Ganondorf. Why?
I'll tell you why.
- Worst grab range.
- Slowest moves AND slowest moves overall.
- None safe out of shield options.
- Every move of his can be punished (unlike Captain Falcon), some even with moves as slow as 30 frames.
- Easily the gimpiest recovery, and the slowest recovery in the game.
- Second slowest character on the ground, and one of the slowest in the air.
- Way to many blind spots, (diagonally right below him, and in front of him).
- Huge target (comboable).
- Very easy to edge-guard, easiest for this matter.
- One of the slowest grab start-up time (8 frames, I think).
- Worst grab game in the game. 2 damage for each pummel, which take about 2 seconds to come out.
- His fastest move is his jab, which comes out at frame 8 and has 26 frames of lag (punishable by almost EVERY smash), it also can't kill if it isn't fresh (and sweet spotted).
- FTilt could almost always be teched out of, and isn't as strong as it seems.
- Worst at KOing his opponents.
- Very bad aerial game.
- No safe approach moves. Ganon can't approach at all.
- Has RCO (recovery lag), of around 16-20 frames. If his recovery wasn't bad enough already.
- All his fastest moves (NAir, Wizkick, Dsmash) can NOT kill, and his slow moves are all either sloppy or laggy.
- Consider his speed, and now consider this; 8 other characters are heavier than him horizontally, all of whom are faster than him (in both the air and ground) and 5 characters (including Captain Falcon) are heavier than him vertically, and also faster than him those 'both' ways.
- Almost every characters EASIEST match-up.
I'm going to start going to tournaments soon, with Ganon, and I'll hate the fact that Ganondorf is considered better than Captain Falcon, and not the worst character in the game.