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LOL I have no idea why that happens. I'd like it removed too.Ironically enough, our Puff bans DL vs Wario. Also Corkscrew is ****ing ********. I'm tired of getting hit by the weak hit and getting semi-meteored. @ Strong Badam pls stop buffing ur character <3
WW was 100% created by some raging-boner Bowser player, there is no other explanation for the stage. I pray to suckerai that I don't face Bowser there each morning, as the sun rises and all is still peaceful in the world.False. WW/YS/FoD(Mostly WW) made Bowser borderline playable even in 3.0.
Personally I find 3.5 Sonic much more rewarding to play. In 3.0 he was really good, but in all honesty he had moves that were really risk free in a lot of the cast, set up kill combos across the stage, and then comeback. (watch Ripple vs Wizzrobe, while it is not bad to a character to have bad matchups... they should not be as one sided). It took away that "wow" factor to much of his gameplay and made it felt not so rewarding to do. He still has good combos, a good punish game, good recovery compared to the rest of the cast and a lot of interesting setups which I'm still learning about (many were available in 3.0, but some of his b moves were so polarizing that people did not bother to experiment and look further into his stuff). Thanks to some of his move being not as polarizing as before, In my country people are also finding Sonic to be much more tolerable and fun to fight again as well (I am the only Sonic here btw).I agree. I was prepped for another Sonic overhaul in 3.5. The PMDT didn't really deliver. Now he's just less fun to play and no one still likes fighting him. I'm awaiting the day when down B gets scrapped and turned into something cool. Maybe an iteration of his side B in brawl minus or something, just less broken. All of his other special moves are okay for the most part imo.
any links ?In case yall didnt watch tloc last night, zelda is
BROOOOOKKKKEEEEEENNNNN
I found a Link to the Link, but it might not be the type of Link that you hoped this Link would Link toany links ?
to video.
not. Link. the guy.
Oh well, i tried.
Twitch archives have them, but they're not on YT yet since it happened yesterday.I tried too. I have no idea where the feetage is, try TourneyLocator's page on Twitch or Youtube perhaps (unless poop-acle was traveling somewhere???)
Can you direct me to the tier list you are using?Well Marth is low tier so yes
Edit: Double checked, he's still there
Either a sarcastic or asinine one.Can you direct me to the tier list you are using?
But Roy is better if both are played at a high level, right? I'm only asking because I used to be a Roy main, and i'm contemplating whether to bother picking him up again.Either a sarcastic or asinine one.
Marth is fine, he just requires some semblance of skill to use.
I doubt too many people here will agree, but I think G&W is ridiculous this patch. He was decent last patch and received almost straight buffs where almost everyone, even olimar, got big nerfs. He has a really good combo game, stellar recovery, tons and tons of disjoint etc. He has his fair share of weaknesses, but not too many to keep him from being really good. He's also a major pain to play against if you don't know the matchup, because his hitboxes and animations are only loosely related.What do you guys think about G&W now??? Honestly seeing the changes i though he was going to be worse, but considering everything he can stand for his own now. Last week i placed 2nd on a big tournament here in Chile and i am not that good.
http://www.twitch.tv/usmash/b/596346689 <<< Around 8 hours 42 minutes, playing Winners semis and Winners Finals, then i play Losers Final around 9:33:00
That's the general consensus, but I'm not sure it's true. Marth has more range, more speed, better wavedash etc. but roy has MUCH better kill pressure, insane combos and matches up slightly better vs the higher tier characters imo. I personally have no trouble against roy, but struggle a lot against marth, but maybe I'm just bad.I saw some talk of Marth and Roy earlier in the thread but it was hard to follow. Is Roy better than Marth now?
My story of Roy begins with a simple Uair. Then about 20 more uairs.Roy is easier to play, and people like meaty hits instead of finesse. Roy's the kind of character where you can Sloppy Joe the other person and not always die.
You get in their face, press some buttons, hold down sometimes, random Fsmash here and there...
It's nasty, it's raw, undercooked and sloppy and just unspectacular on all fronts, and you're not sure what's happening but they are dying so you roll with it.
Playing Roy is kind of like that if you're not the top echelon of Roy players, and for whatever reason IT ATTRACTS PEOPLE! So not Kawaii, everyone should play Marth instead!
