Most fighting games are P2P, but also, most fighting games are only games of 2 players, 1v1, so they only need to connect 2 players. They also may not have enough players after the initial months of realease to justify the creation of servers. That's not the case of Smash, that is also a 4-player game and is also an active game for Nintendo systems during all the life of the system. 1v1 works fine most of the time, just like any other fighting game, but when you play 2v2 or free-for-all, lag is very present on the P2P system. Looks like the probability of problems grow in exponential way, so, it's fine for 2 players, starts to be bad for 3 players, and have a good probability of having bad connections and be supper lagged with 4 players. That's probably the reason for not having 8 player smash online, while there are server based games out there running perfectly with any amount of players beyond 8, and currently, even 100 players online. And Smash suffers to connect 4 players.I am not even that fussed about the lag. Does it suck, yes, but such is life. I would much rather get to play my rule set every game with a bit of lag over getting thrown into random games with no lag. I came from street fighter 4 and Marvel vs Capcom, as far as i'm aware they used P2P and most of the time it was absolutely fine, except for those few people who lagged it out for everyone involved.
i'm quite sure it's not so much a P2P issue as it is a poor netcode issue and a lack of ethernet cable for every console. I'm sure there's lots of people who have their modem right next to their tv, so even without a lan adapter it would be decent cause the console is right next to the modem, but how many people are playing in their bedrooms when the modem is 3 rooms down with no boosters just lagging everyone else out while the rest of their family is streaming/downloading and god knows what else?
the lag is something that at least we as consumers can partially fix by getting lan adapters ($30 is not an immense investment), the crappy netcode and poor matching system is something that is out of our control.
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