I'm very grateful that someone brought this up as I came into this thread ready to say the exact same thing. But I am going to talk about it anyway.
I won't even bother getting too deep into how Mac is treated, but I hate how polarizing of a playstyle he has. Like, we get it, he's a normal dude and he can't fight in the air. Dudley can fight in the air just fine, what's his excuse? Hate how his weakness is so glaringly obvious and just makes fights as or against him lame when in reality Punch Out battles are SO much fun. I hope they'll reconsider this if Mac is lucky enough to be a mainstay. Considering he was my most wanted character by far, I'm really disappointed I can't main him reliably because he's a very special and personal character to me regardless. I've stockholmed myself to learning him and getting him into Elite anyway. I love my boy.
WALL OF TEXT ALERT. I LOVE THIS SERIES.
So let's put it into perspective... Punch Out! An iconic series from Nintendo's heyday and one of its big arcade hits, the series isn't huge but it has two classic titles on the NES and SNES and a terrific Wii revival. And of course, a character in Smash in the form of Little Mac, the game's biggest underdog in a variety of ways. I suppose it's pretty fitting.
Punch Out content in Smash 4 was passable, I didn't have many complaints considering it was the series' Smash debut. Boxing Ring is a great stage. We got remixes of the two most iconic tracks in the series, plus a few general tracks from Punch Out Wii. 5 songs does seem a bit measly and I was disappointed at a few omissions I'll get to in a bit, but I was forgiving recognizing the series doesn't have
that much music to choose from and that it was Mac's first Smash. Boxing Ring also featured Tomorrow's Passion from Captain Rainbow, a welcome surprise. Nothing from Super Punch Out, strange but I suppose out of the three console titles that was the one I expected content from the least anyway.
Little Mac got the executive treatment for alternate costumes. Not only did he have his iconic hoodie, but he had 8 extra costumes themed around his Wireframe alt, based on the original arcade game. While I actually believe that many wireframe alts was a bit much, it was nice to see Mac get some extra loving in that area. No Punch Out AT, which was a crying shame but... again, this is the first game with Mac in it, surely we can get something next time around. Decent amount of trophies, nothing spectacular but it was nice to have them. Sure, no trophy of the incomparable Super Macho Man, a crime that would normally be unforgivable, but I'm sure it was simply a mistake.
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Boy, I can't wait to see the new content my favorite Nintendo series gets in Ultimate! I'm so happy that Little Mac is in the game, and after becoming a part of the Smash family in Smash 4... now it's time to expand! Maybe a Super Punch Out remix?
Obviously an Assist Trophy, I mean, there are so many great characters in Punch Out I wouldn't even be surprised if there were two of them! Hell, King Hippo would be a pretty fun boss huh? Wishful thinking but hey, a man can dream. I just want something new.
...
Well none of that happened, clearly. Let's talk about it!
Positives first. Well, positive singular, there's only one new thing that Punch Out got this time around and that's spirits. We finally got Super Macho Man represented, thank god. I'll be real, I haven't really played through WOL so I haven't experienced all of these, but from what I've seen they had some good clever fun with these as usual. The enemy boxers lend some really obvious potential through spirit battles so I'm at least glad that we got a reasonable number of those.
Now onto the other stuff. Clearly I wasn't expecting a new Punch Out character, let's get that out of the way. We don't really need one either, Mac represents the series just fine. I would
like another but it's clearly just a pipe dream. We don't really need another stage either - Boxing Ring is like the only notable location in Punch Out anyway, unless you want to count the city skyline.
But let's just acknowledge the elephant in the room; Punch Out got
nothing new outside of spirits, which obviously every series got. No new music and no Assist Trophy. Even though I acknowledge Punch Out is likely in the lower end of priorities, and rightfully so, to get absolutely
nothing stings a little bit. You look around and see other series getting some love and some cute little new homages within their stages or their Final Smashes, brand new Assist Trophies and remixes, I don't know. You get the idea, with a new Smash comes more celebration of these series we've all come to love. For Punch Out to get none of that said to me that they just didn't care, that it was an expendable series and it was nothing more than a passing thought in Ultimate. For a lot of people this probably doesn't stick out as a major travesty, but Punch Out is perhaps my favorite Nintendo series out there. It's a bummer.
