GwJ
Smash Hero
Crews is so freaking good at Z-airing your *** the entire match. I almost cried at how frustrating that was.
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Don't play Wifi then. Super easy to powershield offline.Crews is so freaking good at Z-airing your *** the entire match. I almost cried at how frustrating that was.
Quoted for truth. Supper is ridiculously easy to powershield offline. It's lunch that you wanna watch out for.Don't play Wifi then. Supper easy to powershield offline.
No problem. In that case, I'm gonna upload some Olimar and MK matches, because I have much more trouble with those matchups.My critiques (including CJT, sorry) are gonna be delayed until after Thursday. I've got exams until that night, so unless I need a break, I'll be at a library or studying in a lounge.
Plus, the lag makes ROB's nair much harder to kill with.It's a -lot- easier to handle offline. Like..not even funny. Powershield the ZAir and then read the follow-up. They have three options, shield, spot-dodge, and do some kind of attack follow-up. If they attack again just powershield that too.
I'd also advocate not playing ROB online. It makes it **** near impossible to aim lasers and gyros.. :/
I don't take wifi too seriously. I just go on wifi to learn a general feel for the matchups. I take my serious matches for offline and i1337 if he's online.It's a -lot- easier to handle offline. Like..not even funny. Powershield the ZAir and then read the follow-up. They have three options, shield, spot-dodge, and do some kind of attack follow-up. If they attack again just powershield that too.
I'd also advocate not playing ROB online. It makes it **** near impossible to aim lasers and gyros.. :/
LoL hahaha.. it seems that every Rob needs a sonic to start in XD.Nintendevil said:Has anyone ever noticed that when some new guy wants his ROB rated, his friend mains Sonic???
10MaxfireXSAsIt's not that bad (I've seen a LOT worse *cringes*)
You seem to have a lead.LoL hahaha.. it seems that every Rob needs a sonic to start in XD.
about my english stuff.. i would made a signature XD.. MA ENGLASH IS BAAAD!
Awesome!Sorry about the HUGE delay on everything.
Things are going to die down after today... then start back up for finals in a week or so >.< .... =D.
Anyway, I'll be back to critiquing after classes today.
Yay!Sorry about the HUGE delay on everything.
Things are going to die down after today... then start back up for finals in a week or so >.< .... =D.
Anyway, I'll be back to critiquing after classes today.
MKHey Shockdrake here are the vids I want you to review, just in case you missed them in my edit.
Metaknight
Olimar
Thanks much.
yeah... Thats my fault for not learning from that mistake the millions of times Ive made it.MK
Predictable roll at 3:41.. again in the 2nd match at 4:56. When you trip, roll the other way or just mix it up. Everyone rolls away. Opponents' options after tripping from an MK dtilt are extremely readable. He also has no lag after using it.
I'm going to have to show my friend this critique so he can start doing this. I'll regret it, but I guess it is important that I learn what MK is fully capable of.He can dtilt you if you stay on the ledge, he can UpB OOS if you do anything that you won't be invincible with (ie. airdodge). And the other option, he can hop back with you and space an fair, which I believe outranges your fair. SH back covers a ton of your options. If you ledgehop and projectile, he can AD back to the ground. Anything moving forward gets fair'd. Anything ledgeattack will miss because he SH'd. Anything ledgehop AD will get hit upon landing.
Gulp.You almost always ledgehop an fair, actually. It looks like you're using it as a spacing tool because of the extended hitbox. I don't have much of a better recommendation though. Nair can be just as bad because MK can still just walk out of range and hit you in lag. If the MK in your matchup were more wary about your ledge options, you would have racked up insane % just trying to get back on stage.
Thanks. Nothing feels better than f-smashing a MK out of his whorenado.Good spacing with your fsmashes. Very nice use of Z-drop.
Good catch. It seems that once I start, I'm kind of on autopilot or something. I mean, I've done that mid-match before, saw him approach to the point where he is too close, and I thought "Oh no, he's too close!", but I would still continue. I gotta break this habit.You tend to commit to a laser>gyro>laser or gyro>laser>gyro combo. If he shields the 2nd one or spotdodges it, I see you trying to use the 3rd one even though you don't have enough time to get it out. I don't have a timestamp, but I saw it in the first video with MK.
I don't double stick. Does it make that much of a difference? I find when I use C-stick for SDI, I sometimes mistime it and wind up using a bair, whose startup frames cause me to get hit again. If it makes that much of a difference, I'll start learning double-stick.Do you double stick DI? I don't see you getting out of MK's side B very much, if at all. Usually, that's one of the times you have a chance to land an fsmash kill.
Right on the money. I'll be more careful from now on.You use laser in semi-close range quite a bit. It's not common, but it looks useful. If they get hit, they get hit. If they run in, they might get hit by the close-range hitbox. The problem is, if they shield, you get punished from your lag almost definitely. It looks like you're hoping they won't expect it due to your close range.
A good half of them are attempts at f-tilts that become f-smashes because of my lack of tech skill. I just feel like the window for when you tilt forward and when you hit A is wierd.You fsmash a lot instead of ftilting when he's in range. Example at 6:48. You charge the fsmash and depend on its range and his not expecting it.
Definitely worth a shot.6:55 another ledgehop fair. I'm not making note of this saying it's bad. But you do it a LOT, and it's not always working. Maybe you can ledgehop in place and fair/retreat an fair depending on his reaction?
That actually sounds really good. I'll have to try that. This reminds me that I tend to have trouble with not getting killed during my opponents respawn.7:05 bair'ing to hit a retreating opponent after respawn. Almost all the high level players never roll behind a respawned opponent. Suggestion: If he went ledge, try to dash and corner him there, cancel your dash with a shield. If he did roll behind, you can do whatever. If he stayed, you can try your ftilt or jab>dtilt groundgame stuff. If he jumped, you can chase with an uair. Doesn't always work if the opponent is smart and hugs or jumps offstage. If he jumps offstage, you can laser though.
Definitely intentional.Nice gyro catch at 7:10.
Wow. That's cool.MK's doing the right thing at 8:50 ledgeguarding in that way. There's not much you can do about it, so there's not much I can say. If MK is really good at it, you don't have much choice but to recover high, and if he's good at reading your AD's, you won't get back to the ground.
This matchup just keeps looking more and more possible. Imma friendly M2K a few times on Saturday though. We'll see howI see you AD'ing into him when he does that. If you're going to AD and he doesn't look like he's going to SH, ledgehop toward him, but then retreat and AD. It may work sometimes, although if I were MK and saw you do that, I would space an ftilt, which you would shield and get probably knocked offstage by due to the pushback.
Thanks again.Olimar later.
One tap on the cstick moves you insanely far. Have a Snake jab you and tap the cstick away on the first hit. You won't even take the second hit unless you were inside each other, which would be scary.I don't double stick. Does it make that much of a difference? I find when I use C-stick for SDI, I sometimes mistime it and wind up using a bair, whose startup frames cause me to get hit again. If it makes that much of a difference, I'll start learning double-stick.
Hm? What you mean?I like it better this way.![]()
That's adorable.Having Shockdrake as my Smash Child.![]()
CJTHeroofTime -video-Hey Shockdrake here are the vids I want you to review, just in case you missed them in my edit.
Metaknight
Olimar
Thanks much.