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Small drinks...? I go hard. Cuba libre for days.See, I'm not the only one that hates Falcon's design. Stong Bad we should get small drinks together.
Falcon is probably among the more disconserning characters to lose against because he does the same thing for 5 minutes and it works anyway until it's used against a player trained enough to deal with it. He's definitely one of the easiest to do well with along a large spectrum of mid-level play.When my pro friend destroys me with his Falcon in friendlies, I can barely look him in the eye.
hylian what is your opinion on the boomerang change for link being a part of the wide-spread caption falcon conspiracy (trademarked by me as of right now)
i dig this postshine is the answer to all problems
character not good enough? put a shine on em
can't play well enough? put a shine on em
economy running badly? PUT A SHINE ON EM
dealing with your crippling loneliness? s h i n e
I chuckled at this really hard.it's amazing that falcon is such a fast character and he's still so god damn boring.
ok here's falcon's MU chart in melee/PM:
can i dashdance spam and win for free? yes > good MU
can i dashdance spam and win for free? no > can i at least upair the character basically forever? yes > decent MU
can i dashdance spam and win for free? no > can i at least upair the character basically forever? no > impossible MU
character has 5 moves (all 5 aerials) and 2 throws basically and nothing else is viable. you could say jab but even that gets ***** by crouchgrab when people find the down button. and then he just loops the same stupid shit over and over again and it either works or it doesn't because the rest of the character is basically garbage. no adaptation, no strategic depth, nothing. oh i did downthrow and guessed you correctly twice i guess you're dead at 70%. oh i got hit by a launcher at 25% i guess i'm dead. what a stupid ass character.
the only defensible thing about falcon is that he's only the 2nd best DD spammer after sonic.
sonic is entirely indefensible and needs to die.
So I'm the only one in here who hates Wario's new aerial sideb?
He lost his ability to mix up his recovery (and in a lot of cases, his ability to even recover at all), in exchange for what? A aerial finisher that he didn't need, and is more likely to get you punished for using it than actually kill anything? Every time I fall to my death when I know I should have recovered, I just sigh and shake my head.
It was definitely a buff, considering it's not completely useless to use offensively.Wario didn't really have a Forward-B recovery in 2.5. If the extra distance was able to let you live when Up-B alone wouldn't, you were easy pickings for an edgeguard.
Because you can end Forward-B early with Back, it's arguably better for recovery now than it was.
Either way, Wario's always had one of the worst recoveries.
That's false, because before, you could actually get out of scenarios where you were being edgeguarded by going over your opponent's head. You might still get hit, but at least you're probably over the stage and trying to land, rather than offstage and falling to your doom. Wario is good at landing, so it's a significantly better scenario.It was definitely a buff, considering it's not completely useless to use offensively.
No way Jose is Lucas worse. I hated the new(old?) dair at first but it is pretty superior to the 2.5 dair. The only thing I miss about it is being able to space with it against characters with balls for range. New bair is balla though. Hitting the sweetspot off the stage is almost like landing a falco dair now its too good. G&W didn't really get much of an improvement other than the completely unnecessary giant bacon and some dots. His Ftilt is slightly worse and his dash attack is arguably worse now. (Though the way it is now it can combo into the DACUS making a pretty sweet looking combo). Zelda is broken.From about 50-70 more hours of play this week, I can easily say that Lucas is significantly worse with his new Dair attack but I'm indifferent towards his bair. They're both great for different reasons.
I can say that G&W and Ivysaur have improved significantly, and I cannot express how much fun I'm having with Zelda. Is her Din's Fire shorter length of mine rest but exploding more powerfully? God I love her traps and set up very good walls for combos.
I would have to say Zelda has moved up to mid to mid-low tier and Game and Watch is definitely mid tier now. Lucas is kind of down.