pockyD
Smash Legend
yes, so the same things i mentioned
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*points at self*Anyone mind teaching me DoTA?
if you want housing, YOU are the one that has to do the contacting. otherwise, you probably won't get housing, fool.Fiction, were you serious about housing me? lol. Just hit me up on AIM dude.
-________________-I dont suck, i swear![]()
i really dont! im not like a household name or anything, but i dont suck.-________________-
Lol he was the one who offered it, and he usually is the one who send me messages on AIM, so I was gonna kill 2 birds with one stone.if you want housing, YOU are the one that has to do the contacting. otherwise, you probably won't get housing, fool.
lets do it. our team name has to be "We Swear we don't suck"Lol he was the one who offered it, and he usually is the one who send me messages on AIM, so I was gonna kill 2 birds with one stone.
GDX, if I go I will need a partner. U wanna team? I swear I don't suck either lol.
this is coming from a wc3 and sc player. dota (which ive played for 2 years) dota is fun but really isnt that deep. skillbuilds can be learn through memorization. Map awareness is basically teamwork (you wont find any in pubs lol) and the rest of dota is fine micro.LOL
you forgot
map awareness
variation in skillbuilds
picking/laning strats
knowing when to farm/gank/push etc
nice ignorance
Skill/itembuilds aren't set in stone; they're easily adaptable to the situation on some heroes. How can you equate map awareness to teamwork? You yourself play a part in keeping track of where enemy heroes are etc; you can't completely rely on your team to keep track of those for you.this is coming from a wc3 and sc player. dota (which ive played for 2 years) dota is fun but really isnt that deep. skillbuilds can be learn through memorization. Map awareness is basically teamwork (you wont find any in pubs lol) and the rest of dota is fine micro.
How can you make this statement? Of course you're not going to learn **** from BNet pubs; most of the players playing pub regularly are garbage. You're comparing "high-level" ladder to pub DotA, and using that to infer that WC3 ladder > DotA as a game.hey i love dota but when compared to actual warcraft it lacks depth. Sure you can control one character with a total of 4 skills pretty well. Now in warcraft its basically even more fine micro + macro. ive had alot of fun with dota but i rarely learn things from that game. nothing amazes me or makes me believe that the other people im playing have betetr or worse skill than me. for a game that is a bad thing to have. for instance you just died. was the other persons hero better? was he fed? did he just get lucky? Did he get a good rune? was was he camping? a simple game of dota is not a good test on who the better players are. but a game of warcraft and you can easily tell whos better.
APM =/= skill. Any decent player realizes that.and also speed. Pub Dota players have an average of 70Apm, regular ladder players...well iunno there isnt a way to check other persons apm. But i consider myself an average ladder player and i average 170apm.
So, APM = skill? Compare the APM of ladder pros to the APM of Terran players in SC. You will lose.and you way say. Pub people suck!!! all i can say is. dont even compare dota "pros" to warcraft pros in terms of speed and apm. You will lose
comments in redSkill/itembuilds aren't set in stone; they're easily adaptable to the situation on some heroes.compared to warcraft your counter items seem really poor in comparison. Oh you change a few items based on your teamates and enemies oh good job you switched threads for BoT nice. How can you equate map awareness to teamwork? You yourself play a part in keeping track of where enemy heroes are etc5 people keeping track of 5 heros good job real hard. you act like map awareness is hard. what ever happened to minimap?; you can't completely rely on your team to keep track of those for you.i Thought u didnt play Pubs
How can you make this statement? Of course you're not going to learn **** from BNet pubs;no **** most of the players playing pub regularly are garbage. You're comparing "high-level" ladder to pub DotA, and using that to infer that WC3 ladder > DotA as a game.
If you think the ladder is equivalent of high level then you are wrong. simple as that. warcraft has a smaller scene then starcraft but still they have a scene. they have "progamers" along with live casted warcraft
Also, determining whether player A > player B in terms of skill is much more complicated than "oh he has x kills", he must be better than me. Not the fault of DotA that you don't know enough about the game itself to be able to tell when certain players are better than others.
APM =/= skill. Any decent player realizes that.apm though is a good way of telling the different skill levels nonetheless. saying apm =/=skill is the same as saying technical skill in melee =/= a good player. your right as there is more in a game besides technical skill but your wrong if you say it isnt a factor.
So, APM = skill? Compare the APM of ladder pros to the APM of I wasnt comparing the two. and yes starcraft is the superior game out of the 3 what does that prove? i said in my first post that i also played starcraft who outshines both of them Terran players in SC Terran players are over rated. The actual fast people are zerg players. 808 apm Julyzerg anyone?. You will lose.
explainbut a fair amount of SC's "depth" and multi-tasking is just outdated game
250 is average yeah. normal though is 300explain
I'll buy some things, like being able to macro efficiently (due to only being able to select one building at a time), but I think that even if you had war3's interface/engine (multiselect buildings, being able to cast spells with one guy out of a group, etc), starcraft would still require well over 250 apm to play at the top levels, with intricacies that aren't even approached by any other RTS