Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Ness is equal, but w/e, same ****.which is already less than every characters up-b except bowser, DK?, and G&W
Play moar marthi have a harder time edge guarding wolf than fox/falco but thats probably because im still not used to it. huge lack of good wolf players.
Is this seriously neons list? Theres a lot wrong here outside of gnw being above Roy.S Tier
1. 2. 3. 4.
A+ Tier
5. 6. 7. 8. 9. 10. 11. 12. 13. 14. 15.
GnW being > Roy makes me spit milk out of my nose continually.
then why is Wolf on top and where's the Pikachu? lolneon's tier list is 100% produced by arizona, not neon honestly.
az has people who plays those characters, simple as dat
cuz neon plays wolfthen why is Wolf on top and where's the Pikachu? lol
no seriously though. why is Wolf on top?
Not reallyneon's tier list is 100% produced by arizona, not neon honestly.
az has people who plays those characters, simple as dat
maybe I'm just a noob, but I don't see what Wolf does that Falco doesn't do better. besides fallingWolf is on top because wolf is busted as ****
I don't remember wolf ever having a problem with his G-Diffuser for one.maybe I'm just a noob, but I don't see what Wolf does that Falco doesn't do better. besides falling
Wolfs initial dash is the best in the game, giving him an amazing dash dance. His overall mobility is very strong, which means that he is overall less polarizing in matchups. Falco has either very strong, or very weak matchups in 3.5 due to new stages and pm characters. This makes Falco significantly more vulnerable to counter picking and lowers his viability from top to arguably high tier.maybe I'm just a noob, but I don't see what Wolf does that Falco doesn't do better. besides falling
Oh, gee, I've been saved by Fox. How swell.I don't remember wolf ever having a problem with his G-Diffuser for one.
Not really. We don't have any really good Tinks, Mewtwo's, GnW or Diddy's. And our best Peach (aka the BEST Peach) has been super inactive recently. Neon just sees the theory future or something, idk.neon's tier list is 100% produced by arizona, not neon honestly.
az has people who plays those characters, simple as dat
Afaik SS plays toon link now. Although, he still has some things to learn.Not really. We don't have any really good Tinks, Mewtwo's, GnW or Diddy's. And our best Peach (aka the BEST Peach) has been super inactive recently. Neon just sees the theory future or something, idk.
Initial dash is how you are at the beginning of your run, run speed is how fast you are after youve fully accelerated.Can someone explain dash speed vs. run speed? If there's a character with a faster dash but the second character has a faster run then the character with a faster dash moves faster while dashing?
Dash is your initial movement while run is the state you enter after being in dash long enough. A fast dash and long dash period results in a better dash dance. This is also how Sonic can have a nerfed dash dance while still having the fastest run speed in the game.Can someone explain dash speed vs. run speed? If there's a character with a faster dash but the second character has a faster run then the character with a faster dash moves faster while dashing?
It's also good to mention that run speed is the maximum speed a character gets out of a run, but achieving that is based off the character's acceleration. Again, this is how Sonic's run isn't as abusively overwhelming as it could get.If his initial dash was 4 then we would all main sonic
Does Falco really have any "very weak" matchups though? He's certainly not as dominant as he was in malaysia but he's still very strong. I also can't off the top of my head think of any stages where "yeah I'll just go here and Falco has no chance." (thats prob just cus I suck tho)Wolfs initial dash is the best in the game, giving him an amazing dash dance. His overall mobility is very strong, which means that he is overall less polarizing in matchups. Falco has either very strong, or very weak matchups in 3.5 due to new stages and pm characters. This makes Falco significantly more vulnerable to counter picking and lowers his viability from top to arguably high tier.
Falco does have some fairly difficult matchups, at least relative to fox/wolf. Wolfs only real bad mu is fox, and fox is foxDoes Falco really have any "very weak" matchups though? He's certainly not as dominant as he was in malaysia but he's still very strong. I also can't off the top of my head think of any stages where "yeah I'll just go here and Falco has no chance."
Typically yes, but not quite there (actually I'm looking at Link's attributes and he has a faster dash than run, probably not the only case either). Dashing has an initial velocity and running itself has an initial velocity. It then takes the acceleration stat into the equation when reaching max run speed (which I can't find for some reason). So Link will dash with a speed of 1.5 but will start out his run at 1.35 and then accelerate up to his max run speed.So typically dash is slower than run speed because it's the character "accelerating." Okay.
I know the difference between dash and run, just wasn't sure about the speed thingy.
True, but only if as the parasol opens and that "dip" happens she lands on a platform, insanely low lag, butt otherwise tho. Aerial ending lag on platforms is pretty fun for her already extensive movement options.Peach UpB has very little landing lag as well.
I'm sorry but this argument literally makes no sense.On the subject of Transform:
ok so now we are complaining about TRANSFORM?
gimme a ****ing break.
seriously get a grip and understand the concept of "Sheilda" vs Zelda or Sheik.
There is a specific way to play them as Z/S and a specific way to play them separately.
If you are losing because of down B, its due to ignorance and inexperience.
In which case, you deserve to lose shamefully and in the most disrespectful way possible.
