SnakeFighter64
Smash Obsessed
It’s not my Twitter. I can’t do that.Might want to make an edit to censor those no-no words so you don't get in trouble.
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It’s not my Twitter. I can’t do that.Might want to make an edit to censor those no-no words so you don't get in trouble.
Or ****ing Monster Hunter StoriesLike Digimon Cyber sleuth, or the Yokai Watch games, or Atlus's games...
This.Was it that GF stopped caring or was it that the yearly cycle of making mainline Pokemon games was catching up to them and they couldn't keep up for much longer with unrealistic deadlines set by TPC with the ever expanding handhelds and consoles?
Why understand how much of a crapshoot game development can be when I can just spout toxic "lazy devs" rhetoric?Was it that GF stopped caring or was it that the yearly cycle of making mainline Pokemon games was catching up to them and they couldn't keep up for much longer with unrealistic deadlines set by TPC with the ever expanding handhelds and consoles?
I keep forgetting that one.Or ****ing Monster Hunter Stories
Remember, the devs always have to listen to the execs. If the execs give a deadline with no chance of delays, then that's how it is. It a harsh reality, but the moment people stop blaming the devs is the moment we can go somewhere with thisWhy understand how much of a crapshoot game development can be when I can just spout toxic "lazy devs" rhetoric?
It's mainly why fangames are better, they have the time to actually make the game proper.Remember, the devs always have to listen to the execs. If the execs give a deadline with no chance of delays, then that's how it is. It a harsh reality, but the moment people stop blaming the devs is the moment we can go somewhere with this
As true as that is, there's also the main drawback of dev timw is gonna take forever because of a smaller team.It's mainly why fangames are better, they have the time to actually make the game proper.
I wouldn't go that far.It's mainly why fangames are better, they have the time to actually make the game proper.
Yeah I probably should've been more clear with my statement. I meant some more than others, as the smaller dev team does make them take far longer to produce. But if the right people make it, they can make fantastic games better than the OG company.I wouldn't go that far.
As probably the site's biggest advocate for emulation, fangames, mods, and ROM hacks, they all suffer from inherent flaws of 99% of them being made by students, who don't have nearly the same understanding, tools, or experience as seasoned veterans. As such, they all suffer from an inherent lack of polish.
They also cannot be funded in any way, which means that teams have to use their own free time to put in their blood, sweat, and tears for something that will at best only get them some internet points and gratitude from people who enjoy their game. As such, most aren't gonna take it as seriously as someone who's doing it for a living, and as such you're gonna have to wait almost half a decade or more for any fangame to get anywhere meaningful depending on what kind of game it is. Sometimes even longer.
Honestly, I've personally yet to play a ROM Hack or fangame I thought was better than something I paid for in Nintendo's case. Only one I can think of that comes somewhat close is maybe Mario 64 Star Road, but even then that hack suffers from the same critical flaws all ROM Hack creators fall into with Mario 64: Trying to put precision platforming segments into a game that was never made for that.Yeah I probably should've been more clear with my statement. I meant some more than others, as the smaller dev team does make them take far longer to produce. But if the right people make it, they can make fantastic games better than the OG company.
I think it's more so the latter, not that even the most heralded games had their flaws or dumb design decisions.Was it that GF stopped caring or was it that the yearly cycle of making mainline Pokemon games was catching up to them and they couldn't keep up for much longer with unrealistic deadlines set by TPC with the ever expanding handhelds and consoles?
You pretty much define the Mega Man fanbase in a nutshell. We don't like a large amout of change if at all and when Capcom messes up they mess up hard.Maybe it's me being too cynical or somethin', but I feel some peoples would probably prefer a franchise not improving and keep ****ing up here and there so that they can have a easy punch-bag to get internet points or the like.
Not saying everyone who criticise games/media are like this of course, but sometime....it really make you wonder.