Yeah, he lost a lot without the bacon walls he used to have, now i only see myself throwing Bacon for retreating rather approaching. I feel he is stronger this patch but still, a decent Space Animal could just faceroll over him.Gnw with bacon that was actually useful in the way other projectiles are for approaching would be too stupid good. Right now he is strong though, just a lot of characters walk all over him with far better pressure/spacing games.
I love gnw, but if I wanted to play CC> dtilt the character, I'd play Roy and do 2x better
You mean like the bacon nerf, UpSmash damage/KOability nerf, Upsmash endlag nerf, and bucket recovery stalling nerf? And 9 nerf in the context of minor/negligible buffs to other still basically useless hammers lol. The only real "buff" he got was how the bucket works. It's deadly against every projectile instead of just most now.I doubt too many people here will agree, but I think G&W is ridiculous this patch. He was decent last patch and received almost straight buffs where almost everyone, even olimar, got big nerfs.
Upsmash nerf isn't a big deal since that move wasn't really that useful anyway, bacon is a nerf but also has new uses now, 9 hammer nerf is nearly irrelevant especially since the other hammers were buffed slightly, and the bucket stall nerf isn't important because stalling with bucket barely helped your recovery and left you so vunerable that you were basically begging to swatted out of the air.You mean like the bacon nerf, UpSmash damage/KOability nerf, Upsmash endlag nerf, and bucket recovery stalling nerf? And 9 nerf in the context of minor/negligible buffs to other still basically useless hammers lol. The only real "buff" he got was how the bucket works. It's deadly against every projectile instead of just most now.
Eh, I don't think that's a fair comparison. I play both, and they feel almost nothing alike, though they have some similar attributes. It'd be like saying "why play ZSS when I can play Captain Falcon?"Gnw with bacon that was actually useful in the way other projectiles are for approaching would be too stupid good. Right now he is strong though, just a lot of characters walk all over him with far better pressure/spacing games.
I love gnw, but if I wanted to play CC> dtilt the character, I'd play Roy and do 2x better
But meta knight...What even are projectiles
Use swords you frauds
Upsmash nerf is a big deal, Dacus is indeed useful for GnW, its a combo if you read a Dthrow and it comboes from Dash Attack/Gatling, vs spacies you could do a Gatling and kill them at around 80%, which no longer happens.Upsmash nerf isn't a big deal since that move wasn't really that useful anyway, bacon is a nerf but also has new uses now, 9 hammer nerf is nearly irrelevant especially since the other hammers were buffed slightly, and the bucket stall nerf isn't important because stalling with bucket barely helped your recovery and left you so vunerable that you were basically begging to swatted out of the air.
As for buffs, he got much more than a bucket buff.
Uptilt comes out 22% faster,
up air is a better early combo tool and can kill at high %s,
jab has slightly higher range
get up attack/rolls etc got buffed.
I'd actually say game and watch improved slightly from 3.02, which is a big deal compared almost everyone else being much worse. It's amplified when so much of what he struggled with was removed. Sure, bacon took a hit (but thank god that brainless spam !@#$ is gone), but it's still a pretty good projectile.
Eh, I don't think that's a fair comparison. I play both, and they feel almost nothing alike, though they have some similar attributes. It'd be like saying "why play ZSS when I can play Captain Falcon?"
Shucking the corpses of your helpless minions at your enemies is pretty legit, yeah.why not use Projectiles AND swords (hammer)?
Correct. Their MU spreads are too similar for that to be worth it if you want to place well.@ Frost | Odds You mean not much point in one player using both, not anyone using either, right?
No...Shucking the corpses of your helpless minions at your enemies is pretty legit, yeah.
Ripple confirmed Bond villain.
Or you could just use both.What even are projectiles
Use swords you frauds
I always see D3's recovery as something like this: http://youtu.be/wGuBTlJDki8?t=21sNo...
Even Bond Villains have more respect for their minion's lives than Ripple does for his Waddles
What even are swordsWhat even are projectiles
Use swords you frauds
I don't know if you know this, but the new bacon being able to fast fall is usable in that sense. It's pretty dang good.Gnw with bacon that was actually useful in the way other projectiles are for approaching would be too stupid good. Right now he is strong though, just a lot of characters walk all over him with far better pressure/spacing games.
I love gnw, but if I wanted to play CC> dtilt the character, I'd play Roy and do 2x better