Blobface's Smash 4 Ganon Wall-of-text power hour!
First off, I'd rate almost all of Ganon's moves as top 10 of their class. As in, "boy, a lot of characters would rather have this F-tilt". It's just his jab and his grab are both awful. It's a perfectly fine weakness, but I do think it's overdone a bit, hence the "F6 jab, longer grab" thing. Also Thunderstorm Ganon in Smash 4 would be a top-tier-harbinger-of-death and quite frankly abusive. D-air --> Footstool --> Tipman --> D-air --> Footstool --> Tipman --> F-smash would be a 70%+ true combo that would likely kill.* Buffing Ganondorf's power
even more is a no-no as well. I don't have online data or anything, but Ganondorf is already an FFA god, and even in a 1v1 settings too much power can make a battle more about chance than skill.
Secondly, Ganon "needs x amount of reads to kill" is just silly in general. If Ganon reads your getup/tech option out of Flame Choke you'll likely get smashed and die, sure, but he doesn't need reads to transition to his advantage state. He has no safe options to get in, so he will be punished if he messes up, but saying he needs a read to get in is like saying he doesn't have anything unreactable. And that's not even counting how hard he can mindgame you.
Reads are used to optimize Ganon's advantage state, not to get into it. If Ganon's neutral was so bad it required a read just to approach, there's no way Vermanubis and Ray_Kalm could consistently take him into top 8 at 50-100 person tournaments (even ones with Ally and Mew2King present). Smashcapps list has clearly shown he's been getting results even when he theoretically shouldn't be. However, I do think Ganon isn't capable of getting top 8 at a national (tbqh Ray_Kalm/Vermanubis could definitely have made top 32 at Evo IMO, but neither could go), simply because of Sheik. A lot of Ganon mains have gotten eliminated, sometimes double eliminated, by Sheiks.
Sheik doesn't invalidate Ganon in the traditional sense where you lose on the character select screen. When fighting Sheik, Ganon will usually get a very small number of openings that can turn the game on it's head. But he needs to make the right read. It's gambling, and Sheik's the house. Sheik is also a very common character at a high level. At a national level this basically means Ganon has to coinflip 3+ times (probably a lot more) to get to top 8.
Lastly, @
SpottedCerberus, Sheik will always be a bad matchup for Ganon (just by character design). However, there are ways to make it manageable for Ganon. If F-tilt and F-air were less safe overall and, more importantly, Needles were reworked entirely* to not force approaches
at all, Ganon would be 100% viable, even if Sheik got compensatory buffs elsewhere.
*Which makes me bring something else up too. It seems to me that Ganon's D-air is untechable due to it's hitlag. I've tested myself and couldn't tech it, but I just wanted someone else to test it in case I'm crap at teching or something. Can anyone confirm? This could be big for Ganon since he can land footstool --> Tipman out of D-air.
**to be specific, Sheik gets needles from landing attacks, but can't get them any other way, in addition to a few compensatory buffs like comboing better. This means that Sheik can't force approaches anymore, which the safest character in the game shouldn't be able to do period.
And to close this off, Ganon's meta is far from finished. Footstool combos, F-air potentially being safe on shield now, buffered Frame-cancelled aerials, and ledge snap vulnerability punishes (this is a big one. One of the biggest problems Ganon has with Sheik and even ZSS is that their recoveries are so hard to catch) are all areas where Ganon's meta can develop further.
Nobody is truly safe (yet) from the Triforce of Power.
(Gotta be honest though I miss Brawl Ganon's smugness. S4 Ganon is so srs)