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Wavedash Importance

Supreme Dirt

King of the Railway
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This thread will serve to describe the uses of wavedashing on a per-character basis. Just I'm busy right now so I'll make this OP fancy later.
 

Dorsey

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I think you pretty much have to WD with IC.. so crucial with their spacing and movement. You don't "have" to do it to win though, I guess... lol(just bait grabs?).

"cannot win without wavedashing" is a weird way to describe the category, imo.
 

Supreme Dirt

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Yeah, I couldn't really think of a way to describe it. I'll probably fix that.
 

Strong Badam

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Even with Young Link, wavedashing is an important spacing tool. Without pivoting a stand, there's no way to space yourself like wavedashing without turning around.
Since spacing is such a dynamic concept, there's really no reason not to include a technique to space yourself in your repertoire, regardless of your character. Even Peach players wavedash from time to time.
 

Supreme Dirt

King of the Railway
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Fair enough. So I guess it should end at 3 then?

Also I have never seen a Jiggz wavedash. Ever.
 

Pengie

Smash Lord
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Wave dashing is an amazing baiting tool for every character because it allows them do instantly change which direction they are going. I don't know how often I've seen players dash up to an opponent on the ground and wavedash back because they baited a roll back wards. It also helps with spacing on people's wake ups because you essentially have an emergency brake to your dash. Sure you could crouch to cancel your dash, but that doesn't give as much control with some characters (Fox mainly) because he still has a great deal of forward momentum that slides him forward a bit as he crouches. By wavedashing in place out of a run you have great degree of control over where you stop your dash so that you can cover as many options of your opponents wake up as possible.
 

Delaro

Smash Cadet
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I think there's a lot of info missing on character like sheik who got one of the best WD for his quickness or ness who have a great spacing game with his WD. Anyway I think your thread has a very good potencial and I hope you'll complete it perfectly
 

Sraigux

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Edmonton, AB
Wavedashing is essential for Luigi and GAWs game

It is incredibly useful for everyone's game though
 

ETWIST51294

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Wavelanding is essential for Ganon. And Peach has one of the worst. Idk why you have it with YLink. Falcos up there with Fox, Roys is really useful, Falcon wavelands alot, basically everyone uses it to some degree.
 

Supreme Dirt

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Hmmm, I might retool this thread into more a "uses of wavedashing" thread, per character. imo it'd be pretty useful for new players.
 

Xyzz

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Wavedashing is an important tool for peach.

Shielding a slow attack can require a WD OOS to get in range for proper punishment (downsmash :D).

Dash towards opponent > WD backwards right at the edge of his threatened space is a important baiting tool, since far too often your Dash attack / Grab / FC aerial should be countered by WD back > FSmash (that one is pretty neglectible for peach to use herself, because of her short wavedash and mediocre Fsmash :) ) / whatever, if you're too obvious in your approaching (and just running straight towards your opponent is really obvious).

If your opponent is barely in range to punish pulling a turnip, WD back can give you the time you need to get one, if you feel like it.

If you see peach player not utilising wavedash he's definitly not too good (or sand bagging =) )
 

Metà

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Fair enough. So I guess it should end at 3 then?

Also I have never seen a Jiggz wavedash. Ever.
I main puff and I do it all the time. It's amazing with puff cause she's basically crouching the whole time. it's like a moving crouch with jigglypuff, how broken is that?

this is actually a good example of what I was talking about. see how that f-tilt missed as she was wavedashing? so good
 

-ACE-

Gotem City Vigilante
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If you aren't wavedashing, you're forfeiting a ton of options at your disposal. You have to use it correctly, of course, but stuff
like wd oos and dash > wd backwards are tools that all characters can use.
 

Zodiac

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everyone can use wavedashing for one purpose or another, its actually pretty useful with sheik and baiting tilts
 

Signia

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The best use of wavedashing is to get out of your shield quickly, by far. Most of the uses mentioned already can be done by dashing into pivots if you want to go backwards and face forward or go forward and do a standing attack. Pivots can only be done in the initial dash, but you can also dash back during a full dash if you dash cancel by pressing down, then briefly dashing forward and then dashing back.

