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Which characters compliment Kirby?

marthsword

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Hey all. One of my biggest challenges in Brawl has been finding a character I really want to stick with. After picking up the game again for the first time since May or something. I've settled on Kirby. My challenge again is picking a character that can cover his weaknesses, and the problem is, there is no one character I feel really stands out. I think Peach and Pit are pretty fun, but I need some help here as I'm clueless. Thank you.
 

momochuu

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Snake is a good secondary. I've considered picking him up.
 

marthsword

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I just can't play Snake. I can't get used to him. Meta Knight I can play but would prefer someone else. If I must I will though. Any other suggestions? How would Diddy do?
 

momochuu

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Come to think of it Kirby, Dedede, and Metaknight all cover each others weaknesses. o_o

But maybe because it's Metaknight. >_>;
 

8BitRevolver

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some of your best bets are either ddd, dk, or of course mk
ddd and dk take care of characters that can out space kirby,
they both have great air and ground games taking care of most bad matches

and mk is just mk lol
 

choknater

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hm kirby must be really good to have those few weak matchups. even then, i think they are adaptable
 

Kirby Redux

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I personally use Kirby, then Pikachu, G&W, Lucas, and ZSS. Pikachu and G&W are my "main" secondaries, and I use Lucas and ZSS just for fun. Play around with the characters and choose ones that are right for YOUR playstyle, not the general playstyle of your character. It also helps if you are good with that particular character...
 

MK26

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so uh.... who ARE kirby's weak matchups?
Well...you could check the matchup thread but i'm not gonna be that mean so here goes

You really want to look out for Marth, G&W, and Snake, but Kirby also has a disadvatage vs. ICs, Zelda, and (debatably) ROB. However, none of these are really auto-lose matchups, and Kirby can hold his own without secondaries. It's really personal preference, as there's no one-character-fits-all secondary for Kirby.
 

Lord Viper

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Since you mention Peach or Pit, that's a great start up, of course Snake, Olimar, Zelda, Toon Link, Ike, and King Dedede will be loyal to the Puffball as well. I don't know about Ness, even though he's my second main, I do very well with Kirby's bad match up's with him, it doesn't work with everyone though.
 

choknater

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watch out for ice climbers imo

and also, i hate considering matchup threads' first pages as authority

matchup threads are informative, but that's all
 

Falconv1.0

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lol MK is a stupid ****ing CP, any character he counters others could do it better. Snake and DDD cover Kirbster's flaws very nicely. Anyone who cant figure that out doesn't understand Kirby.
 

FTWin

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My best player is definately Kirby.
But i usually lead out with my secondary Snake or Marth, then switch to The Oh-So-Pink-One...
Except he's blue for me =P
 

daisho

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Well I'm a DK main and I want to try to use Kirby to cover pretty much all my weaknesses so I guess you could use him.
 

Taeran

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Diddy because Kirby does well in the air and Diddy does well in the ground.
Very...uh... "good" logic. Snake could have the same logic, or someone who doesn't do anything for Kirby, and Kirby kicks @#$ anywhere.
 

fromundaman

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Personally I use Kirby as a main, with MK occasionally when I really need to. Other than that though, I cover any bad (and some neutrals/good) matchups with Shiek, ZSS, Ganon (lulz, I know), Sonic, Mario, and Yoshi. So really, just play who you enjoy, and learn them well enough to take down whatever you're facing. If Kirby isn't doing the job, hey, maybe it's one of the other characters' good matchups, like Mario vs ROB (or one you are personally am good against, like in my case, Ike or MK, and arguably ROB.).
 

rgrwilco

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man you got to compliment short tiny, with a phat as.s so DDD, BOWz0rz, Dk are all far game, but thats just me, phat characters need loving too, if not, try other fun top tiers or ballen low tiers, or mid tiers, falco, toonlink

toonlink ftw id said
 

Falconv1.0

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MK isn't good for CP'ing, he just isn't, DDD and Snake are much better, hell I'd argue the best for cp'ing, for just about everyone. DDD renders some characters near unusable due to his infinite, his epic range, recovery, big *****, etc.
 

fromundaman

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Yeah, MK is a good main, not a good CP. I dunno, he might be a good one vs Marth if you can't use ROB (like myself), but then, there's probably better there too. I just don't know the gay prince. D3 does **** a LOT of people though.
 

