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The San Antonio Brawl Thread: Steakfest 3, 7/31, see 1st post, new annoucements!

What night would you like Gamelot's weekly gaming fests to be?


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    13
  • Poll closed .
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Reizilla

The Old Lapras and the Sea
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Yes, that's the one, Zigsta. Call him up and make him come with us.
 

Reizilla

The Old Lapras and the Sea
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Muahhahaha! Double post that wasn't really double. I'm too good! >:^3D
 

Espy Rose

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I personally think the best way to do the crew battle is:

Crew Listing
- Write down ALL of the Players' names participating in the crew battle, and up to one single character that each player wishes to use in the crew battle. Unless stated otherwise, no player can switch characters after the crew battle has started.

- Show the opposing crew the list.

Starting a Match
- Double blind pick first two players of each crew.

- Random stage of the 5 starters (Final Destination, Battlefield, Smashville, Yoshi's Island, and Pokemon Stadium 1), unless both players agree to a stage.

- 3 Stocks, No Time Limit, Items set to "Off" and "None" for the entirety of the crew battle.

Counterpicking Player/Stage/Character
- After the first game, the losing team announces their next player. The losing team can counterpick to any of the starters/counterpick stages, but if they do so, the winning team may allow their current player to switch characters. Otherwise, stage selection is random of the 5 starters, unless both players agree to a stage.

- Alternately, the incoming player from the losing team may change characters. Doing so, however, forfeits the ability to counterpick a stage. If this is invoked, the stage is chosen at random between the 5 starters.

Stock Counts
- Winner keeps their remaining stocks for the next game (the number of stocks displayed at the end of the game is the number of stocks you start with on the next game). No exceptions.
Any objections? We can discuss this.

I DO have one thing I wanted to discuss: Switching out players in-between rounds:

The winning team may switch out their current player with another. This must be done before the losing team chooses their next player. However, this forfeits your ability to counterpick stages or character. The player switched out will keep however many stock they had at the end of the previous match.
Thoughts?

If, for the sake of the example, Nike beats Magik with 1-Stock remaining, before RGV brings in their next player, San Antonio is allowed to take out Nike, and throw in Morningstar. SA is also unable to counterpick stages. RGV then selects their player, and the game is played.

Whenever Nike is sent back out, he continues with 1-stock.

=====

Edit:....You know what, screw the "switching out" idea. Too complicated. lol.
 

Magik0722

Smash Champion
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San Antonio TX
I object to the one character per person rule.

I dont want to be forced to go metaknight, especially since you guys have a marth in your crew.
 

Espy Rose

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Lol, Pokemon style crews.
You love it. You know you do.

I object to the one character per person rule.

I dont want to be forced to go metaknight, especially since you guys have a marth in your crew.
I actually just re-read my rules. A bit contradictory on my part. Only allowed to use one character, but are allowed to CP ANY character anyways. Apologies abound.

Is two characters per person acceptable? I'm pretty sure very few people are going to mind otherwise.
 

Reizilla

The Old Lapras and the Sea
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<- Is playing against you guys instead of JK

Redo the poster, Magik :)
 

Reizilla

The Old Lapras and the Sea
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<- Is playing against you guys instead of JK

Redo the poster, Magik :)
 

Espy Rose

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July 24 - ALS

July 31 - Steakfest 3

Aug 6-8 - Nike Smashfest/APEX Stream

August 21 - S.L.U.T. 2
Update the first post, Kyle.
Guys, think we could plan some sort of fest/mini-event between the 8th and 21st of August?

=====

@Rei: What additional rules did you have in mind?
Do you wish to discuss alterations to the rules I have? We can work things out, of course.
 

Reizilla

The Old Lapras and the Sea
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RGV tourney! Come! I'll have Shank throw a tourney one of those weekends :)
 

Espy Rose

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When was that event in Kingsville? I remember Nike telling me about something like that awhile back.

@Broly: I dunno. I just don't agree to some of the things in that rule set. Just irksome. We can try and combine them, if you have any issues with the rules I suggested.
 

Reizilla

The Old Lapras and the Sea
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I think everybody should write down one character, and if you don't choose that character, you have to go random stage. If you stay with that character, you can counterpick stage. Winner can only change character if a non-starter stage is chosen.

Something like that.
 

Espy Rose

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But what if something like this happens:

- Magik (PT) beats Santi (TL)
- SA decides to send out Nike20 (Marth)

Magik may want to go Meta Knight, and will be forced to go to a random stage as per the rule you suggested.

Nike, however, wishes to counterpick, while keeping the character he wrote down (Marth). Is Magik allowed to switch characters again, as per the following rule:

- After the first game, the losing team announces their next player. The losing team can counterpick to any of the starters/counterpick stages, but if they do so, the winning team may allow their current player to switch characters. Otherwise, stage selection is random of the 5 starters, unless both players agree to a stage.
If he is, he's given a HEAVY advantage over Nike, who is committed to Marth, and has to choose a level before Magik chooses his character.

If he's not, then you're giving the HEAVY advantage to Nike, who is allowed to choose ANY level he wishes out of the list to counterpick Magik's Meta Knight to.
 

