omegablackmage
Certified Lion Rider
interesting, but unless its a really campy 1v1 where your partner still has two stocks, i don't see someone being able to survive 2 minutes against two other people without losing a stock.
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ZSS zones you with bairs and upairs when running, her SIde B should rarely see use against Wario... it also facilitates grabs.i can agree with snake/falco/maybe pika. but the others im not sure about.
ZSS does move fast, but i feel like wario wouldn't really have too much of a problem catching up to her in the air, and since her main zoning tool (side b) is pretty easily maneuvered around, i wouldn't see fd really hurting me there.
gw you would do much better against on fd than battlefield. Don't give gw the platforms to hide under and abuse with the nair/uair etc. Even if he might live a little longer on fd, you need the room to get around the disjointed hitboxes imo.
i've never played a campy fox, or a good one at all, not really sure how that would go. same goes for shiek i guess. I know these chars can run fast, but they move very slowly in the air, so wouldn't you catch up to them quickly when they get cornered?
sonic i can understand because his ground speed is just that fast, where his slow air speed would make up for it.
someone you didn't mention whom i would think would put up a better fight on fd, would be yoshi. Decent ground speed, fastest air speed, and annoying projectiles, i'd rather be on battlefield for that one.
Zss's bair is a pretty specific hitbox and doesn't last very long, same for the upair except that sweeps a bit making it a little better. Essentially since she doesn't have any good lingering hitboxes she won't be very much trouble, i woudn't be too worried about zss's zoning game compared to yours, i don't think she can run THAT well. we'll see though, i'll play dazwa at snes to find out.ZSS zones you with bairs and upairs when running, her SIde B should rarely see use against Wario... it also facilitates grabs.
Fox and Sheik have moves that will beat us out even when cornered (Fox's upsmash/utilt > our aerials, and Sheik's ftilt and uptilt and even many of her aerials are the same), meaning that when we do finally corner them, our punishing is still difficult to do, so it's better to not give them the ADDED advantage of running space for camping. So it's not like it's gamebreaking for them, but it does make their job easier and give them access to more damage for low risk.
I've never really had issues with GW on BF, b/c GW's best move vs Wario is nair, which they can't do if the Wario himself is under the platform. I've lost more rounds to FD letting GWs survive wafts than I have to the added annoyance of working around BF platforms... however, I won't rule that one out altogether. Notice how I said the only advantage I'd give to GW on FD is the bucket braking survivability.
Yoshi is better on FD as long as standing infinites are banned. Eggs can hit you from below if you're standing on a platform, his invincible upsmash also hits through platforms, as does his uptilt, and het gets more opportunites for upairs on platformed stages as well. the huge drawback on his fsmash is also aided by having the safety of platforms. Yoshi's egg throws are also punishable if you are a good distance away, but that's not the case if he's hiding under a platform as he lobs them. BF is superior in this matchup only b/c of a little extra cover from grab releases.
EDIT: You can punish GW nairs with upangled ftilts, shiedgrabs, and DACUS. Hylian wasn't nairing all day b/c if he gets predictable it gets a LOT more punishable.
Yes.Yea I have a question for you guys.
Did you know Jigglypuff's Final Smash can KO Warioman?
*In Wario voice* Wah-hahahahahahahhaha wha-ha ha ha ha ha!*
....
ok, srs question, is there a way to use b-air without landing lag?
That's a **** good qustion.I asked this before but no one answered me, which way do you Smash DI G&W b-air to be able to punish him? Thanks in advance