Revven
FrankerZ
All I want are:
Physics that allow for fast gameplay
Better character design (no meta knight nonsense for example) where fast characters aren't always the dominant character, where heavyweights have some part of their design that allows them to get in and hit hard.
Gamecube Controller support (mentioned above already) either via Nintendo officially making it available or through third party USB controller support
Less defensive play (that isn't to say it shouldn't exist at all). If you want defensive play to exist, make more characters that are actually good at playing defensive instead (i.e make Zelda a zoning type of character with magic spell/traps)
More modes that change up the gameplay, such as Tag Team mode. Less modes that just strictly focus on an item always being in effect, those are extremely boring.
Not much else I wanna say really, most people covered it already.
Physics that allow for fast gameplay
Better character design (no meta knight nonsense for example) where fast characters aren't always the dominant character, where heavyweights have some part of their design that allows them to get in and hit hard.
Gamecube Controller support (mentioned above already) either via Nintendo officially making it available or through third party USB controller support
Less defensive play (that isn't to say it shouldn't exist at all). If you want defensive play to exist, make more characters that are actually good at playing defensive instead (i.e make Zelda a zoning type of character with magic spell/traps)
More modes that change up the gameplay, such as Tag Team mode. Less modes that just strictly focus on an item always being in effect, those are extremely boring.
Not much else I wanna say really, most people covered it already.