majora_787
Smash Hero
Why are people back to size debates as if they mean anything? <_<
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I said he was taller in Smash, but you are correct in that he is smaller than in Twilight Princess.Actually they shrunk down Ganadorf in brawl, hes actually taller in twilight princess, and too those who say hes he would look weird or it wouldn't work, too me is a foolish thing to say I bet alot of people thought how would Miis work, G&W I bet alot people would say he wouldn't look right. Time and again Sakurai shows that he can make crazy things possible in this game, so changing Ridley too a playable size is defiantly in the realm of possibility.
Thanks for bringing that up. Then perhaps Ridley's size was designed around the gameplay, not because he was canonically small at one point.Yet even then, Metroid still has elements of magic in there. Remember the Chozo Ghosts? Ridley's size inconsistency could probably be explained by Space Pirate Science (a very, very soft form of science though).
Metroid is a series in which the bosses are usually expected to be big so that they're easier for the players to hit. A good expanation for Ridley's size increase in Super Metroid (and beyond) is that Samus's range of fire was increased from the original game, which would have made it very hard for the player to hit a mobile, Samus-sized boss.
That trailer showed off 12 of Palutena's special moves, and Jump Glide is one of them. What he most likely meant was that the actual glide mechanic that Pit, Charizard, and Meta Knight shared (the one where you hold the jump button) was cut. I doubt he was referring to the Wings of Icarus move getting replaced by the Power of Flight.Discussed how obviously fake it is? XD
Just found something! You know how Sakurai said the gliding mechanic was cut from Pit's repertoire? Some people took this to mean that gliding in of itself had been cut, which wouldn't make sense if Ridley was playable, as that is something he would definitely use. Turns out, it isn't cut. Palutena can glide, she uses it in her trailer.
We get bored.Why are people back to size debates as if they mean anything? <_<
Well... I will... Um... make my own.I'm sorry...I got lots of request already....
No, I won't play that game, because it is absurd. Between language barriers and intentional misdirection, 'what he likely meant' is a foolish folly.I What he most likely meant was.
Why are people back to size debates as if they mean anything? <_<
I will!also... it makes me kind of sad that noone here is using these picture as his avatar:
Because we have nothing to do and there is idiots in internet. At least Jerry brings us arguments and they are not too bad.Why are people back to size debates as if they mean anything? <_<
Everything changes. He already made a pretty big boss normal-sized. Since there wasn`t any big bosses left to be made playable that deserve a spot other that Ridley and K.Rool i guess, he couldn`t do that. He can do that only by resizing this 2 guys (and i care only about former one because K.Rool is fat...otherwise, i would support him too)One thing we have not seen is Sakurai do is make someone who has always and consistently been overwhelmingly large boss into playable character. We have seen characters being incredibly small such as Olimar who is canonically an inch tall, become a feasible size in Smash, but we have yet to see the extreme other side of the spectrum. And, as pointed out in my previous points in regards to the other big bois of Smash, Ridley fits the bill as being on the extreme other end of the spectrum.
Then Ridley's size was designed around the gameplay, not because he was canonically small at one point.
If Phantoon's toes were to be considered as a character in Smash Bros, what would their moveset be?Moral of the story: Size is irrelevant. Smash Bros. does not abide by size canon at all. They also do not need to because anyone can be resized for the purpose of playability and that's generally how it'd be EXPECTED that they handle it. It is not new, it is not difficult, Ridley is not special in this regard.
Conversation over, now we can talk about something more interesting. Like Phantoon's toes.
Whipping, grabbing, and squeezing?If Phantoon's toes were to be considered as a character in Smash Bros, what would their moveset be?
It doesn't matter. Which is why the conversation is ending. :\ Smash Bros. has not gone a single day without making it apparent that it does not care about canon sizes and will do what it wants to make things fulfill their purpose. And that's fine.If size doesn't matter, then why are we still talking about it? Because it does! There is a reason some big bois are in Smash and why some are not, and why some big bois are scaled the way they are so they still are big bois within intuitive feasibility!
Whipping, grabbing, and squeezing?
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Just two things:If size doesn't matter, then why are we still talking about it? Because it does! There is a reason some big bois are in Smash and why some are not, and why some big bois are scaled the way they are so they still are big bois within intuitive feasibility!
Whipping, grabbing, and squeezing?
