SnakeFighter64
Smash Obsessed
Dutch Raikuna
For the record, I'm kind of obsessed with Final Fantasy Summons
To that end, what other recurring FF summons that were missing from the original FFVII do you think they should implement in future parts of the remake (ala Cactaur and Carbuncle)?
Also, IMO, Chadley should be available from the beginning of Part 2 to allow you to re-challenge all of the summons you had in the first part and reacquire them (meaning fights for Chocobo and Moogle, Cactaur, Carbuncle, and Chcocobo Chick) though still at their original difficulties.
Also, I had this idea for part two where it let's you carry over your progress from part 1 at the cost of scaling the rest of the game to match your level, with the new max level with carried over progress being level 100.
To that end, what other recurring FF summons that were missing from the original FFVII do you think they should implement in future parts of the remake (ala Cactaur and Carbuncle)?
Also, IMO, Chadley should be available from the beginning of Part 2 to allow you to re-challenge all of the summons you had in the first part and reacquire them (meaning fights for Chocobo and Moogle, Cactaur, Carbuncle, and Chcocobo Chick) though still at their original difficulties.
Also, I had this idea for part two where it let's you carry over your progress from part 1 at the cost of scaling the rest of the game to match your level, with the new max level with carried over progress being level 100.