Tianxiazhai

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DDD would be a good choice.
Both have good Bairs, Jumps, Same Bup recovery.
Try it out.
 

pkblaze

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i like snake as a CP, since they play similarly:
they both have good up-tilts. you replace kirby's fsmash with snake ftilt. take out dtilt :(
um... save upair like fsmash, same with bair. ............ oh, and camp your *** of!
 

Asdioh

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If you're picking up Meta Knight as a secondary to counter weaknesses, you might as well just pick up Meta Knight as your main and drop essentially every other character.

Thus why there are so many Meta Knight mains.


For Kirby's general weaknesses though:
Marth -> ...Snake?
G&W -> Snake?
Meta Knight -> Snake?
Olimar (if you have trouble against him like I do) -> I've heard that Peach utterly destroys Olimar. I'm just too lazy to play Peach.
Captain Falcon -> Quit. Just quit, you're outclassed.



Yeah Snake's broken, so he's a good character to pick up to cover Kirby's weaknesses. Too bad I refuse to play him because he's lame.
 

fromundaman

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Heh, my Snake is all about Grenades. I just enjoy those grenades so much... PLayed him again the other day and think I might pick him up as a secondary now just because of those things.
 

Atria

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If you're picking up Meta Knight as a secondary to counter weaknesses, you might as well just pick up Meta Knight as your main and drop essentially every other character.

Thus why there are so many Meta Knight mains.


For Kirby's general weaknesses though:
Marth -> ...Snake?
G&W -> Snake?
Meta Knight -> Snake?
Olimar (if you have trouble against him like I do) -> I've heard that Peach utterly destroys Olimar. I'm just too lazy to play Peach.
Captain Falcon -> Quit. Just quit, you're outclassed.


Yeah Snake's broken, so he's a good character to pick up to cover Kirby's weaknesses. Too bad I refuse to play him because he's lame.

We all know MK dominates the cast, so I won't really go into detail about his match up against a certain character that Kirby is bad against for the obvious reason that he is so called "cheap" which is practically why NO ONE really wants to use him and that people also bash him because of his current tier position. But he's still a character you can choose from if any of the other characters I suggested don't work out for you. For example, I SUCK at using DDD and Snake, therefore MK is my only choice when I have to deal with some of the more troublesome characters. So don't feel bad about using him if you have to because I'm one of the many people that use him! (Not saying I should get a medal for this or something like that. It would be awesome though!) :laugh:

Also, I don't give a c*** about what anyone has to say about MK being in Brawl. I've always liked him from the Kirby series and continue to like him to this very day as I think he is an awesome character! You can criticise me for what I said just then, but I still say that MK is an awesome character in general. No matter how brutal the comments are or how people complain about how cheap he is, other people aren't going to change my decision. Stop whining and learn to deal with it! Complaining isn't going to do anything to make him go away. You'll encounter an MK either way regardless of what you do so learn how to put up a fight against MK! This also goes for other "broken" characters like Snake etc. but I think it's much more worse for MK IMO. Give him some respect! Sheesh. I'm pretty sure most of you who bash MK even bashed Fox and maybe even Falco when they were top tier characters! (Glares at some potential people.)

Anyway ranting aside, let's get back to business... For Marth's weaknesses, he's at a slight disadvantage when he's against MK, DDD or Snake.

Marth is at a disadvantage against DDD because DDD has a fairly good "keep away game" with his projectile and F-tilt. Things that benefit DDD are that he has a projectile while Marth doesn't. He can also chaingrab Marth and DDD's F-tilt can successfully shut down most (If not, all) of his grounded approach options. DDD can also edgegaurd Marth fairly well because of his many jumps and projectile however, Marth can do the exact same thing to you if you aren't careful. Don't let Marth get close to you or you'll be in for some trouble. Marth also has better aerial mobility than you, so don't try to attack in the air much. You're better off fighting against him on the ground for the majority of the match.