Paw

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But what if nike wants to play Marth, but doesn't want to go to a neutral stage. If that happens, lets say Rei-gun wants to go to a neutral, and wants to play on a CP stage. Why not have them play rock paper scissors and/or play heads up 7up, 1st one to guess correctly gets to go to their allowed stage


yes/no?
 

Broly

Smash Lord
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Thats the crew leaders problem. choosing people to counter the one they playing. its the advantage of coming in. i really dont like writing characters down. its a game of strategy.

person coming in has the ability to choose a stage or not. if theres no chosen stage then its random and winning crew must stay that character
 

Espy Rose

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But what if nike wants to play Marth, but doesn't want to go to a neutral stage. If that happens, lets say Rei-gun wants to go to a neutral, and wants to play on a CP stage. Why not have them play rock paper scissors and/or play heads up 7up, 1st one to guess correctly gets to go to their allowed stage


yes/no?
Is this in response to what I posted above your post, or to Rei?
Above that, read your post again. It doesn't make a lick of sense. Why would Rei want to simultaneously go to a starter AND a CP?

Thats the crew leaders problem. choosing people to counter the one they playing. its the advantage of coming in. i really dont like writing characters down. its a game of strategy.

person coming in has the ability to choose a stage or not. if theres no chosen stage then its random and winning crew must stay that character
What I want to know, is whether or not the player is allowed to switch characters at all, despite the conflict in rules. My above post is discussing my concern with Rei's suggestion.

See, I don't see that as an optimal way of being strategic. Writing characters and players involved in the crew battle is, to me, very strategic. It forces you to pick wisely in terms of counterpicking stages and characters, and being wary of what other characters they can play at the expense of stage counterpicking.

Agree with your second portion.

I don't think the player that just won should be able to switch characters.
I almost agree with this.
Magik Wins with PT? Okay, let's just toss in anyone, and let them counterpick to their best level.

=====

Giving players the ability to use two characters allows them to pick their secondary if they are uncomfortable with their main against a certain player. However, they are only allowed to change characters if the opposing player wishes to counterpick a stage.

Sound good?
 

Broly

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Is this in response to what I posted above your post, or to Rei?
Above that, read your post again. It doesn't make a lick of sense. Why would Rei want to simultaneously go to a starter AND a CP?



What I want to know, is whether or not the player is allowed to switch characters at all, despite the conflict in rules. My above post is discussing only concerning Rei's suggestion.

See, I don't see that as an optimal way of being strategic. Writing characters and players involved in the crew battle is, to me, very strategic. It forces you to pick wisely in terms of counterpicking stages and characters, and being wary of what other characters they can play at the expense of stage counterpicking.

Agree with your second portion.



I almost agree with this.
Magik Wins with PT? Okay, let's just toss in anyone, and let them counterpick to their best level.
Lets say i go 1st, play nike, and 1 stock him. then you choose to put in Santi. he can say ''ill go random'' if he does, i CANNOT switch character. he uses w/e char he wants. if he says ''Ill go Final''. I CAN switch character in response. then he chooses w/e character he wants. Writing characters ruin CP.
 

Espy Rose

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Heh, I just totally confused myself. Changing the thought process behind it actually helped me in this scenario.
That all actually makes plenty of sense.

We write down each players mains just for reference. However, any player is allowed to pick any character they wish when allowed to do so (when the incoming opponent wishes to stage counterpick).

Crew Listing
- Write down ALL of the Players' names participating in the crew battle, and each player's main.
- Show the opposing crew each other's list.

Starting a Match
- Double blind pick first two players of each crew.
- Random stages are the 5 starters (Final Destination, Battlefield, Smashville, Yoshi's Island, and Pokemon Stadium 1).
- 3 Stocks, No Time Limit, Items set to "Off" and "None" for the entirety of the crew battle.

Counterpicking Player/Stage/Character
- After the first game, the team who lost the match announces their next player. The incoming player can counterpick to any of the starter/counterpick stages, but in doing so, the opposing player is allowed to switch characters. Otherwise, stage selection is random, unless both players agree to a certain stage.

Stock Counts
- Winner keeps their remaining stocks for the next game (the number of stocks displayed at the end of the game is the number of stocks you start with on the next game). No exceptions.
Does it look better now?
 

Reizilla

The Old Lapras and the Sea
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I think we're all saying the same thing here O_o

With my rules, if you sent out Nike to go against Magik, he could choose from SV, FD, BF, PS1, and YI, or he could choose a CP stage, but then Magik could switch to MK.

Or if Nike beats Broly with 1 stock, and Magik wrote down PT, he could pick MK, but then he'd have to go random.
 

Espy Rose

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@Rei: He wouldn't HAVE to go random. Magik could counterpick any level. Nike would then have to switch out to another character, or stay. THEN Magik picks Meta Knight.

That's how counterpicking works in 1v1 and 2v2 Brawl:

- Loser of first game announces stage counterpick
- Winner may switch characters, or stay
- Loser chooses character
- Play

It's the same in this scenario:

- Losing team MAY announce stage counterpick (if not, then jump to third step)
- Winning team MAY switch characters, or stay
- Losing team chooses character
- Play (if no counterpick, randoms stage selection)

I don't see why we'd need to change it here.

=====

Edit: lol, I really should refresh before I post. :p
 
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