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Heh, I really appreciate the advice. I have fun with Wario and I use him as much as I use Peach. I fight real well with Wario but I will admit I had embrassing KOs as Wario because of mid air jumping then pull out the bike but didn't get the height needed to make it to the stage. If I'm high in the air I can make it back safely with no trouble. Though when he is low from the stage as was mention it can hurt Wario. On free time I can practice it more. I hate to be able to fight well as Wario to not be able to recover from any spot below stages when I need to and have that weakness exploited and cost me matches.Also, if you're in a position where you feel like you may be hit out of your jump (especially your bike), it is a good idea to quarter-circle DI between up and the direction of the stage. If you're hit, the resulting knockback won't be as detrimental to your recovery.
It's like how I always mash to get out of grabs when I leave myself open--It's usually a good idea to be a cynic.![]()
General recovery tips, it seems, but it helps the most against Meta Knight, for obvious reasons.are u guys discussing how to recover vs mk
Depends on the stage. I bet it could do so on, say, Pictochat.From the bottom corners: no, just Bike won't get you back to the ledge.
I very very clearly said bike AND UpB. I also said IF you can get the bike out. sometimes you are so low that you die as soon as the bike comes out.From the bottom corners: no, just Bike won't get you back to the ledge.
Instead of CP'ing learn your characters and the MU's none of the MU's are to the point where you need to CP just step your game up.I main Toonlink, and also frequent Pikachu, Pit, Donkey Kong, and Samus. I am aiming to destroy a particular opponent whom mostly plays Wario.
1) which character (out of the entire roster) does Wario have the most trouble with? (on Final Destination)
2) which character out of the ones i have listed has the best intrinsic chance of defeating Wario (on Final Destination)
No surprise there really. XDMarth and MK dair
Haha I combo like that too.XDAgreed, dtilt is great! It's just situational. The only times I use it are...
A. Comboing someone off the ledge (basically guaranteed jab to dtilt, dtilt even reaches below the ledge a little bit!
B. Maybe breaking the bike sometimes. Fast, so you can get a few move refreshes in if you have a second to spare.
3. Jab -> dtilt is tooo good even on stage xD
uuhh don't think I've ever gotten faired after I've dtilted someone! I say "great", because it's good to be positivesaying dtilt is "great" is horrible. Maybe its not totally useless, but its definitely Wario's least useful move...
how many chars can you dtilt without eating a fair straight afterwards?
it also works against d3uuhh don't think I've ever gotten faired after I've dtilted someone! I say "great", because it's good to be positiveit's situational and has it's uses, I wouldn't trade it for anything!
Did you know you can dthrow to buffered dtilt against Snake? Now that's what I call useful! Dtilt also clashes with Snake's Ftilt and Utilt, so if you mess up the dthrow to bDtilt then you are really quite safe(if you dtilt and don't turn around I mean)