Snake is also another disadvantageous match-up for Marth. (I think it's fairly close however.) What Snake has going for him is that he can control the stage with his explosives, he forces Marth to approach because of his grenades and his jab, F-tilt and U-tilt can KO at rediciously low %'s. The second hit on his F-tilt also has fairly good range to it. (It can outrange Marth's D-tilt. (Marth's normally use this move as a form of approach.)) One tip for Snake against Marth: DON'T FIGHT MARTH IN THE AIR! Snake sucks in the air compared to Marth. Try to stay grounded for most of the match. This will be hard to do when you are recovering back to the stage because Marth can juggle you pretty well as you are rising and when Snake lets go of the Cypher.

For G&W he doesn't do well against MK, Marth, Snake and Diddy. To a lesser extent, DK, Wario and ZSS are fairly hard match-ups for G&W too. I'll focus on the main ones however...

With Marth, his range is slightly comparable to G&W, he has good priority, and he has good speed his on moves, movement and aerial mobility. Therefore, Marth is quick and is capable of putting a lot pressure on G&W. However, G&W can be campy and force Marth to approach because of G&W's D-tilt + Bair because Marth's can't get around that too well.

Snake is another hard match-up because he can KO G&W really easily due to his light weight (Around 80% is G&W's danger zone.) by using his powerful tilts and jab. He also has a better projectile game than G&W therefore; he forces G&W to approach. Snake also has good range on his moves like G&W. (Mainly F-tilt and U-tilt) G&W however, can't be gimped by Snake easily. G&W is also capable of hitting Snake out of his Cypher by using either the Key (Dair) or his Fair. G&W can also juggle Snake fairly easily with Nair or even Uair because he falls pretty quickly.

Lastly, Diddy is a hard Match-up for G&W (Probably one of the hardest.) because Diddy's banana's can go through ALL of G&W's attacks including D-tilt, Bair and ^B. Therefore, it's really hard for G&W to approach him. Also, when G&W trips over one of his bananas, he is practically doomed because his get-up attack and rolls are really bad. Also, G&W can't deal with his bananas well because he has to be really close to pick them up and has a slow dash attack too. One of Diddy's main problems is that he can't kill well. Diddy also has trouble getting back on stage too once he is knocked off.

Olimar is actually at a disadvantage against Kirby. (I even checked the match-up guide!) Peach does destroy him better than what Kirby can, but I don't use Peach so I can't really give you any tips there. Sorry about that. (Well, at least you can use Kirby for this match-up!) If you do have trouble beating him with Kirby however, try ROB, Marth, MK or Sheik. (Apparently Shiek is good against Olimar.)

For MK, characters that go even with him are Snake, Falco, DK and Kirby. Since you can use Kirby well, I suggest that you use him against MK. I'll give you some useful tips however: Kirby's Bair CAN go through MK's aerials if timed properly because of its good priority. F-Smash can hit MK out of his tornado. If you use it on MK however, he can Fair or Dair you out of it. When edgegaurding MK, Bair can hit him out of his ^B and F-Smash can get him out of the tornado. So MK's are likely to use >B to sweetspot the ledge so keep an eye out for it. Good Luck with this match-up! From experience, I find it fun using Kirby against MK. Probably you will too.

Uhh... for C. Falcon, I'll let you be the judge on who you use. Just use your best character against him I guess.

Technically to sum it up, either Snake, MK or Marth could be your character of choice when handling these bad Kirby match-ups. It couldn't hurt for you to try DDD or Diddy however. Try some of these characters I mentioned because I don't know which ones could suit your playstyle. Hope this helped! BTW, everything I mentioned above is what I know from experience so I may be missing some things...
 

momochuu

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I use Metaknight, Kirby, and Dedede just for the novelty aspect of it. Nice attitude guy above me. =^_^=
 

pkblaze

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Anyway ranting aside, let's get back to business... For Marth's weaknesses, he's at a slight disadvantage when he's against MK, DDD or Snake.

Marth is at a disadvantage against DDD because DDD has a fairly good "keep away game" with his projectile and F-tilt. Things that benefit DDD are that he has a projectile while Marth doesn't. He can also chaingrab Marth and DDD's F-tilt can successfully shut down most (If not, all) of his grounded approach options. DDD can also edgegaurd Marth fairly well because of his many jumps and projectile however, Marth can do the exact same thing to you if you aren't careful. Don't let Marth get close to you or you'll be in for some trouble. Marth also has better aerial mobility than you, so don't try to attack in the air much. You're better off fighting against him on the ground for the majority of the match.

