Wario Wario Wario
Smash Legend
I kinda wish this was a submission for general Mii stages, because I'd love to submit one for Wii Play, Laser Hocky specifically.
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Resubmitting this stageGot the stage idea while revisiting the game it's from. And that is...
Job 66: Miitopia
Perfect timing! The Switch Port is on the way, and what better way to celebrate with a Miitopia stage! (This will be ling after the port comes out, but still wanted to mention it.) This would be a transforming stage. The different areas you travel to have a similar layout, a lot like the one of the Bridge of Eldin. The main gimmick of the stage is that the cameos in the backround are filled up by your own miis, like Find Mii. However, you can choose which Miis make cameo appearances. Wouldn't IT be awesome to see Hamburger flirt with Zero Two?
I guess we should cover the areas first:
Greenhorne
The area you start in Miitopia is the same area you start Smash. Although there are several sub areas in Greenhorne, I think the area should take place in Easin Hills. Very simple layout, as stated earlier. Certain Greenhorne characters could make an appearance. These include:
Now for the next area...
- Princess and Besmirched Noble's Son.
- They would skip along Easin Hills, arm in arm. Occasionally, they would lay down with the Besmirched Noble's Son (Who I'll be referring as BNS for now on) having a dreamy look on his face. Then they would continue walking along, this time with the Princess jumping into BNS's arms, similar to the cutscene at the end of the Greenhorne chapter (after saving the Princess's face).
- Sassy Child and Worried Mother
- A Mii child would run around Easin Hills, with the Mother running for the child, agitated.
- King and Castle Guard
- The King would be sitting on a giant pillow, with the 4 Castle Soldiers carrying the King, struggling to carry him. The King would be chomping on his Royal Roast the entire time.
- Several Monsters
- Several Monsters would be walking by and occasionally jump at a fighter to attack. These enemies would include Rock Moths, Goblins, Apple Jellies, Banshees, Cumumlus, Smileshrooms, Moles, Nose Rocks, and Green Snurps.
Neksdor
The second area is none other than Neksdor! Like Greenhorne, it would start off in the first area you are in each chapter, with this one being Neksdor Desert. The layout is the exact same as Easin Hills. For the cameos:
And for the final area...
- Prince from a nearby land (Referring to as PFNL)
- The PFNL would walk by, carrying a lamp, and sobbing. Occasionally, a speech bubble will appear on the Prince, where he curses the BNS.
- Genie of the Lamp
- The Genie would fly around. He would then start floating. The player that touches him gets assisted by him, similar to Midgar summons. The Genie of the lamp would assist by blowing an opposing player with wind, attempting to blow them off the stage. He chuckles before disappearing.
- Desert Celebrity
- The desert celebrity would walk by and stand there. Similar with the Genie, the player who touches the Desert Celebrity is assisted. This time, the Desert Celebrity would turn the player into gold for a short bit before leaving.
- Monsters
- The following monsters would appear: Cacti Stack, Scaredy-Scorpion, Griffin, Lady and Man Murals, Cactus Ball, Venus Mii Trap, Hermit Crab and Lizard Fossils, Hieroglyphs, Blue Cobras, and Mummies. Similar to Greenhorne, they are hostile and attack.
Realm of the Fey
And the last but not least area is the Realm of the Fey! As always, it would be the default area of the chapter. For the cameos:
The remaining cameos are characters that can appear in any area.
- Fab Fairies
- The Fab Fairies would jump into the stage and dance. They then go out.
- Quizmaster
- The Quizmaster would run in. He then makes several poses, where each pose gives an effect. These range from sleep, to flower effect, to healing. When he leaves, he runs in place for a bit and then runs away.
- Worried Explorer
- The explorer would walk around, looking for treasure, and then sighs realizing that he can't find treasure.
- Roaming Gourmet
- The gourmet would sit at a table. He then eats some food on his table. He then jumps into the air and off screen after realizing how good his food was. The table then disappears, and the food falls to the ground. The food can be eaten, and it heals more HP than usual. This cameo only appears if food items are turned on.
- Monsters
- I think you all know the drill by now. The monsters that appear or Poms, Owlets, Spring Breeze, Snails, Twerkeys, Mouthy Tomatoes, Demon Spiders, and Kind Golems.
- Dark Lord
- The Dark Lord is the way that each stage transfers. That's pretty much it.
- Great Sage
- The great sage would walk by and shoot a big energy ball. The Great sage would then give out a Maxim Tomato before leaving.
