McMarth
Smash Cadet
- Joined
- Jun 17, 2014
- Messages
- 41
I also trust your vision @
Ashingda
, but like @
_Ganondorf_
would love to see sword Ganon keep the teleport in some way.
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I had the same issue at first, but then I tried removing my custom Ganon skins. I'm pretty sure that's what caused the issue. If you don't have custom Ganon skins, then try removing PM entirely and reinstalling it onto your SD (that's what I did, because I couldn't remember which Ganon skins were custom). But anyway, I'm pretty sure that's what the issue was.I'm still having problems with SwordGanon freezing the game. Whenever I switch to him it'll finish switching and then the game will beep freeze on me. It's not a problem with any of my other custom stages/costumes as those work fine on their own. It's a consistent freeze each time I attempt to use SwordGanon.
This was actually the case! I did a bit of experimenting on the side with it and it looks like skins with a .pac under 1,000 kb work just fine with the psa too. Thanks for the help!I had the same issue at first, but then I tried removing my custom Ganon skins. I'm pretty sure that's what caused the issue.
Did you press A or B to detonate the shot?I am not sure what I am doing wrong, but neutral B never explodes in wisdom mode. Other than that, no complaints. I have been using the sword mod for quite a while and just stumbled upon this while lurking around. Just wanted to register and ask about my problem.
Now I feel really dumb, I even watched the video again to see if I missed something. I don't know why I didn't realize that. Thanks for the help still.Did you press A or B to detonate the shot?
Ah np. After all we'll help you guys and also make Smash more enjoyable.Now I feel really dumb, I even watched the video again to see if I missed something. I don't know why I didn't realize that. Thanks for the help still.
The gameplay was fine but the Fraps recording made it slower, since I got many programs on at the same time. Plus, the effects last infinitely so it doesn't need Infinite Loop (otherwise more green flame effects will be produced and will offset other effects).Caporai, those effects look gorgeous! Definitely look like they're taking a toll on the game's runspeed, though.
Still enjoying the hell out of this mod, though I do wish Sword was a little... I don't know, better, I guess. It's incredibly slow and predictable for the most part - tough to get hits in when every move is easily read. Really enjoy Magic, however!
Glad you like it Ashingda, porting other effects feels awesome and hope for making Ganon feel more satisfying to play. Gonna try though that PtcLuigiFireball doesn't need infinite loop, since it last either "Terminate when Animation Ends = true" or "Terminate Graphic Effect".Caporai that is very nice, those different color glows are beautiful!