So yeah, I know Punch Out isn't a major Nintendo series, it hasn't had a game in some time but... come on dude. The most frustrating part is just how obvious these additions would have been.
MUSIC
https://youtu.be/i5KGhHQ1HQ8 - Super Punch Out - Minor Circuit
If any song is missing from the Punch Out lineup it's this one. We have representation from first game and from Wii, but nothing from its fantastic SNES iteration which... is admittedly the dark horse of the series with the mysterious blonde Mac. Still it would have been nice to round out the series representation with the minor circuit theme from all three games right? But I mean, if a remix was a bit of a tall order we still have options.
https://youtu.be/YAAP307Iek4 - Glass Joe
https://youtu.be/kquJfkstglA - Don Flamenco
https://youtu.be/jJFio4jcMRw - Super Macho Man
Okay yes, these are all arrangements of the normal Minor Circuit theme, which is already in the game. BUT... few games have been able to use the same song over and over again so masterfully as Punch Out Wii. Every boxer-specific arrangement brings a very distinct and fun vibe where none of them feel remotely the same. Clearly Smash Bros has no problem over-representing a single song, DK fans have been complaining about Jungle Swing for years. I assure you us Punch Out fans wouldn't mind at all.
To add insult to injury, you can't even play Tomorrow's Passion on Boxing Ring anymore. Dumb.
ASSIST TROPHY
This is perhaps the greatest travesty and the one that I'm admittedly the most frustrated about... where like, even if we just got one new Punch Out AT and that was it, I'd be satisfied that we at least got something out of Ultimate. But nobody out of Punch Out's library of charismatic and lovable boxers was chosen to be an AT... it's a huge disservice to how amazing the cast of this series is. Here are some of the options we could have had.
Glass Joe - This one is obvious. Think Starfy. Joe comes out and barely helps at all, but he's giving it his best. His punches are weak and he can easily be tossed around and KO'ed by your opponent. He's durable though, as much as you hit him he keeps on swinging, god bless him.
King Hippo - Perhaps Mac's greatest foil! I'd argue that King Hippo is Punch Out's most iconic enemy boxer. He doesn't move around much, but don't get in the way of his punches. Maybe he even works as a sort of wall, hide behind him and your opponents bounce right off of his belly. But if they get a good punch to his jaw, his pants come down and he flees.
Super Macho Man - This man's sheer personality is tough to beat. Macho Man emerges and a paparazzi swarms him, flashing cameras and stunning anyone in its range. He poses and then releases the bogus, spinning around and delivering several massive punches.
Bald Bull - Another very iconic enemy boxer, the Bull Rush is perhaps the most notorious attack in the entire series. So naturally that's what he would do; Bull charges up and dashes toward your opponent. If you let your guard down, it's practically an automatic KO for you.
Great Tiger - Okay first of all, **** this guy. He's probably my biggest rival on a personal level because as a kid his special attack was the hardest one to wrap my head around. Tiger can teleport around the stage, float and swiftly punch your foes. I think this one is the most versatile.
... and so much more! I didn't even mention Aran Ryan's glove on a rope, or Bear Hugger, or the penultimate Mr. Sandman. And I would have been happy with ANY of these amazing characters getting acknowledged as an Assist Trophy. The fact that none of them got that love from the dev team just makes me sad.
And like, this kind of thing is exactly why I feel like Punch Out has gotten the short end of the stick. It's straight up treated like Duck Hunt
(scratch that, at least Duck Hunt got a new song) or Ice Climber, when in reality it's on the same level as Mother or Kid Icarus. It has a hilarious cast of characters who would have made great ATs (or hell, stage cameos on Boxing Ring. Just look at what they did for the DLC stages!). I can probably chalk this up to Punch Out not being very popular in Japan, but that doesn't really matter when it's already part of the Smash family right? Now's the time to show them what they've been missing out on!!!
Bottom line,
Punch Out is a part of the Smash family, and I wish it was treated like one. It's too often cast aside and dismissed as a minor series when it has a lot more to offer than it has been able to. THANK YOU if you read this whole thing. I hope some people care as much about this series as I do.
...and don't even get me
started on Rhythm Heaven!
(laugh track ensues)