Tbh I don't feel like I'm playing the game if I know stuff my opponent doesn't.
As in, really important things. Not like forced getups with bike throw.
Or Falco's dtilt beating Bite.
Or most characters being able to shieldgrab inbetween jab1 and 2.
Like, important stuff. I don't like nair > Bite/grab Snakes at 0% because what SHOULD happen is me nairing them and spacing out of his jab range. ****** got frame advantage, why would he shield/spotdodge, oh right, he doesn't know the MU and does whatever seems most reasonable.
I don't like fthrowing DDDs at 0% because they're too stupid to DI the thing downwards and be ololol safe rather than DIing it upwards and give me something I can actually work with. It's just not the way the MU is supposed to be.
Get that **** outta here. I don't really mind exploiting other players' MU inexperience, but I can't say I enjoy beating people just because of it.
Oh well, preference is preference.