Fooled around with the new update - great work, @
Ashingda
!
Only a couple things I think need tweaking. I think if you're charging neutral B in the air, it might need to come out a bit faster on landing - the lag really hurts the move's potential. Also, there's a LOT of default moves still used - most of the kill moves seem to be just standard Dorf (dair, fair, side-b for ganoncides, etc).
His recovery is hurting a bit, too, although I can't really think of a solution right now. Maybe use the sword teleport, how it only worked in air but grounded side-b was still flame choke? Not sure.
Otherwise, loving it! It's a lot more fluid when it's all one moveset.