Oracle
Smash Master
DMG is the only person in this thread who actually understands what fundamentals are
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So even you don't know what fundamentals are?DMG is the only person in this thread who actually understands what fundamentals are
If you had read any part of my posts, you'd note that I've said nothing of the sort.@ Frost | Odds I'm sure we'd all love to see footage of you playing against good players if your Smash fundamentals are so impeccable
Seem confident in yourself to me.Someone with a semblance of actual melee/pm fundamentals. The callout stands. Still open to being proven wrong, though I don't know if/when I'll ever be able to make it to a national :/
It would be, if I hadn't already admitted probably being in the wrong about Denti (though I'm 100% convinced I'm correct about Ivy) on the previous page. Rubbing it in after the matter is settled doesn't make you wrong, but it does make you an absolutely spectacular prick.Honestly, it's more childish to throw your hands up in frustration over a disagreement rather than talking it out like an actual adult. Whoever gets angry first loses, as they say.
I like defensive characters. Samus is a great example of a well-designed (if maybe slightly too strong) defensive character who is very capable of keeping opponents out and makes great use of both character-specific and general tech skill; but who can be beaten by pretty much the entirety of the cast, and has exploitable holes in her defenses.I'm just sick of defensive characters getting labelled as gimmicky and OP simply because people can't auto-pilot their way to victory and actually have to work on spacing and stage control if they hope to win against them. It's why I think characters like Ivysaur, Zelda and Samus are excellent to have in the game.
She used to be about as good as Mewtwo is now, and for pretty similar reasons. Now she's just poorly designed.Don't get it twisted. Ivysaur USED to be ridiculous, that we can agree on. But it's certainly not the case now.
This is true, but the broadened roster hasn't really done her any favors. The sudden prevalence of projectiles that she can't float past for free is probably the biggest, but not the only strike against her in PM. Look at Link v Peach for example. Enjoy watching the two camp each other for eight solid minutes if they don't **** up/grow impatient (in which case Link is likely to win). 5+ minute matches are pretty much guaranteed even on smaller stages.Peach is pretty much the same as she is in Melee, but with buffs and only buffs.
What made him do this? Wait, so he burned his PM SD card: but he only "considered" entirely dropping PM and hasn't? So he bought a new one?He had been doing a lot of Melee recently, and considered dropping PM entirely and just monstering Melee instead (before Smash 4 came out). I was literally in his room when he burned, YES LIT ON FIRE, his SD card for PM lol.
Yeah I thought Falco was still pretty good, but I haven't seen anyone use him. Just one guy from Xanadu. Sheik just seems eh.I think falco and sheik are ludicrously low on your list.
Can you show me something with Yoshi? There is nothing good I see about him. Amsa doesn't even use him in PM.olimar (i say this too much) should be higher and why in the **** is yoshi so low (yes i did change my mind on that yoshi is ****ing good)
uh, no.
Reasons?uh, no.
Any explanations for your placement of:What do you guys think of this?
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I wouldn't say more campy matches are a strike against her really, as she is naturally that kind of character to begin with and if a peach player gets impatient... well... that says a lot in and of itself really. I also don't believe Peach has as hard a time against the new projectiles as you make out. Any Peach player worth their salt is going to be good at item play and will be able to counter play Nanners relatively well. Razer Leaf, ZSS' Lasers, Spheres, PK Freeze, and Wolf's Lasers are projectiles that float can work against. Pikmin can be a bit tricky but she can handle them decently. Waddle Toss is slow but an angled up one can give her a few problems here and there. Gyromite is more of a ground based item that can be picked up so it's not that big of deal, R.O.B's laser is a different story however. Nades can be tricky. Bombs can be trick but they are catchable. Rang is a problem. Pills... I'm not sure about Pills however I imagine the angle of them and their bounce trajectory don't hinder her Float too much, IIRC. Overall I feel like she stills handles projectiles well.This is true, but the broadened roster hasn't really done her any favors. The sudden prevalence of projectiles that she can't float past for free is probably the biggest, but not the only strike against her in PM. Look at Link v Peach for example. Enjoy watching the two camp each other for eight solid minutes if they don't **** up/grow impatient (in which case Link is likely to win). 5+ minute matches are pretty much guaranteed even on smaller stages.
