TriTails
Smash Lord
I'm not sure if I can take your whole post seriously if you don't even know about your main's up smash.
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-Luigi tries spamming Fireballs to get Ryu to approachI am willing to sit 8 minutes mashing B and I WILL wait until you make the move in even sudden death if I have to. Why? Because you are literally in no position to harm me.
Or hell, I'll just stop spamming Fireballs and do the same thing with your Hadokens. PS everything and Fireballing the fiery ones. We'll see who is the most patient then. If I'm the one who is spamming Hadokens? You screw up, you take damage or shield damage. I screw up? I take nothing~.
Players' mental fortitude is not relevant when most players have different way of play. Me? You either approach or I'll spam Fireballs until your shield button breaks or you make a move. Plain n' simple.
I made that a few months ago, I need to update it a little.I'm not sure if I can take your whole post seriously if you don't even know about your main's up smash.
???am i being baited? i have the strongest urge to tear this post to bits
e: the giant 20 paragraph post about
@ ~ Gheb ~ Im gonna need you to stop being so intelligent. You making alot of people look bad.This x100.
The last like 4 or 5 personal tier lists [including Thinkaman's] that have been posted in this thread all had Roy a whole tier above Marth, which doesn't make sense as Marth is better at just about everything. The only thing about Roy that's better than Marth is his dthrow but I can't think of a single matchup where Roy would be a better choice than Marth regardless.
He never said high tier or top tier in the entire time he talks about Kirby in "ZeRo's Smash Bros Wii U Tier List - Mid Tiers - Part 3". He said "I could see him being higher". Considering Zero put him 23rd on his list this isn't Top tier "even with shiek and advantage against zero suit" by any means.He said it in a recent video too, about a month ago I believe. "I already thought without customs he could potentntially be high tier character, but with customs he could even be top tier, but I can't put him there because no results so far"
Then I go mindgames with him. If he tries to PS in, I go for DG, which can be countered by spotdodge, which can be countered by dash to shieldgrab, which is countered by grab.-Luigi tries spamming Fireballs to get Ryu to approach
-Ryu powershields his way through and eventually dsmashes which handily outranges anything Luigi has and can't punish except
on powershield due to slipperiness. And it's a frame 5 move so hard to do on reaction.
-Repeat
-In the event that Luigi ever tries to jump to approach his air speed his bad enough to easily dragon punch, or use one of his normal anti-airs against short-hops (mainly usmash) to avoid fair.
He mentioned it in his "Most underrated charcters in the metagame" video (Or something along those lines)He never said high tier or top tier in the entire time he talks about Kirby in "ZeRo's Smash Bros Wii U Tier List - Mid Tiers - Part 3". He said "I could see him being higher". Considering Zero put him 23rd on his list this isn't Top tier "even with shiek and advantage against zero suit" by any means.
That video was May. The Mid Tiers Video was June.He mentioned it in his "Most underrated charcters in the metagame" video (Or something along those lines)
Well it is the most important factor for a character's viability.Underrated in Zero's mind = can fight Sheik
Except no. Other higher tiers still give him problems.Well it is the most important factor for a character's viability.
And if you have the tools to compete with Sheik you probably have the tools to compete with anyone.
Please don't start this conversation again but FRAME 25 AUTOCANCEL IS REALLY GOOD. Please don't use that as a negative point in your discussions.Ryu's Bair has 12 frames of landing lag and does not auto cancel until frame 25, which you can't do out of a sh. If you call that safe then we aren't playing the same game, especially considering Smash 4 is a game where hitting a shield is worse than whiffing an attack. His frame data on the ground is pretty above average yeah, but the problem is getting in so that you can abuse it.
He has zero safe approach options outside of using Hadoukens to cover himself, and even then, you only need to block the first hit of his HCF variation to dispel the projectile.
I'm open to video analysis if you have anything to offer. Frame data suggests
This. Especially the fact that new players are just going to believe anything they hear without giving it a second thought. For example, if you ask people "how is Roy in this game" almost everyone says "omg he's so good better than Marth he's exactly like marth in Melee!" And if you ask them to name anything Roy is better at they'll say down throw combos but that's it. People just believe whatever they hear. If they hear that Customs Palutena is broken they'll believe it. They don't even have to play against one and yet they'll believe it.Before anyone makes anymore tier lists, can we agree on a unified meta? I mean, all the Smash Tourneys seems to be TO based, not ruleset or meta based.
I mean I have my own preferences how the meta should function, but since no one is really going out of their way to say this. Also, if someone does, they find themselves under immense hell fire. I've been to all Illinois tourneys have gone through a lot of different rulesets. Just a sample: 1 stock 2/5, 2/6,3/8, 3 Stage ban, 5 stage ban, 7 stage ban, 9 stage, FLSS, customs, banned customs, default miis, custom miis, heavy landing, that badge that reduces landing lag (I think smooth lander?????).......in other words, a lot of varied styles to play relatively the same game.
This is and would be immensely confusing for someone who is in our scene to just pick up and adapt to all the different ways to play the same game. I'm not even going to speak about how difficult it is to come in as a new player at this point because that deserves it's own post.
My thing is, I feel like the Smash 4 community bends over back for a lot of new players only for the newer players to be ultimately dissatisfied for the slightest inconvenience or disagreement leading to inflated numbers for attendance, but poorer numbers in views.
