diddy kong for a guaranteed KO set-up at ~140%
I can dair -> 3x utilt him with Fox for ~45% damage (which is half of MKs stock against MK)
I can FF nair -> dsmash at 100% with Wolf, which is a guaranteed KO at 140%
Want more?
Stop trying to make me play brawl. Also you are snake so this doesnt help you causeI beat out those moves. Plain and simple.
Or I SDI out of the tornado and beat it. I don't even need my shield to do that. Learn to SDI.
Give me the frame data for ledge stall before you make a ridiculous claim for melee.You can't stop it in Melee.
In Brawl I can:
Attack the planker with the bike -> upB/dair as Wario
Throw grenades out of jump + C4
Throw a banana + sex kick
Use thunder jolts + sex kick
Use Ice Blocks + Sex kick
Use Bombs + Sex kicks
Shine Stall + Sex kick
There's a window of at least 10 frames to attack a planking MK JFYI.
The game is ****. Also thanks for admitting that you community is a bunch of idiots. That really makes me want to play brawl (sarcasm)The Brawl commnity is a bunch of scrubs. But what does it have to do with the game?
All psudo save the wall infinite and can be di out ofinfinites exist in Melee too.
No.. Sakurai went out of his way to make brawl uncompetitive. Its crap By the way its becoming more obvious that you dont know anything about other fightng games or melee. Especially with teh crap you tried to pull with hilde. You probably saw doom combo and said "oh i can use this as evidence." Learn the aspects of broken also.Blatant or not: The same applies to Melee.
Good cause its not a good game. I'll say it again you prbably dont play other fighting games and dont really know about meleeI'm not trying to convince anybody that Brawl is a great game.
I'm just trying to show foolish, blinded fanboys like you that Melee isn't competitive and that all of your complaints about Brawl being uncompetitive apply to Melee as well.
Melee is a *** broken game, that needs to ban several stages and all items to be used for competitive play. That's what it comes down to...
Oh, and where exactly is that half brain of yours?
Ratio wise its not as bad. plus brawl has more stages. Also counterpick=/=bannedBannin 3/4 of the stages? Like in Melee?
Have you looked at recent tournament results? this is how i can tell you dont play melee.Yes, not even in 8 years there was a way to stop Marth from dominating.
Yeah physical threats over the internet. You sound more like a idiot every sentence.That's a perfect line I should slap in your face but I doubt you would understand that sentencees implication.
Anyone who argues about the game's intention is making a horrible argument, because BOTH games were intended to be party games, and implying that Brawl was made to keep competitive smash out is not based in anything other than opinion, and goes what has been said in interviews about the elements trying to make the game more aerial based, thus why floaty characters, tripping, ledge hugging, multi air doges, granting characters without a great aerial game a wonderful anti aerial game (sonic's spring, snake's uptilit and usmash), and auto canceling. But besides the fact, BOTH games are essentially party games at their core, and arguing about Brawl's intention when Melee had the same intention is foolish.
Also, an argument was made about grab infinities. Well guess what, they put in a grab infinite in Street Fighter on purpose.
http://www.sirlin.net/articles/street-fighter-hd-remix-honda.html
Maybe you are the one who needs to play some other fighters than smash.
As for technical skill, chess and pokemon have no technical skill, and are far more popular competitively than either Smash game. What makes a game competitive is the community, NOT the game or the game's mechanics. If you community finds a way to make it competitive, then it is a competitive game. This ranges from poker to rock paper siczors. No matter how much tech skill, no matter how much depth is programed into the game, it is the community (or lack there of) that decides weather or not a game is competitive.
If you played melee at a highly competitive level... its ****ing hard to take brawl seriously. I'm actually pretty solid in brawl, but the game is just not as good. I see no reason to play it. People split the community apart because one game is hard and one game is easy. All the new people want to play the easy game, without even having experienced highly competitive melee. Either way... the creating of a much different game than melee effectively split the community, people only want to play the game they feel is better. Unfortunately, most of the brawl players are sadly misinformed as to the nature of both games when making their choice of which game to play.It is perfectly possible to have one big community. In fact it's actually the case right now - just look at Genesis. It's the hatred of our community towards Brawl/their players that splits the communities apart, sadly. Of course Brawl players don't want to have anything to do with Melee players when they shove all that "Brawl sux olololo"-BS down their throats.
If Melee players only started to realize that the our community suffers just as much from that hatred... (I wish everybody would just play both games -_-)
Edit: This is also why I turned away from the Melee community...
I advise you to at shoot down one thing I have said in that post. You have complletly avoided responding to any of the points I made.READ THE WHOLE THREAD BEFORE YOU PUT IN YOUR TWO CENTS.
thank you.
Its cute all these brawl junkies coming to defend their rubbish cause they dont like what they hear but they dont read.
You didnt read my earlier posts did you.I advise you to at shoot down one thing I have said in that post. You have complletly avoided responding to any of the points I made.
However,
STOP *****IN ABOUT BRAWL IN THIS THREAD
This thread is not about Melee being better.
Its asking why Melee isn't a more popular game than it is. Is is COMPLETELY off topic to ***** and argue about Brawl, because Brawl in no way hurts or steals Melee's market. *****ing about Brawl might make you feel good, but it is not relevant in this thread.
At least he isn't Xyro.Why does Dogysamich know so little about this game?