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All opinions are not valid here, man.If size doesn't matter, then why are we still talking about it? Because it does! There is a reason some big bois are in Smash and why some are not, and why some big bois are scaled the way they are so they still are big bois within intuitive feasibility!
Whipping, grabbing, and squeezing?
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They attack by not existing because Phantoon doesn`t has legs.Also Phantoon's toes will attack by smelling so bad that people will confuse them for the size argument.
Hahahaha. Has it smelled less bad as of late or is it altogether as putrid as ever?Also Phantoon's toes will attack by smelling so bad that people will confuse them for the size argument.
True, but he is always significantly, overwhelmingly large compared to Samus.Just two things:
1. Smash is a non canon game. (they resize and change the canon for gameplay sake as much as it is needed)
2. Ridley doesn't have a canon size. (he just needs to be bigger than Samus)
Keep in mind that size needs to make sense. Olimar the size of DK? No go, big boi!All opinions are not valid here, man.
Funny, as I type that, Kyle (south park) said " I dont want to have a conversation about your **** *****! You're not that important!"
That is how I feel about this size conversation. It is a personal preference to those who prefer to believe He cannot be small, just as many thought Miis were not an option, or that Pacman was a poor option. To me it shows lack of creativity to see the final product, to think outside of the original game, because obviously (to me), looking at that roster, it is evident that size is based on 'what looks good to an outside eye,' not, 'what made the most sense in game.' Characters' sizes are fully wonky all across the board.
2x bigger than Samus =/= overwhelmingly large. He is as big for Samus as Bowser is for Mario in platformer games.True, but he is always significantly, overwhelmingly large compared to Samus.
Keep in mind that size needs to make sense. Olimar the size of DK? No go, big boi!
Funny, I can't counter that Snorlax point. Then again he IS Pokeball Pokemon and only pops up occasionally.The size argument reminds me of how one person was going on about how Ridley is so big that he's bigger than a Snorlax.
...Even though Snorlaxes are like 6 feet, 10 inches. A little bit shorter than Samus, and a lot smaller than the BIG guys in the series like DK, Bowser, or Ganondorf.
So basically, Ridley is SO GIGANTIC that he's bigger than Samus. ...Do tell.
Seems that you forgot the point in how they have greater liberties to resize Mario characters, as shown in all the Mario games.2x bigger than Samus =/= overwhelmingly large. He is as big for Samus as Bowser is for Mario in platformer games.
That is true, but still doesn`t means that Ridley can`t be resized to size that would make sense.
Now i am exhausted/tired...duh...i will go back to brawlbox then.
Ridley changes size between cutscenes in the same game. The point is that when Ridley functions as a boss, he is large. Is that any different from Bowser? Look at Bowser during any of his final boss fights from the N64 onward. As a boss he is not *small*. Liberties are taken as characters take on different roles. That is how resizing works.Funny, I can't counter that Snorlax point. Then again he IS Pokeball Pokemon and only pops up occasionally.
Seems that you forgot the point in how they have greater liberties to resize Mario characters, as shown in all the Mario games.
Jump glide isn't actually the original "glide" mechanic from Brawl, but more of a "hover" ability like that of Peach. Ridley could easily have a hover ability, but the glide mechanic is probably gone permanently.That trailer showed off 12 of Palutena's special moves, and Jump Glide is one of them. What he most likely meant was that the actual glide mechanic that Pit, Charizard, and Meta Knight shared (the one where you hold the jump button) was cut. I doubt he was referring to the Wings of Icarus move getting replaced by the Power of Flight.
Yeah, you have a point. It's just that a mere resizing won't do the job, aesthetically at least, as seen in several screenshots of mods and hacks. They would probably have to make a model with altered proportions no other Ridley model has had to make him look right, and that is something I do not believe they have done with any other characters.Eh, size shmize.
I'd have an issue if we were debating Kraid or Phantoon, but shrinking Ridley isn't that big an offense. Especially since Ridley seems more DK-like this time around.
I find the fact that Ridley's size is controversial is proof that he can be resized. I can say without any fear whatsoever that Mother Brain is too big, and no one would take me up on it or otherwise challenge my claim. Partially because her thing is being a giant brain, mostly because little people want her.