Back to the topic at hand, tier lists. If we want to post tier lists (I really hate doing that though since we haven't agreed past stating that Sheik is number 1), I feel it's necessary to put Sheik as 1 in her own group, then group high tier, then upper mid, borderline, mid, bl2, lower mid, bl3, the bottom. When I mean group them, I mean put them in that tier, but know the order you list them as doesn't matter because there have been so many petty arguments about the placement of which rank they are in instead of which class they belong to.
Sorry if this post is long/wrong on this thread, but I didn't know where else to keep it.
I'm not convinced yet, either. Pikachu actually has landing lag and long duration on his aerials, is one of the lightest characters in the game, and has slow air speed. However, Pikachu's size, ground speed, and back-and-forth movement in the air are good, and that's before talking about QA and combo potential. I'm just thankful that Sheik is combo bait at least.is NOT as good as or . I don't even think belongs in the same tier as either.
12 frames of landing lag, 25 frame autocancel, and like 13-16 damage. I wish my bair did that and I use Ike! Thank God that the hitlag modifiers are there to balance out that move (as well as lowish knockback for its damage), as well as Ryu's other intrinsic properties.Please don't start this conversation again but FRAME 25 AUTOCANCEL IS REALLY GOOD. Please don't use that as a negative point in your discussions.
http://kuroganehammer.com/Smash4/RyuNah, I think zage was saying Ryu cant really take advantage of the AC because his SH is fast. I need to test if he can do a SH instant bair then jump again before he lands. If he can then whooooooooooooooooooooooooooo.
Also he has a really good empty SH game thanks to great dash grab, fast SH, and really strong close range options/pokes.
To give another example of a good ac is Swordfighter up air frame 30 ac of doom and jugglesPlease don't start this conversation again but FRAME 25 AUTOCANCEL IS REALLY GOOD. Please don't use that as a negative point in your discussions.
Neither is a good character. Wario is a good character ... Fox is a good character. Marth and Roy are okay.They're both good characters, not great, but good.
Your criteria of a good character is pretty high.Neither is a good character. Wario is a good character ... Fox is a good character. Marth and Roy are okay.
IKR!? And Marth who used to be the juggle king now has freaking frame 38 Uair AC.To give another example of a good ac is Swordfighter up air frame 30 ac of doom and juggles
Characters that aren't viable aren't good, I'd say it's a pretty standard definition.Your criteria of a good character is pretty high.
Short hop double nair seems pretty dang good, too. Can get easy 30+ % combos from low%+ with something as simple as nair(sourspot)->nair(sweetspot)->jab->SRK or pretty much anything after the nair sweetspot.Curses. But on the upside I was messing with Ryu and he can SH nair then do any other action before he lands. It has good IASA frames. He can also SH instant FADC and still has time to jump again.
Movement bruh.
GET SUM!!!!
Not only that but he only has 2 frames to jump out of a FH Bair.http://kuroganehammer.com/Smash4/Ryu
According to this, Ryu's SH is too fast to jump after bair, but it will autocancel.
It's not really high though. You just gotta be realistic and look at how them high scale tournaments turn out to see that Marth and Roy aren't relevant factors. What good is a character that doesn't get anywhere? Roy even has some pretty solid representation with Masashi and Gnes and he still never breaks into the top 4 on a local level. At least in Marth's case you could argue that nobody plays him to deliver his potential but I still don't see him making it very far as a solo character.Your criteria of a good character is pretty high.
I guess our definitions of good are wildly varied, which is fine. Comes down to different backgrounds I suppose. The crux of my point is I don't see either far from each other (in the default metagame anyways. Customs Marth is definitely much better)Neither is a good character. Wario is a good character ... Fox is a good character. Marth and Roy are okay.
LMAO that's great. Another cool detail about Ryu is that he has both of his crossups from ST in this game, LK and MK/HK in the air, which is Nair and Fair in this game respectively.Hit a toon link with the sourspot nair to true shoryu at like 77% in tourney the other day. Yes it combos. The look of disgust and bewilderment on his face as TL was sent to the next world.
My heart was filled with such glee.
Indeed. Double nair seems much safer than single nair, and Ryu can mix it up with fast falls, double jumps, and specials. There's hardly any downside to landing nair in general vs. an empty landing at the last moment outside of 2-4 frames extra landing lag and possible hitlag modifier hijinx.Hit a toon link with the sourspot nair to true shoryu at like 77% in tourney the other day. Yes it combos. The look of disgust and bewilderment on his face as TL was sent to the next world.
My heart was filled with such glee.
That would require.......you know, the development team to care about character concepts and make fighters with.....logic. I dunno if the Smash development team has that. I mean Samus was the strongest character on their "testing" (probably was just FFA with all the items on non standard stages).Also as an addendum I'm going to go ahead and say that Mewtwo's entire character design is just destroyed horribly by the game's base mechanics. Character just seems really counterintuitive. Being super light and floaty is hard enough but when you're in a game with rage it really sinks in. I think he may be by and large one of the more dysfunctional characters i.e. they attempted to compensate for his strengths far too much.
Just my two cents on him, my friend and I have talked about it a lot and the game's mechanics go directly against him in terms of how momentum is. It's a shame his strengths are so largely held back by his survivability because he would be an ok character otherwise. But tall, floaty, and SUPER light (not even like, Marth light) is just not good news. I feel like he needs rage to get even his best kill throw options to work but his weight steals that opportunity from him.