PsionicSabreur
Smash Journeyman
Thoughts on Lucario, specifically aerial side b super?
I've been thinking that it really eliminates a lot of limitations that Lucario would otherwise have. It removes the necessity for long, high-damage combos, since you can just combo to carry offstage and then spike at pretty low %s (although admittedly you'll need two charges if you plan to do so with up-b cancel). It can be pretty abusive against poor recoveries, as spikes generally are, and cuts your opponents "life bar" fairly short, which is sort of odd on a traditional FG-inspired character. On top of that, it's a throw, so no worries about SDI saving your opponent when you're near the edge.
I have no clue how it could really be changed, though. At this point it seems like it's already a part of Lucario that people like, and it isn't clearly broken or anything. Compared to other spikes it's also quite situational; you can't use it on a grounded opponent or to beat out recoveries very well.
I've probably just watched one too many Lucario combo videos and not enough actual gameplay, although I'm still genuinely afraid of 20XX Lucario being such a clear-cut and efficient character, all things considered.
I've been thinking that it really eliminates a lot of limitations that Lucario would otherwise have. It removes the necessity for long, high-damage combos, since you can just combo to carry offstage and then spike at pretty low %s (although admittedly you'll need two charges if you plan to do so with up-b cancel). It can be pretty abusive against poor recoveries, as spikes generally are, and cuts your opponents "life bar" fairly short, which is sort of odd on a traditional FG-inspired character. On top of that, it's a throw, so no worries about SDI saving your opponent when you're near the edge.
I have no clue how it could really be changed, though. At this point it seems like it's already a part of Lucario that people like, and it isn't clearly broken or anything. Compared to other spikes it's also quite situational; you can't use it on a grounded opponent or to beat out recoveries very well.
I've probably just watched one too many Lucario combo videos and not enough actual gameplay, although I'm still genuinely afraid of 20XX Lucario being such a clear-cut and efficient character, all things considered.