Quote me were i said you CANNOT have competition in brawl. You cant. Also read the entire thread. I said that sakurai SPECIFICALLY said for BRAWL that he was trying to lessen down competition. I never said he was tryng to make melee become the next Guilty gear. The games engine allows for it to be more competitve then brawl. You cannot refute no hit stun. You cant refute no tripping. You cannot refute controller ports dictating the outcome of a tie. of suicide moves.
Smash was never a traditional fighting game in the first place. So why does it need to be full of combos if it doens't have anything else that every other fighter was made with?
Also, as for combos, aren't pseudo combos harder to pull off than true combos? Thus, taking more skill to pull off.
As for steet fighter turbo it was remade so that sinks that nonsence just like the soul calibur patches. also prove the dddgrab was specifically designed to be a chain throw. Even if you prove that thats just another ***** slap by sakurai.
And yet the infinite didn't make SF Turbo any less competative. In fact, there are people here in Florida who still perfer it.
Also, Samurai Panda proved it. What's weird about DDDs chaingrab if the 'waft' or the second hit, the burst of air that keeps the opponent up so you can chain grab them. What is uncompetitive about chaingrabs? You said that like hitstun and combos, so what is a matter with a grab combo?
As for metaknight it was only three months ago that you were arguing for the proban side.
The metagame has evolved.
Also, there will always be a best character, in any fighting game, and Metaknight is not far enough ahead to be considered incredibly broken.
Stop ignoring the fact that sakurai specifically said that you game was supposed to lack competitveness. Also read my quote above where i basically said play what you want to play.
You are getting that from an April Fools day post by a gaming website. There is no evidence that Sakurai created the game to specifically stop the game from being competitive.
Even more stupidity. Hungry boxes main sucks a$$ in brawl (that is fact). Also a game can not have mind games. It can only have options. Brawl has less options. All you are doing is trying to troll and give this thread trouble cause you dont like what you hear.
No, I'm giving out valid arguments, as opposed to cussing, calling names, giving out opinions like they are fact, and stating things that are untrue about the Brawl competitive scene.
Also, Hungrybox mains DDD in Brawl, but there is an incredible Jigglypuff in the VA/MD (arguably one of the best Brawl competitive scenes) who would like to prove you wrong. Though I don't think he would say that Jiggly is as good as he was in Melee, as no one would.
Also blazblue may be a chipped of guilty gear but its still was made with the intetnion to be a great fighter on its own and is incomparable to melee and brawls relationship.
Intentions do not matter when it comes to competitive events. The community matters. If the community makes it competitive, then it is a competitive game/event/sport. Hell, cooking is a competitive event now.
Also, yes, it is comparable because we could have the same sort of relationship that GG and BB has.
You brawl fanboys are the morons who tried to turn this into a melee vs brawl thread.
Do you want me to go link you to all the antibrawl post in this thread before any brawl players entered?
Its cause brawl people want to try and shove their community down our throats.
Wait wait wait. . . .
This entire thread was originally about the melee community, why isn't it bigger? and how to make it bigger. Did you ever stop to think that telling people they enjoy playing a 'trash' game, calling them scrubs, saying that they don't know how to properly respond to post when it took you quite a while to respond to any of my points only to continue flamming me, despite myself having never said a flammatory remark to this community or you, and you wonder why Brawl players don't play Melee, and why we had more players at Apex and Genesis?
hahahah... you know chudat was bsing around right? I'm pretty sure anyone and their mother can do both the melee and brawl chain grabs if you practiced them for like.. 20 minutes. You don't know **** about these games do you?
Wow. You really don't know what you are talking about. It took Lain months to get the ICs chaingrab down. It is impossible to master in 20 minutes. You don't know anything about these games, do you?
And your little gif showed me what? That brawl has ****** friendly chain grabs and then relies on someone making a completely dumb *** move... in order to finally get the kill off? Wow.. where do you live? I would love to take you aside and wreck you in this easy *** game and show you the finer points as to what makes the game completely inferior to melee. It honestly wouldn't be in mean spirit, but rather to open your eyes to the truth.
This is hateful talk, and it is this hateful talk and trash talking as to why the Melee community fails to take in and add the people who were introduced into competitive Smash by Brawl.
Also, stop bringing up opinions. They are not arguments.
ST was the first game Honda had the Ochio throw.
And saying the loop was put in on purpose is total BS.
You don't know, and you weren't there.
Also, that's not what you were saying.
Because he says it in the article.
And yes, that was what I was saying.