Timbers
check me out
I don't believe you and I think it's pretty idiotic that you try to make a claim like this without even testing it.Lucario has more range then Toon Link either you believe me or not...he does.
TL's nair, fair, bair outrange all of Luc's aerials but the bair, and the bair is rather slow and punishable. On top of that, TL's bair and nair (first hit) are faster startup than anything Luc has in the air but dair (and possibly tied with nair, I can't remember now. Nair has such pathetic range that it shouldn't be an issue here anyways)
Toon's uair outranges Luc's dair. Toon's dair outranges Luc's uair, etc. Toon's tilts have roughly the same range as Lucario's, and his jabs outrange Lucario.
So yeah, please do some research before making blind claims.
No we can't just kick away your projectiles. If we did this we'd end up with fair landing lag a ton of the time and you'd be able to easily mosey in for some punishing. Luc has no safe on block moves in this match, something that Luc is generally thriving on (Toon's jab and grab have dumb amounts of range and speed on them, enough to punish Lucario afterlag when grounded)Lucario can kick ALL his projectiles without punishment. If anything it should be the other way around and Lucario has an advantage over Toon Link
TL has way too many answers oos to give Lucario's approach trouble.
It's not until Luc reaches 100% where he can start doing anything productive, when aurasphere reaches a high enough priority to start eating your projectile game and forcing you to approach.
I don't think the matchup should be any rougher than 55:45 TL, but your reasoning is very flawed.
Read above. I agree that the fsmash is very clutch in this match for Lucario, and being able to live as long as Luc can in this match is beneficial, but everything else I disagree with. You have projectiles, superior brickwalling, range, oos options, edgeguarding options, superior spacing. Luc just has a dominant combo potential and a heavy hitter in the higher percents. Toon can shut down Luc's pressure game very well, and is pretty **** small to make comboing in the lower percents much more difficult.VietGeek said:But yeah, I found it weird when the Lucario boards handed us the edge in the match-up. We only have projectiles over him, while he has range, kills well, lives long (plus the fact that TL sucks at killing makes this a bad thing).
Should we invoke the Lucario boards to redo the discussion?