I mean, the Mega Man franchise as a ton of sub-series, and I bet for most of them, you can at least point out 1 game that Capcom really drop the ball(The X series notably having a dive in quality starting from X5, all the way to X7, with it & X6 being considered one of the worst games in the entire franchise).I think it's more so the latter, not that even the most heralded games had their flaws or dumb design decisions.
The last decade of Pokemon has seen the need for Game Freak to turn out games at a faster pace than before and force them to adapt to newer systems faster too. The 2000s was really just 3-4 years of GBA followed by almost a full decade of work on the DS.*
*Gen 2 was designed to still work for the original GB, and came out in 1999. DP was first announced in 2004.
Call me bias, but I always think back to the Adventures/Special manga as the canary in the coal mine. The even smaller team of authors went from juggling ~2 starting/ending stories to 3~4 continuing stories come 2016. It took 8 years to finish the story of B2W2, and by then they had recently started the story of SwSh. Needless to say B2W2/XY/ORAS/SM & USUM aren't the most well regarded.
You pretty much define the Mega Man fanbase in a nutshell. We don't like a large amout of change if at all and when Capcom messes up they mess up hard.
They teased X9 and the reason Mega Man died through most of the 2010's was heavy oversaturation so it's really not an issue that they aren't having a new game every year. Alao, what questionable release methods?Mega Man is in such a weird spot rn. Like, I have no idea why Capcom isn't doing anything with it.
Yeah, they did Mega Man 11, but after that...Nothing more than old game compilations with questionable release methods on Switch, the console they were gonna have the biggest audience on. Guess it just goes to show they're really going in hard on RE and MH being their big boy series and everything else just fell to the wayside.
Pokemon Gold and SilverGames where one of the final bosses is fighting the protagonist of the previous/old game>>>
Alright, I respect the hustle. You won’t find much here though, we’re a bunch of talentless hacks.Ok. I think…. I think i’m gonna turn my Street Fighter VI concept into an actual Street Fighter fan game! But I need help to do it. I need artist, programmers, play testers, all of that. So like… if you would like to help please DM me. I can pay you if you like.
I believe MooMew is talking about how both the Classic and X Legacy collections put one half on a card and had the other require a download. Not sure if the Zero collection on Switch did the same thing, though.Alao, what questionable release methods?
Was half joking with that response, but yeah the series has a lot of different options available for it's repetitive nature. Fans for the most part know what they want as well.I mean, the Mega Man franchise as a ton of sub-series, and I bet for most of them, you can at least point out 1 game that Capcom really drop the ball(The X series notably having a dive in quality starting from X5, all the way to X7, with it & X6 being considered one of the worst games in the entire franchise).
So I can kinda understand if that's true, but whatever Capcom do next with the series, if it look good, fans better support it or at least tolerate it, otherwise, back to square Zero....not the series or the character.
At the very least I figured I could find Voice Actors and people to help with the creative side here. Plus people who might be willing to work for free lol. Like, I CAN pay people but it would be nice if I didn’t have to earn like thousands of dollars each month on Instacart to do it lol. But yeah. I want to get it done and I’ll do whatever I can to do it.Alright, I respect the hustle. You won’t find much here though, we’re a bunch of talentless hacks.
What you gotta do is go to sites where people advertise their skills. That’s where you find artists, programmers, etc. I think Fiverr has some good talent.
Honestly I think they should just make Journeys the permanent format. Yeah they still need better character work and plot threads, but if it's ironed out properly it could be quite fun to watch and actually create proper continuity in the overall universe.I think the biggest thing holding Pokémon back is deadlines.
Because they need to crank out a game every few years for the anime and the card game and whatever, the games don’t get all the time they need.
And swsh got it the absolute worse. I still hold to my theory that it was meant for the 3DS and was rushed onto the switch mid development before anyone at GF had really worked with switch hardware.
Anyway, the way the Journeys anime is set up they could keep it going without the need for a new generation every three years, so maybe the games will start getting the time they need.