This is the most optimized transform has ever been. And If this is something people are opting to take away from a truly tandem character, you should all feel extremely ashamed of yourselves for your blatant ignorance of an incredibly under utilized move by 90% of the community.
do some of you people even realize the amount of immaculate reads one needs to make in order for this to function and work properly?
I seriously cant believe this was even brought up...but as usual....
BLAME ZHIME.
SERIOUSLY THEY ARE THE ONLY CHARACTER WITH THIS UNIQUE ABILITY.
IF YOU TAKE THIS AWAY FOR ANY REASON I LOSE FAITH IN ALL OF YOUR ABILITIES.
NOT ONLY TO COMPETE, BUT BECAUSE YOURE DOING NOTHING BUT DESTROYING UNIQUE
AND VIABLE ASPECTS IN THS GAME. STOP IT.
https://www.youtube.com/watch?v=E91_wfIFnx8
#dontletgoofme #openupyoureyes
I think you consider more weaknesses covered than what really happens. You know the character can do this similar to knowing Samus can switch beams. Use that knowledge, take them to a stage which is bad for both, use a character who can deal with both. It's not super difficult imo.I'm sorry but this argument literally makes no sense.
I've already made the point that there is a unique way to play them in tandem and when someone can perform that at a high level, such as yourself, it's an extremely strong mechanic that invalidates counter picking in both a character and stage dynamic. That's not fair, it defeats balance purposes, and it should be removed.
Zelda and Sheik, independently, are both strong characters, they do not need to be together even if it's "unique." Unfortunately, uniqueness =/= balance, and if something will clearly be overpowered, it should be worked on, even if it means sacrificing said degree of uniqueness.
Regarding your, "If you're losing because of downb, it's due to ignorance and inexperience."
Sure, this could be true to an extent. But the same argument can be made about any one mechanic in the entire game, so it really holds no weight. I mean, you said it yourself, it's underused by the community. But when the community starts utilizing it more, it's going to be clear how powerful it is. And it sounds like something you're just saying to make people feel bad about arguing your points.
Samus has a really awesome unique ability in ice mode. She's the only character in the game who has this. Lucas has a unique ability in OU. Even Olimar has a unique trait with Pikmin blooming. None of these, however, are worth complaining about, because they don't give you access to an entirely different character that adequately covers the other's weaknesses.
I'm not blaming you for anything, I've never even played you. I've also never lost to a Sheilda in tournament. It's no one's responsibility to validate their design choices to you.
Oh you mean Fox?I think you consider more weaknesses covered than what really happens. You know the character can do this similar to knowing Samus can switch beams. Use that knowledge, take them to a stage which is bad for both, use a character who can deal with both. It's not super difficult imo.
Or Kirby, or ddd, or maybe falco and wolf, possibly toon link, there's always the ditto, diddy isn't bad, unsure how mewtwo is vs sheik now but works against Zelda, etc. If you want an exhaustive list I can actually go through the cast later todayOh you mean Fox?
Obligatory preface:On the subject of Transform:
ok so now we are complaining about TRANSFORM?
gimme a ****ing break.
seriously get a grip and understand the concept of "Sheilda" vs Zelda or Sheik.
There is a specific way to play them as Z/S and a specific way to play them separately.
If you are losing because of down B, its due to ignorance and inexperience.
In which case, you deserve to lose shamefully and in the most disrespectful way possible.
This is the most optimized transform has ever been. And If this is something people are opting to take away from a truly tandem character, you should all feel extremely ashamed of yourselves for your blatant ignorance of an incredibly under utilized move by 90% of the community.
do some of you people even realize the amount of immaculate reads one needs to make in order for this to function and work properly?
I seriously cant believe this was even brought up...but as usual....
BLAME ZHIME.
SERIOUSLY THEY ARE THE ONLY CHARACTER WITH THIS UNIQUE ABILITY.
IF YOU TAKE THIS AWAY FOR ANY REASON I LOSE FAITH IN ALL OF YOUR ABILITIES.
NOT ONLY TO COMPETE, BUT BECAUSE YOURE DOING NOTHING BUT DESTROYING UNIQUE
AND VIABLE ASPECTS IN THS GAME. STOP IT.
https://www.youtube.com/watch?v=E91_wfIFnx8
#dontletgoofme #openupyoureyes
Why does everyone always know how to argue about how bad their main is, but when they don't know a character, they say some optimistic stuff, just like this?Why is squirtle consider so bad?
Squirtle imo should be placed higher he has a great up smash and a pretty good neutral a hes a decent speed good jumps and good air attacks
Been waiting for someone to bring him up. Didn't wanna do it myself for some reason.Why is squirtle consider so bad?
Squirtle imo should be placed higher he has a great up smash and a pretty good neutral a hes a decent speed good jumps and good air attacks
I think you're missing the point, and maybe that's my fault, but I felt like I've been pretty clear.Or Kirby, or ddd, or maybe falco and wolf, possibly toon link, there's always the ditto, diddy isn't bad, unsure how mewtwo is vs sheik now but works against Zelda, etc. If you want an exhaustive list I can actually go through the cast later today