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Important The Ridley for SSB4 Thread - End of an Era

Jerry Applesauce

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View attachment 16930

So Bowser was shrunk down then? Or Samus was sized up to be eye-to-eye with him?

From the looks of things, you're going to have to revise the size comparisons, Angelglory.
You could also say Samus was resized.

Those that doesn`t have to be resized (Snake, Sonic, Mario, Luigi, Peach, Rosalina (?), Link, Zelda, etc) can stay up to their original scale. But there is a lot of those that don`t (Lucario, Pikachu, Bowser, Samus, Ganondorf, Kirby characters, Olimar, etc) because it would make them either too small to be visible (or hit by someone) or too big to fit in certain stages (Giga Bowser can`t go through certain parts of Hyrule Temple). So, they resize them whenever they want. And previous games (64 - in the intro; Melee - when match starts and appearance of Giga Bowser; Brawl - just Subspace Emissary) already showed us that none of the characters are really those that we see in their games - Mario can team up with Ganondorf and Bowser to beat Toon Link, Peach or Luigi if player wants it to happen. All of the characters in this games are trophies/toys, so, their canonical size means nothing here.
EDIT: didn`t noticed that you edited your post. Even then, why can`t Ridley be a big boi then if someone who has same size (Ganondorf...at least in TP...i guess...and Bowser) or even bigger (Bowser) CAN? It makes no sense.
Yeah but some things have to be how they have to be. Things have to make sense. Of course they're gonna have to resize Lucario, Pikachu, Bowser, etc. because that's what they gotta do. You could say that the most of the human/humanoid characters need to be within a certain range in physical height in order to make sense. Things need to make sense, and look and feel right. But to say that canonical size means nothing is a fallacy. If it meant nothing, why not have Kirby Charizard-sized? Or, let's make Dedede the size of Olimar, because it doesn't matter.

And, on the topic of Bowser, they seem to have more invisible "liberties" to resize him (and Mario characters in general) because they're resized in their own games! Look at Bowser in Mario Sunshine and then in Mario Galaxy. Not the same size! How about in Mario 64 and in the original Super Mario Bros? Not really. How about in Super Mario RPG, or in the Mario & Luigi series? Nope. Why Bowser is always changing sizes I do not know, but we do know that they have, can, and will take the liberty to resize him as they please. The only thing that we have not seen is Mario being larger than Bowser, barring any powerups or transformations or temporary alternate forms of either of the two, so we could probably safely assume it's best for him to be a big boi in Smash, right?

Just because something CAN be resized doesn't mean it SHOULD. Just because it COULD work doesn't mean it SHOULD work. For example, Kraid as a fighter? Nope. Ridley? In my view, no. Even though he's small in comparison to other Metroid bosses, that doesn't change the fact that he is indeed a big boi. Some things just intuitively don't work, in my experiences.
 
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BaganSmashBros

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Technically Sonic is taller in Smash Bros. than he should be in theory. The rest are very accurate, though.
Really? Didn`t knew that. Was he smaller in Mario & Sonic games than in SSB?
Yeah but some things have to be how they have to be. Things have to make sense. Of course they're gonna have to resize Lucario, Pikachu, Bowser, etc. because that's what they gotta do. It has to makes sense, and look and feel right. But to say that canonical size means nothing is a fallacy. If it meant nothing, why not have Kirby Charizard-sized? Or, let's make Dedede the size of Olimar, because it doesn't matter. And, on a side note, they seem to have more invisible "liberties" to resize them because they're resized in their own games! Look at Bowser in Mario Sunshine and then in Mario Galaxy. Not the same size! How about in Mario 64 and in the original Super Mario Bros? Not really.