- The most rare cameo, the Party Members
- A warrior, a mage, a cleric, and a chef would walk by the background, and will only appear if there are monsters on the stage. Once they notice there are monsters, they would run to the stage and take out the monsters. But be careful, as the party's attacks would deal damage to the fighters as well.
In my game Usagi was the princess and squidward was the nobles son (ps what does besmirched mean)Resubmitting this stage
"Damage someone's reputation" or "make something dirty".In my game Usagi was the princess and squidward was the nobles son (ps what does besmirched mean)
This was all random, anakin Skywalker was the prince and bobby hill was the king"Damage someone's reputation" or "make something dirty".
Tabuu | Super Smash Bros. | @warpenguin55 | 16 |
Hinox | the Legend of Zelda | Glubbfubb | 6 |
Dr. Coyle | ARMS | Jomosensual | 9 |
Cyberdemon | DOOM | cashregister9 | 5 |
Asrael | Undertale | PeridotGX | 15 |
Sho Minamimoto / Leo Cantus | The World Ends with You | Paraster | 5 |
Baz | Shovel Knight | Janx_uwu | 2 |
King Frost | Shin Megami Tensei | Adrianette Bromide | 3 |
Rugal Bernstein | The King of Fighters | Mr. Robotto | 19 votes!! |
Robobrood | Super Mario | Yiptap | 0 |
Perfect Chaos | Sonic | @SharkLord | 13 |
T-elos | Xenosaga | airConditioner | 8 |
Dr. Zomboss | Plants vs. Zombies | Krookodilian | 15 |
Inkbrush (Splatoon) Class: Novice Type: Primary Defense, 1 Slot Effect: Speed ↑
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Splat Roller (Splatoon) Class: Advanced Type: Support Defense Effect: Bury Immunity, 1 Slot
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Inkzooka (Splatoon) Class: Advanced Type: Primary Attack, 1 Slot Effect: Weapon Attack ↑
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Slosher (Splatoon) (Artwork: Splatoon 2) Class: Novice Type: Primary Neutral, 1 Slot Effect: No Effect
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Splatterscope (Splatoon) (Artwork: Splatoon 2) Class: Advanced Type: Primary Grab, 1 Slot Effect: Shooting Attack ↑
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Heavy Splatling (Splatoon) (Artwork: Splatoon 2) Class: Advanced Type: Primary Attack, 2 Slots Effect: Weight ↑
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Splat Bombs (Splatoon) (Artwork: Splatoon 2) Class: Ace Type: Support Attack Effect: Down Special ↑, 1 Slot
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I honestly kind of dig the Legends: Arceus plan, myself...I feel like as much as I (and some others) share negative sentiments against SWSH, I think it should be at least represented via a stage. However, I also think Incineroar not coming with an Alola themed stage is also something that would he nice to rectify. Additionally RSE has no stage representation at all but maybe Grovyle being a Hoenn Pokemon sorta makes up for that. Realistically, a Galar stage would probably happen just like Unova Pokemon League is a stage without a Pokemon to go with it so I'd be in favour of adding a stage for it.
Althouuuuugh I propose another idea. Hold on adding a new stage just now but reserve a Legends: Arceus themed stage for the future. We'll learn more about the game as news comes out and we can sort of infer some information from trailers and whatnot.
Alola | Galar |
---|---|
Ultra Space - traveling stage that goes through wormholes, featuring attacking Ultra Beasts Battle Royal - possibly the most fitting home stage for incineroar, although it would be very similar to the existing boxing ring stage Altar of the Sunne/Moone - the climax of the game, could feature a battle between Necrozma and either Solgaleo/Lunala depending on the time of day. Theoretically could also feature the Tapus and UB's Aether Foundation - another potential setting which could feature ultra beasts, as well as Type: Null/Silvally, as well as being the first evil pokemon headquarters to get a stage | Wild Area - while imo visually boring, the wil area was the main gimmick of swsh so it makes sense to represent it Dynamax Stadium - Another gimmick of Swsh, representing dynamax and the return to gyms after Alola trials. Glimwood Tangle - Pretty Isle of Armor/Crown Tundra - while imo it doesn't make too much sense for the dlc to be represented over the main game, both areas are visually diverse |
Fill it with Stantlers, increase the bloom to 100 and we've got a dealHow about Grassy Unreal Field from Pokemon Legends Arceus?