GGs to you too buddy.
Overall, I think your skills with your mains are pretty good. However there are 2 things I want you to consider:
1. Know what other moves besides your Smash attacks kill and
when. The majority of times I remember you killing me, it was from a Smash attack. In the cases of when I was playing
![Ridley :ultridley: :ultridley:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
![Rosalina & Luma :ultrosalina: :ultrosalina:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
![Palutena :ultpalutena: :ultpalutena:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
, I was killed at very high percentages more times than not. That's partially because I knew you'd go for a Smash attack kill and all I'd have to do is wait and punish accordingly .
For example, there were a couple of instances you could've gone for
![Wolf :ultwolf: :ultwolf:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
B- Throw, since it can kill at higher %. However, you opted for a F-Throw, which didn't make too much sense in that scenario.
And the reverse also applies for your opponents. I ended up killing you in one instance w/
![Ridley :ultridley: :ultridley:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
D-Throw b/c I knew it would be much safer for me to go for a grab than dealing with the lag that comes w/ Smash attacks.
2. Try to get a read on your opponents. I was able to kill/almost kill you extremely early in certain matches (think
![Ridley :ultridley: :ultridley:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
![Rosalina & Luma :ultrosalina: :ultrosalina:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
). If you can figure out what your opponent is up to, it makes landing bigger hits much easier. For example,
![Wolf :ultwolf: :ultwolf:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
D-Smash kills
early if you time it correctly. I've had it kill around 45% at ledge when either someone hangs on for too long or if I read their recovery and 2-frame them. It's never a bad idea to go for a big read if the risk-reward factor is worth it to you.
Also if your up against someone who has special attributes (
![Palutena :ultpalutena: :ultpalutena:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
having a counter and a
windbox on her F-Smash & D-Smash,
![Rosalina & Luma :ultrosalina: :ultrosalina:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
has Luma), just keep those in mind.