Just because something CAN be resized doesn't mean it SHOULD. Just because it COULD work doesn't mean it SHOULD work. For example, Kraid as a fighter? Nope. Ridley? In my view, no. Even though he's small in comparison to other Metroid bosses, that doesn't change the fact that he is indeed big. Some logical things just intuitively don't work, in my experiences.
It does means nothing and you didn`t proved that it means something. Ganondorf is only a little bit taller than Link instead of being nearly 1.5x (or even more) bigger than him even through they could make him tallest character. Pikachu and Lucario are kinda big (not bigger) compared to Charizard even through Charizard is a lot bigger. So, it means nothing.
Ridley is as big as Bowser is in New Super Mario Bros. games. Kraid can`t work because of his proportions - he can`t jump with such proportions and would be too slow. Ridley is like a Charizard as big as Bowser, so, if he can`t work, why those 2 CAN? He already was scaled down in SSB franchise (Melee) for no reasons and looked just fine for a playable character.

For some reasons, this discussion entertains me in the same way as MUGEN fight on youtube. I don`t know why.
 
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pupNapoleon

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I've been thinking...

I want Ridley as a Boss.





*waiting for the hate fade*



I also want Bowser, Ganondorf, Dedede, and any other main villain to be. I think it puts them into a classification all their own, as both characters and bosses, where we pay tribute to them in their bossly glorly, while still getting to play as them as fighters.
We got a Mega Dedede in Kirbys air ride, and then an unlockable one. I do not think it is unheard of.

PotD is not Ridley related.
I personally thought of it as star power.
As in, fame.
Or... that she is the Galaxy princess (Rosie), and this fairie is... I dunno, the Goddess of Light?
Then I realized it is not Palutena, so who knows.

My beef with Hazardley isn't so much that he wouldn't be playable (though yes that is an annoyance in of itself), but more about the fact that this Ridley doesn't act anything like he's supposed to. Slow, significantly smaller then usual on a ironically huge stage, looks like he barely does anything except maybe casually grab people before gently releasing them...

Yeah, I have a problem with that potential outcome.
POTENTIAL. We saw his shadow in 3.7 seconds of teaser footage for a single move.
I'd hate to see you cheer your kid on at a soccer match.
"Joey, You call that a kick? The ball went parallel to the proper perimeter! You are supposed to be moving with vigor and focus, not the efforts of the seven year old you are!"
 
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Kay kay

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Is everyone forgetting about his appreance in Brawl during Story mode? He's really big!!

Way too big to be a playable character.

If you take Rosalina or Palutena ( Some of the tallest characters ) and put them next to Ridley, they aren't so tall anymore.

And for those of you saying he is Bowser's size.

Where did that come from?
 

NintenRob

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Is everyone forgetting about his appreance in Brawl during Story mode? He's really big!!

Way too big to be a playable character.

If you take Rosalina or Palutena ( Some of the tallest characters ) and put them next to Ridley, they aren't so tall anymore.

And for those of you saying he is Bowser's size.

Where did that come from?
You haven't read anything related to Ridley before have you?
 

NintenRob

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You haven't seen the rest of the roster. ;)
Mario - Samus
Peach - Mother Brain
Bowser - Kraid
Koopa - Ridley
Luigi - ZSS (?)
Yoshi - Zebesian
DK Jr - Crocomire
Toad - THE BABY

(In terms of stats at least)
Ridley confirmed a lightweight.
 

Jerry Applesauce

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Really? Didn`t knew that. Was he smaller in Mario & Sonic games than in SSB?

It does means nothing and you didn`t proved that it means something. Ganondorf is only a little bit taller than Link instead of being nearly 1.5x (or even more) bigger than him even through they could make him tallest character. Pikachu and Lucario are kinda big (not bigger) compared to Charizard even through Charizard is a lot bigger. So, it means nothing.
Ridley is as big as Bowser is in New Super Mario Bros. games. Kraid can`t work because of his proportions - he can`t jump with such proportions and would be too slow. Ridley is like a Charizard as big as Bowser, so, if he can`t work, why those 2 CAN? He already was scaled down in SSB franchise (Melee) for no reasons and looked just fine for a playable character.

