Yeah, all of those recent lists are pretty good at showing a general populace idea of a list.
At this point, aside from non-smash related links that I hope at least 1 person ever bothered to look into because they'll actually help anyone more than anything, all I really have left to say is things like...
Pikachu and Luigi
PMS | LEVEL 100 MAGIKARP
the Ooze thing wasn't really a 'joke' from the beginning. I'm sure you know, but I referred to him that way due to how he would wreck meta-games by nullifying everything, and therefore didn't really belong on a Tier List, at least anytime soon.
In under 2 years later he started to be considered an 'anti-meta' character for essentially the same reason.
Describing him as something like Ooze was simply a really appropriate idea, so I ran with it. Glad others have too.
Just shows how people can play in the sand long enough and eventually will make the castle. It's always been this way, all of my early-access to understandings simply comes from a knack of seeing the castle in the sand before it's fully formed. This is why I pick up on things that the DT doesn't catch for a while, and why I was approached for that as early as 2.1 when the community was still very young.
Edit: Again though, this isn't smash-related and has more to do with 'sight' of a certain kind, which those non-smash related things I talk about/link come in. But meh, everyone is too busy smashing it seems. :/ ha
It's pretty cool that things like DAT Wolf stuff is being implemented decently today. A few years is all it takes for things to flush out. The character barely changed, but people sure have.
Today, if a character like Wolf came out, there would be a flock to him and INSTANTLY following it, the meta-game for Wolf would explode.
Edit: There is a very observable and distinct difference in the way people approach the game today compared to early 2.1. Both PM and Smash4 being around for a while has helped people pick up on new things MUCH more effortlessly and efficiently.
However, we have multiple years of sand-box building clouding the vision of commonplace players. The bias has grown heavy among many, not so much the new players/posters/PMers, but they are susceptible to the multiple yearly polished statues and concepts that others have brought to the game, and both of these are observable. The DT seemingly has always had a cycled collection of them, but it's really difficult to mess up a game with a foundation as good as PM.
Edit: The tough work is out of the way for the most part. Fine-tuning can always be done, and it's the funner, more detailing work. Even if it's off from perfection, it will always be solid from here out. Good to see. PM has a good future and can't really fall into bad hands.
Discusssion stuff.
As for discussion here. It's generally quite solid. There is always flopping back and forth between lightness and intensity, this is what seriousness is built upon. People with heavy bias as intellectuals (boiko/umb/taste) will remain good beacons for specific knowledge uprooting, and others (didds/infinity/ripple) having a certain way of seeing the game that is presented well through their posting via the specific things they bring to the discussion.
This is life. Smashers are people, and there are plenty.
I enjoy this place. It's oddly the only place in this PM hub where I can freely discuss Smash as a greater-whole with a bunch of random people. What better way to learn?
^ Have THAT volition when posting here, and it's amazing how beneficial it is for everything from learning both the game, and enjoying conversation, and mixing the 2 together regarding something you like to have as a part of your life.
People (DF as the discussion-starter here) may have missed this at one time or another, but even those who don't understand (like him) still 'get' it. The same way a player who isn't a Melee-God can still 'get' why the Melee-Gods are better than not-Melee-Gods are. Why the DT can be loaded with average players and still make a great game for top level play. That's why EVERYONE who pops in here, pops in here.
This is a Smash community. A bunch of people in communion with a game to learn and grow as/with it.
When there is solid discussion, regardless of it being Smash or anything else in life, anywhere else, there are waves.
Continuity implies discontinuity. The fact that someone can be 'on' their game implies that being 'off' their game HAS TO BE a thing. A thread discussing the whole-of-smash like this one HAS to be on/off to at least someone at all times, or no relating of ideas could even happen, and discussion wouldn't exist.
With that, I guess that's why there will always be someone who doesn't understand the discussion, and will think there's a 'problem' with the current posting. Regarding DF, when there was solid discussion about neutral interactions and intuitive understanding, he jumped in and said people had problems. Bias, feeling left out, wanting things to be about them, when it was him alone doing them all. Now, when the discussion is about something entirely different, it's the same thing. Phrases like 'if the discussion was about something else, I'd participate', when clearly that wasn't the case since the same thing happened in that case earlier.
Edit: Remember, this is about relationships between 2 things. This is being brought up because it shows another side. When he (or anyone else) is 'on' his game, in the sense that the topic, people, points are about what he's comfortable with and interested in, he's absolutely brilliant. See the relationship here?
This never has anything to do with any topic that is in play, and all to do with people. Nearly everyone does it, that's what keeps everything interesting in discussions.
Edit: There is more than a growing in terms of ability to play Smash. There is the 'growing as people' that comes with something like a relationship. To anything, from the thread, to the topic, to the people in it.
Don't miss this.
Everyone is in relationships with each other here, that means reflection.
An understanding of that goes a long way.
For a random side-note, I'm pretty sure there have only been about 5 people who actually understand what Smash actually is who have come through here.
Not an intellectualizing of it, not a foundation of knowledge for it, not developed ability to play it, not experience with it, not way of describing it...
but this... - An actual intelligent and responsive observation of what the relationships and connections the game implies in application to life. The difference between a fanatic, and someone who has full embodiment of it through clarity. One couldn't be without the game without thinking about it extensively, and one who couldn't lose it even if it wasn't there.
Such a difference...
tl;dr
Again
"I enjoy this place. It's oddly the only place in this PM hub where I can freely discuss Smash as a greater-whole with a bunch of random people. What better way to learn?"
^ Have THAT volition when posting here, and it's amazing how beneficial it is for everything from learning both the game, and enjoying conversation, and mixing the 2 together regarding something you like to have as a part of your life.
On that note, I'm out as of tomorrow and won't be back to terrorize this place for many months.
Woop
edit: wtf orange how do I not be orange
there
![Stick Out Tongue :p :p](/styles/default/xenforo/smilies/tongue.gif)
annica mah smushers
Edit: put in a bunch of edits