But he can be an ally, and that is when he is small, yes I get your point and you are right on that. But Ridley, as a nonhuman, ginormous space pirate dragon thing whatever-you-want-to-call it, has never been playable and always a bawss. I find it hard to believe they will use a non-canon Ridley with resized proportions and all to fit in the the game right.Ridley changes size between cutscenes in the same game. The point is that when Ridley functions as a boss, he is large. Is that any different from Bowser? Look at Bowser during any of his final boss fights from the N64 onward. As a boss he is not *small*. Liberties are taken as characters take on different roles. That is how resizing works.
I was talking about his common size in platformer games, not Mario Golf, Mario Kart, etc. If he isn`t that big, then he is BIGGER than that. Bowser never was smaller than he was in NSMB for example in games that are not considered spin-offs.Seems that you forgot the point in how they have greater liberties to resize Mario characters, as shown in all the Mario games.
Actually, the average size of Ridley is around the size of the new super mario bros. Bowser. There're only 2 instances where Ridley is significantly bigger than Samus and that instances are: Meta-Ridley from Metroid Prime 3 (funny thing, later in that game when you fight against Omega-Ridley he is smaller than meta-Ridley) and Ridley from Brawl.True, but he is always significantly, overwhelmingly large compared to Samus.
Sense is one of the things that you will not find in smash. I mean a puny Jiggypuff can defeat Ganondorf by sleeping.Keep in mind that size needs to make sense. Olimar the size of DK? No go, big boi!
His name is too big, obviously.What really sells me that Ridley is playable is when you compare the teasing to that of another certain character.
"An enemy from Samus's past may appear at any second"
"The Goddess of light watches from above"
Both were teased during the direct and made you think they won't be playable (for only a second in Palutenas case).
Why hasn't Sakurai even said Ridleys name?
One thing we have not seen is Sakurai do is make someone who has always and consistently been overwhelmingly large boss into playable character. We have seen characters being incredibly small such as Olimar who is canonically an inch tall, become a feasible size in Smash, but we have yet to see the extreme other side of the spectrum. And, as pointed out in my previous points in regards to the other big bois of Smash, Ridley fits the bill as being on the extreme other end of the spectrum
You missed it big boi, Jump Glide is one of Palutena's interchangeable Special Attacks. And @ majora_787 is right, they haven't shown the glide mechanic for other characters and it could be cut just for Pit.Jump glide isn't actually the original "glide" mechanic from Brawl, but more of a "hover" ability like that of Peach. Ridley could easily have a hover ability, but the glide mechanic is probably gone permanently.
Attacks don't pertain to my argument. There are things that make sense in Smash, despite all the nonsense in the game. For example, Bowser being bigger than Mario. Why are all the non-Smash Bros-exclusive bosses in SSBB bosses? Because they have been bosses! And yes, Petey and Rayquaza have been playable, but what are they all known for being? Bosses. And for Raquayza? A dope Pokemon who is also Emerald's version mascot.Actually, the average size of Ridley is around the size of the new super mario bros. Bowser. There're only 2 instances where Ridley is significantly bigger than Samus and that instances are: Meta-Ridley from Metroid Prime 3 (funny thing, later in that game when you fight against Omega-Ridley he is smaller than meta-Ridley) and Ridley from Brawl.
Keep in mind that size needs to make sense. Olimar the size of DK? No go, big boi!
Sense is the one of the things that you will not find in smash. I mean a puny Jiggypuff can defeat Ganondorf by sleeping.
There is weaker arguments:The moral of the story is, the basis for this entire size argument is "Ridley can't be playable because he hasn't been playable before". And that is literally *THE* weakest of all arguments in this context.
You mean kind of like...
His size has varied in the past, but these are examples of some of bowser's biggest appearances. This is common. I believe the smallest he's appeared is in Mario Kart, where he HAS to be resized.
Other than Mario Kart, his closest-to-smash size would be something like
Yet he's STILL much larger than mario.
Nah.. that's impossible canon is a sacred thing that mustn't never be broken.You mean kind of like...
Huh. It's ALMOST like... Bowser may have been RESIZED for PLAYABILITY! Just speculation though.
Yeah, goes to show how much he varies in size.His size has varied in the past, but these are examples of some of bowser's biggest appearances. This is common. I believe the smallest he's appeared is in Mario Kart, where he HAS to be resized.
Other than Mario Kart, his closest-to-smash size would be something like
Yet he's STILL much larger than mario.