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****, people keep skipping over Kenny, lol!I'll get some of ESAM's and Bigman's videos later. That's a lot of videos, aha.
<.< 7 posts back?****, people keep skipping over Kenny, lol!
BOXINGKING;10592589 Arikie Ur matches were more engaging to watch because the quality of opposition is better when compared to the matches last week. Some of ur techniques never worked on seans mk wen compared to the matches i saw last week. All I have to say to you is keep playing quality players because ur pika will become better nd better especially wen it comes to spacing nd decision making. ur losing now but u might start succedding in the near future. [/QUOTE said:thanks, I will be getting better and soon i'll have videos to impress rather then distress >=)
Just finished watching both vs Marth. I can see a couple reasons why you might not be getting any critiques (aside from general laziness):Clearly I don't need critiquing.
Arikie: Arikie(pikachu) vs Sean(mk) MMs 2.mp4
http://www.youtube.com/watch?v=9YHCUUD2e9o
@0:59 Dash attack.
@1:17 You had the lead. You don't have to approach until he successfully kills you and then gains the lead. You should do everything in your power to stop him from touching one once you get the first kill. Tjolts, dtilt (is safer than ftilt), QA away, just don't let him touch you while you get in tiny little bits of damage. If he puts himself in any position to be grabbed, take advantage.
... you did a pretty nice job of taking the lead once you came back in though.
Once you get the lead though, you start doing things like this: @1:59 You missed the upsmash after you hit him with a tjolt. (btw, it looks like that was perfect range to QAC>nair)
@2:07 He knows you're going to try and land on the stage, so mix up recoveries with skull bash to the ledge.
@2:13 WTF. That's not supposed to do that, lmao.
@2:28 It goes against instinct, but DI out, aha.
That last stock, I don't know how to help you, haha. You were hitting his shield. Don't. Mix up slow falled fairs with fast falled airdodge>grabs. Don't just fast fall from the height of your jump, ff at a little over half way down, so he doesn't have time to react. Depending on his reaction time: say for example if he has about a .200 second reaction time, you take 60*.2=12. That means you want to start airdodging less than 12 frames before you want to have him grabbed.
... the key with this is too get the grab quicker than an mk, who assumes you're going to fast fall(or better, slow fall) a fair, and then buffers a grab.
I don't know if that makes sense, lol. If you're confused, ask me, and I'll try an explain it better.
Oh, but you already impress.. ur pikachu is very charismatic! Its just my general opinion that if you have a chance to play really good players you should take it. is pika ur main?thanks, I will be getting better and soon i'll have videos to impress rather then distress >=)
I'm right across town from roller, we don''t smash often though, it's a shame.Oh, but you already impress.. ur pikachu is very charismatic! Its just my general opinion that if you have a chance to play really good players you should take it. is pika ur main?
bking vs MK
http://www.youtube.com/watch?v=M3HRJDXG38k
oh and on my match. Its kind of my fault..i find it frustrating to watch my own uploads because I know I can do way better.. ..but it’s just that I will play brawl for 2 days straight.. then not play for 2 months… then come back. When I do this i start doing these silly pikachu "habbits" where i will make poor recovery decisions or in general do silly things at the wrong time.
Another thing is that I dont live near alot of smash players... how about u guys do u all live close to each other at all? America is a big place so im guessing not.
I'm live way out in the sticks, so I'm like an hour drive from everyone... It sucks nard.Another thing is that I dont live near alot of smash players... how about u guys do u all live close to each other at all? America is a big place so im guessing not.
This^I'm live way out in the sticks, so I'm like an hour drive from everyone... It sucks nard.
http://www.youtube.com/watch?v=5dc8AVbjCc4Just like Quick attack :D
DLA:
Match 1-Pit: Make sure you have space in between you and your opponent before you t-jolt. And be careful what you use after your ff fair, it was kinda useless to F-smash after it. Killing pit is an entirely different game to me, all it takes is getting them down low to use their up-b and I go nuts. Mostly with u-air because it's fast, but sometimes I will try to QA directly through them to stop the flying. And, it didn't seem like he knew to DI dsmash, take big advantage of that. Beautiful kills, btw
Match 2-Wario: I can't say much, both Wario and BF are things I personally hate and can't deal with too much. Grab moar! Don't destroy the bike.
Match 3-ROB:Great match, just watch out being predictable on recovery. Also, a fun thing to do is to steal his gyromite and camp him really hard. And GRAB!
Match 4-Sonic:And DLA said, let there be grabs! Lol, I loved that second stock you took off him A LOT. I don't have a lot of sonic experience, but it almost seemed useless to run away much because he can catch up easy. Facing a sonic that loves the spring? Thunder!
Overall: IMO work on your offstage game, both offensive and defensive. Thunder really works wonders, and remember, be crazy with the QA and go weird ways. Be careful using Skull Bash to get back, only use it when you are really far away or definitely going to the edge. Incorporate Bair, Dair, and a few more throws and tilts and it's good!
Crushed under my hatred for public transportation.
LOL kaylo double posted~Crushed under my hatred for public transportation.
EDIT: Omg Smashboards. -___________-
previous videos
i was trying to space more that match but i guess i wasnt spacing enough lol. yeah ill camp harder in the future v this mu, i was just trying to eliminte some of my bad habits by using my tilts alot more. but thanks for the helpFirst match from what I can tell before you missed that first thunder...
Why are you rushing in? Luigi is a character that will destroy you at higher level play if you rush in. Literally you should have 3 things in mind. T-jolt when he is far. D-tilt when he is closer, shield when he is in the air. That is it. Play as campy as you can, play as gay as you can. Once Luigi is in, its over. The Luigi wasn't that good, I didn't see him go for many jab mix-ups, and he was also really bad at punishing the skull bashes you were doing (P-shield to down angled F-smash would do the trick). But yeah, don't approach. EVER. If you are winning, camp. You will hit him eventually.