Snake is also another disadvantageous match-up for Marth. (I think it's fairly close however.) What Snake has going for him is that he can control the stage with his explosives, he forces Marth to approach because of his grenades and his jab, F-tilt and U-tilt can KO at rediciously low %'s. The second hit on his F-tilt also has fairly good range to it. (It can outrange Marth's D-tilt. (Marth's normally use this move as a form of approach.)) One tip for Snake against Marth: DON'T FIGHT MARTH IN THE AIR! Snake sucks in the air compared to Marth. Try to stay grounded for most of the match. This will be hard to do when you are recovering back to the stage because Marth can juggle you pretty well as you are rising and when Snake lets go of the Cypher.

For G&W he doesn't do well against MK, Marth, Snake and Diddy. To a lesser extent, DK, Wario and ZSS are fairly hard match-ups for G&W too. I'll focus on the main ones however...

With Marth, his range is slightly comparable to G&W, he has good priority, and he has good speed his on moves, movement and aerial mobility. Therefore, Marth is quick and is capable of putting a lot pressure on G&W. However, G&W can be campy and force Marth to approach because of G&W's D-tilt + Bair because Marth's can't get around that too well.

Snake is another hard match-up because he can KO G&W really easily due to his light weight (Around 80% is G&W's danger zone.) by using his powerful tilts and jab. He also has a better projectile game than G&W therefore; he forces G&W to approach. Snake also has good range on his moves like G&W. (Mainly F-tilt and U-tilt) G&W however, can't be gimped by Snake easily. G&W is also capable of hitting Snake out of his Cypher by using either the Key (Dair) or his Fair. G&W can also juggle Snake fairly easily with Nair or even Uair because he falls pretty quickly.

Lastly, Diddy is a hard Match-up for G&W (Probably one of the hardest.) because Diddy's banana's can go through ALL of G&W's attacks including D-tilt, Bair and ^B. Therefore, it's really hard for G&W to approach him. Also, when G&W trips over one of his bananas, he is practically doomed because his get-up attack and rolls are really bad. Also, G&W can't deal with his bananas well because he has to be really close to pick them up and has a slow dash attack too. One of Diddy's main problems is that he can't kill well. Diddy also has trouble getting back on stage too once he is knocked off.

Olimar is actually at a disadvantage against Kirby. (I even checked the match-up guide!) Peach does destroy him better than what Kirby can, but I don't use Peach so I can't really give you any tips there. Sorry about that. (Well, at least you can use Kirby for this match-up!) If you do have trouble beating him with Kirby however, try ROB, Marth, MK or Sheik. (Apparently Shiek is good against Olimar.)

For MK, characters that go even with him are Snake, Falco, DK and Kirby. Since you can use Kirby well, I suggest that you use him against MK. I'll give you some useful tips however: Kirby's Bair CAN go through MK's aerials if timed properly because of its good priority. F-Smash can hit MK out of his tornado. If you use it on MK however, he can Fair or Dair you out of it. When edgegaurding MK, Bair can hit him out of his ^B and F-Smash can get him out of the tornado. So MK's are likely to use >B to sweetspot the ledge so keep an eye out for it. Good Luck with this match-up! From experience, I find it fun using Kirby against MK. Probably you will too.

Uhh... for C. Falcon, I'll let you be the judge on who you use. Just use your best character against him I guess.

Technically to sum it up, either Snake, MK or Marth could be your character of choice when handling these bad Kirby match-ups. It couldn't hurt for you to try DDD or Diddy however. Try some of these characters I mentioned because I don't know which ones could suit your playstyle. Hope this helped! BTW, everything I mentioned above is what I know from experience so I may be missing some things...

about the mk VS. kirby: the only thing i don't get is the timing for Bair. should i try to carch him in the first part? or take advantage of the sex kick and hit him later?


also, agaist marth using snake... i can't even use my psuedo-upsmash:p? or does that count as ground?
 

Falconv1.0

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Kirby does not go even with MK, why the hell do you people continue to say instead of using a character with advantages in the match up use the character who has nothing on MK.
 
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