It's actually better if you pivot during the initial dash instead of wavedashing, since with wavedashing you have to wait for the jump startup, the airtime if not frame perfect, and the airdodge landing recovery before you can do anything. The dash pivot has no recovery period and you can stop in the middle of it and shield if you want to.

For changing directions in a full run it's probably better to wavedash than dash cancel dash dance. The dash doesn't immediately cancel after pressing down, and you have to dash forward again before going back, so you can't immediately change directions with this method, though you'd still be able to shield at any time.

On platforms, one might say that wavedashing is a better way to move since you can shield drop immediately after the wavedash ends. But, you can also Shai drop or running shield drop shortly after you start dash by hitting shield and a diagonal.

So, wavedashing is a tad overrated. It's best use is getting out of shield or stopping in place. It makes things easier for moving and then tilting (though there are strictly better methods... they're just hard) and for some characters it's faster than their normal dash. Wavelanding, though, is very important. Though now that I think about it, in a lot of situations, why not just land and normal dash? Hmm...

It's good there's a thread like this though. I remember starting out and I just wavedashed for no reason, not really knowing how to use it.
 

-ShadowPhoenix-

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It's good there's a thread like this though. I remember starting out and I just wavedashed for no reason, not really knowing how to use it.
I remember that when I first learned to wavedash I started calling myself a pro smasher lolzzzzzzzzz
 

Sox

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I don't get this topic.... wavedashing gives you more options in certain situations. the situations vary with character/player/opponent etc, but still, having more options is a good thing and I don't see how they can be deemed unimportant.
 

Winston

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I'd argue that Marth/Roy should actually be Mid instead of High for this, since their DD game is so potent by itself. I dont feel like making a comprehensive well thought out list though, so here are some arbitrary thoughts.

Top:

ICs
Luigi
Mewtwo
Samus

High:

Fox
Falco

Mid:

everyone else

Low:

Peach
Pikachu
Yoshi
Ganon

Bottom:

Falcon
Jiggs
 

Van.

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Around 5 years ago if you were really good with a character with a less useful wavedash you could compete effectively with the best in the world. Heck aniki even did it with samus for a while.

But the truth is that if you don't have the work ethic and dedication to learn something basic like wavedashing, you have no hope of ever getting anything meaningful out of competitibve smash. Half of the hits on this thread are going to be lazy noobs looking to cop out of sitting down for a few hours and learning to WD because they got someone knowledgeable to say its "non-essential".
 

Rykard

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Poughkeepsie, NY
wavedashing is just another tool for controlling your character. if you feel that you need to wavedash to maneuver the way you want to be moving, then you do it. If you feel you don't need to for getting around the stage, then you don't. someone mentioned Aniki before because he was notorious for playing at a very high level without wavedashing, but the only reason he was able to do this was because he was ridiculously good at spacing and zoning with his characters. I'm pretty sure being good at spacing is a lot more important than how you space.

But in practicality for other characters, if a fox can't waveshine to a grab, upsmash, or thunders combo, then he/she isn't a very good fox player and if a falco can't wavshine to continue his dair > shine chain on fast fallers a low percents, then he/she isn't a very good falco player. Similarly, if you can't wavedash OOS to punish laggy moves that you've blocked, you are missing out on free damage, which is stupid to not be able to get when the opportunity arises
 

Strong Badam

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His jump startup is 8 frames (longer than any other char) so it's really hard to be able to time it right if you aren't used to it. His wavedash also takes 18 frames to perform while Fox's only takes 13.
 

Fuss

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Battle Creek, MI.
I find wavelanding to be more useful, wavedashing is useful to as it's already been said to stop in place or to get out of your shield quickly, other than that it's not really all that necessary.
 

-ShadowPhoenix-

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One of the most important aspects in smash is the ability to control your character to its full potential.
If you choose not to learn how to wavedash, you're only limiting yourself.
 
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