the matchmaking was much worse in smash 4, and you had very little information on how well you are doing other than your win rate. Like you could see total games played / won for your tag, but very little to know where you stand overall. There was no displayed ranking or rating etc and you could just create a new tag to wipe all of the stats out. Ultimate is noticeably better at actual matchmaking, although, i would not call it good. Its just obvious that it is at least trying to match based on some sort of rating that is not specifically GSP.I suspect the player pool for competitive free for alls is substantially lower than that for 1v1 ranked matchmaking queuing.
What positive experiences did you have with Smash 4's For Glory Mode in regards to matchmaking?
How were they different than the current matchmaking system?
I'm not talking about being paired against players with differing rulesets. I think we can all agree that's annoying, and that most players would prefer to have a longer queue time or be paired with less ideal opponents than they would to be paired against someone with a ruleset they deem unacceptable.
I am discussing strictly match-making. I would suspect the caveats of the system to be similar, though I never played Smash 4 online.
The only thing that smash 4 has on ultimate is that it had the decency to separate out the joke rule sets into a different game mode, and provided us with For Glory, that was purely 2 stock 1v1 FD no items. Everything in ultimate should also be this way. 1v1 and 2v2 serious modes, plus an open rule set mode where you can do whatever you want. Now, i think that they combined them so that there will be enough players to quickly fill the joke rule set games. If it were separate, nobody would ever queue those, because everybody hates them. Or... at least, the wait times would be a good bit longer.