warionumbah2
Smash Master
@
ZTD | TECHnology
Is the batman of dubz.
If MUs are a thing in dubz, then Mario will have a bad time with MK. MK walls him out with f smash microspacing and keeps him from helping his teammate, Mario generally struggles to pin MK down due to his poor mid range options. He also doesnt have as much stage to work with which allows MK to get into his comfort zone easily. Also MK rippedthe ike + mac team apart by making little mac his personal ***** and ike being too slow to hold macs hand.
Glad G&W + Sheik isn't a thing no more
MK has a handful of bad partners, bowser + mk is imo a terrible team. He's huge and constantly needs baby sitting and I mean constantly. If he's paired with a support esq character it'll be an awkward team, such as villager + mk. He tends to work well with characters that are aggresive or characters that complement his moveset well.
MKs role is to support and take center stage, he always sets up 2v1 situations then dips to 1v1 with his dance partner. http://imgur.com/GRYr4ka All MK really has to do is keep characters on lock in mid range, sometimes you don't have to move much since MK is scary at mid range so he basically acts like a wall. If his partner is in trouble he DA's then runs back to keep the other guy busy, his role is literally to play batman. DA keeps his victims in hitstun for years which allows his teammate to reverse the bad situation they were previously in http://imgur.com/N8swWyr
He's also a stock tanker since he's basically kirby but fast and has a teleport special, has a good roll as well. His teammate shouldn't be babysitting MK much since he's mostly always gonna make it back on stage. In free for all he's an opportunist, fast and small he'll rarely get hit or die despite his weight and he'll come out the shadows and steal kills with shuttle loop. His f smash makes a loud gun shot noise since most of the time you won't see MK runnig around, all his specials are to aid his mobility. Now transfer that to doubles, his teammate wants him to steal kills, his teammate wants him to jump around and be hard to hit.
Yoshi is a brilliant teammate for MK, there's no gimmicks but their moves complement each pther well. Both their DAs are great for setting up kills for each other.
The only gimmick team to my knowledge is mario + mk FLUDD is janky as hell light weights get 0 to death by this thing http://imgur.com/9beRjuR
Mario also steals the spotlight and goes insane in doubles while MK backs him up
My favourite and most likely the 2nd best team for mks is marth + mk, his down throw sets up uair combos perfectly, shield break gimmick, strong edgeguard team where marth goes low and MK goes high and marths up special aids shuttle loop kills (got buffed apparently). http://imgur.com/2A3uzhx + http://imgur.com/7rBfC9M
C.falcon is ok but the main thing these two got is their insane jabs near the ledge http://imgur.com/vAcj0Mh
Then off course top tiers are ok.
MKs role is to support and take center stage, he always sets up 2v1 situations then dips to 1v1 with his dance partner. http://imgur.com/GRYr4ka All MK really has to do is keep characters on lock in mid range, sometimes you don't have to move much since MK is scary at mid range so he basically acts like a wall. If his partner is in trouble he DA's then runs back to keep the other guy busy, his role is literally to play batman. DA keeps his victims in hitstun for years which allows his teammate to reverse the bad situation they were previously in http://imgur.com/N8swWyr
He's also a stock tanker since he's basically kirby but fast and has a teleport special, has a good roll as well. His teammate shouldn't be babysitting MK much since he's mostly always gonna make it back on stage. In free for all he's an opportunist, fast and small he'll rarely get hit or die despite his weight and he'll come out the shadows and steal kills with shuttle loop. His f smash makes a loud gun shot noise since most of the time you won't see MK runnig around, all his specials are to aid his mobility. Now transfer that to doubles, his teammate wants him to steal kills, his teammate wants him to jump around and be hard to hit.
Yoshi is a brilliant teammate for MK, there's no gimmicks but their moves complement each pther well. Both their DAs are great for setting up kills for each other.
The only gimmick team to my knowledge is mario + mk FLUDD is janky as hell light weights get 0 to death by this thing http://imgur.com/9beRjuR
Mario also steals the spotlight and goes insane in doubles while MK backs him up
My favourite and most likely the 2nd best team for mks is marth + mk, his down throw sets up uair combos perfectly, shield break gimmick, strong edgeguard team where marth goes low and MK goes high and marths up special aids shuttle loop kills (got buffed apparently). http://imgur.com/2A3uzhx + http://imgur.com/7rBfC9M
C.falcon is ok but the main thing these two got is their insane jabs near the ledge http://imgur.com/vAcj0Mh
Then off course top tiers are ok.
If MUs are a thing in dubz, then Mario will have a bad time with MK. MK walls him out with f smash microspacing and keeps him from helping his teammate, Mario generally struggles to pin MK down due to his poor mid range options. He also doesnt have as much stage to work with which allows MK to get into his comfort zone easily. Also MK rippedthe ike + mac team apart by making little mac his personal ***** and ike being too slow to hold macs hand.
Glad G&W + Sheik isn't a thing no more
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