ahemtoday
Smash Ace
- Joined
- Oct 30, 2020
- Messages
- 874
Job #100: GLaDOS
The villain of the Portal series and easily its most iconic character, GLaDOS has certainly made her mark on gaming history. However, given the Portal series' tenuous connection to Nintendo (with only the Bridge Constructor spinoff being on the Switch), it seems unlikely that it would be represented by a fighter. Also, if it did get a fighter, it couldn't be GLaDOS unless we figure out how to make a fighter that's suspended from the ceiling. So I think an Assist Trophy would make for a good amount of Portal representation for now.
When summoned, GLaDOS would remain suspended in the background for a while. Whenever a fighter is launched by a strong attack, she'll create portals directly in their flight path, causing them to come out at a different position with the same velocity. Whenever the player that summoned her lands an attack, she'll use this ability to move them closer to the blast zone or below the stage. When her summoner gets hit instead, she'll use the ability to move them further away from the blast zone. Or she might use the portal to bounce you off the stage and back through the portal in the opposite direction. In general, she'd be an interesting and unique Assist Trophy who'd provide a buff to both kill power and survivability.
Oh, also, she'd sass you the whole time.
The villain of the Portal series and easily its most iconic character, GLaDOS has certainly made her mark on gaming history. However, given the Portal series' tenuous connection to Nintendo (with only the Bridge Constructor spinoff being on the Switch), it seems unlikely that it would be represented by a fighter. Also, if it did get a fighter, it couldn't be GLaDOS unless we figure out how to make a fighter that's suspended from the ceiling. So I think an Assist Trophy would make for a good amount of Portal representation for now.
When summoned, GLaDOS would remain suspended in the background for a while. Whenever a fighter is launched by a strong attack, she'll create portals directly in their flight path, causing them to come out at a different position with the same velocity. Whenever the player that summoned her lands an attack, she'll use this ability to move them closer to the blast zone or below the stage. When her summoner gets hit instead, she'll use the ability to move them further away from the blast zone. Or she might use the portal to bounce you off the stage and back through the portal in the opposite direction. In general, she'd be an interesting and unique Assist Trophy who'd provide a buff to both kill power and survivability.
Oh, also, she'd sass you the whole time.
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