I think it's horrible.What do you guys think of this?
Amas probably doesn't want to mess up his Melee Yoshi. I mean, PM Yoshi is pretty different with the available OOS options now and different parrying system.Can you show me something with Yoshi? There is nothing good I see about him. Amsa doesn't even use him in PM.
Just saying, but why is x character at x tier(aka reasoning)? Really, these tier lists (here and elsewhere) need more reasoning other then public voting and personal bias.What do you guys think of this?
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Can you show me something with Yoshi? There is nothing good I see about him. Amsa doesn't even use him in PM.
The list is meant to be general thought. The middle tier is pretty up in the air.Just saying, but why is x character at x tier(aka reasoning)? Really, these tier lists (here and elsewhere) need more reasoning other then public voting and personal bias.
Most characters just need tweaks tbh (give Olimar brawl disjoint again on USmash if real), although some need nerfs in order to not be stupid (say, increase endlag on M2's Bair for example). At least I'd like to think so. I don't know about you guys, but needing to relearn MU's because the next version completely overhauls some characters isn't exactly fun.
Again, please back up tier lists with reasoning. A tier list filled with personal bias isn't gonna help anyone (E.g. Roy should be lower, cause while he can combo nearly everyone with ridiculous ease, he can get 0-death'd by nearly everyone on contact as well, on top of getting gimped fairly easy).
Mainly because his character has glitches in PM and his recovery is by far the worst tether.still. olimar is 2low4me i have no idea why he isnt solid mid tier yetplease like my character
Do you what round this is because I am looking through the Zenith tourney and I don't see Raptor anywhere in the matches on Clash Tournaments' YouTube. Maybe if the Yoshi got to like top 8.....
Um, remember that time he got touched by Mew2king's Marth at Apex 2014? And nearly got 0 death'd by a Dair Spike (that didn't sweetspot) stock one? Among others. Sethlon is very good, no question, but regardless, Roy is still combofood for a good portion of the cast and is gimped very easily by anyone with projectile.When does Sethlon get 0 to death'd a lot? ever?
In attempting to develop a list of my own, I feel similarly with certain disagreements:What do you guys think of this?
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Failure Tier:
his tether is actually not as awful as people make it out to be. when it works at least. it lets him go sooooo deep and still recover from pretty far/ the only actual glitches i can think of that matter is pikmin jumping off into the abyss and tether deciding it doesnt want to work todayMainly because his character has glitches in PM and his recovery is by far the worst tether.
Olimar probably isn't as low as I put him to be fair, but I'd have to see some tournament proof.his tether is actually not as awful as people make it out to be. when it works at least. it lets him go sooooo deep and still recover from pretty far/ the only actual glitches i can think of that matter is pikmin jumping off into the abyss and tether deciding it doesnt want to work today
Like? Seriously, examples, reasons, SOMETHING. I might come off as a bit aggressive from the general tone of these posts, but I can relate to damn near anything provided it's back up by logic. Putting Olimar at E (too low btw, it's a bit hard to play as him at times (mainly due spacies), but really, one Uthrow/Dthrow is all Oli needs to go into a Usmash/Uair combo that has the potential to 0-death a fair part of the cast and gimp other characters with a Fair finish) without (good) reasoning (or any other character for that matter) is not gonna sit well with me (Olimar main bias, but still..)The list is meant to be general thought. The middle tier is pretty up in the air.
For Roy specifically it's not true that he can get get 0 to death'd easily. There are far more characters that are easier to combo.
I think people don't feel he is strong enough to learn his very unique and complicated tech. That and he is just a very odd character, he feels totally different than everyone else, mostly cause of his double jump. I don't think yoshi's lack of players is a viability problem.Why haven't we seen more Yoshis? IMO he was (once played with technical prowess like Amsa's) rivalling Peach on the tier list -- the main things that pushed him down were the required technicality and just general weirdness of how he plays. From what I've seen, he's dramatically buffed in PM in addition to being able to jump oos, and probably way underrated in most tier lists, including mine.
Dude's got disgusting shield pressure, a goddamn command grab, DJC aerials, a solid combo game, good reach, and great finishers. Yet we see no yoshis.
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