For some reasons, this discussion entertains me in the same way as MUGEN fight on youtube. I don`t know why.
Thing is, is that Ganondorf is a human character. All the characters that look physically the most closely human (i.e. Link, Zelda, Sheik, Ganondorf, Pit, Samus, Marth, Ike, Captain Falcon, Snake) look about the same in terms of physical height, with some a tad taller than the others. In fact, Ganondorf is nearly Bowser's height! Goes to show how size does matter in terms of how characters are scaled!



Isn't it safe to say it's probably best for most of the human characters should be around the same height? Little Mac and Rosalina are of course exceptions to this rule, but there's no reason for any of the others to break that exception, unless you can propose something otherwise.

Also if you say that Kraid can't work and that his proportions are weird and he'd be "too slow," then you must be saying that size and proper scaling does in fact matter, and that his size would keep him slow, which disproves your point that size doesn't matter.

On another note...

You haven't seen the rest of the roster. ;)
Mario - Samus
Peach - Mother Brain
Bowser - Kraid
Koopa - Ridley
Luigi - ZSS (?)
Yoshi - Zebesian
DK Jr - Crocomire
Toad - THE BABY

(In terms of stats at least)
Maybe Luigi could be Anthony Higgs, unless you're going for more recurring characters in the franchise. ;)
 
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Nietona

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Is everyone forgetting about his appreance in Brawl during Story mode? He's really big!!

Way too big to be a playable character.

If you take Rosalina or Palutena ( Some of the tallest characters ) and put them next to Ridley, they aren't so tall anymore.

And for those of you saying he is Bowser's size.

Where did that come from?
Would this thread have gotten to page 971 if the argument of Brawl size hadn't been addressed and refuted?
 

BaganSmashBros

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Is everyone forgetting about his appreance in Brawl during Story mode? He's really big!!

Way too big to be a playable character.

If you take Rosalina or Palutena ( Some of the tallest characters ) and put them next to Ridley, they aren't so tall anymore.

And for those of you saying he is Bowser's size.

Where did that come from?
Then why everyone forgets about Melee, where he appeared too? Or why everyone forgets Bowser`s size before Sm4sh? Or Giga Bowser`s size before Brawl? They change it between games if they want to.

About being Bowser`s size:
Bowser (common size):

Ridley (common size):

I think i am not the first one to say that.
Thing is, is that Ganondorf is a human character. All the characters that look physically the most closely human (i.e. Link, Zelda, Sheik, Ganondorf, Pit, Samus, Marth, Ike, Captain Falcon, Snake) look about the same in terms of physical height, with some a tad taller than the others.



Isn't it safe to say it's probably best for most of the human characters should be around the same height? Little Mac and Rosalina are of course exceptions to this rule, but there's no reason for any of the others to break that exception, unless you can propose something otherwise.

Also if you say that Kraid can't work and that his proportions are weird and he'd be "too slow," then you must be saying that size and proper scaling does in fact matter, and that his size would keep him slow, which disproves your point that size doesn't matter.
It still breaks their canonical size (Samus being as tall as Link/Snake?) and why Ganondorf isn`t at least as big as Rosalina? He looks more like a than she is...at least i think so...SSB franchise doesn`t cares about canon a lot (only about characters` attributes (not all of them), their abilities (not all of them) and how they look). For example, Ike (according to SSB wiki) shouldn`t have that sword in SSBB, Sonic should go instantly underwater, Squirtle and Samus shouldn`t drown nor Samus should take damage from lava and acid, none of the heroes should beat up each other and team up with villains, Ridley is deader than dead, Bowser is smaller than Ridley, a regular glove is bigger than Bowser, other size differences that don`t follow canon, etc. Its a crossover game after all.

Im enjoying all of this discussion! After we will finish it, i will go back to what i am doing for 40% of time being here - making references and images with 3D models.
 
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Jerry Applesauce

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Keep in mind that Ridley is always kept big, and any time he is a bit smaller than presented in Prime/Other M (which is the 2D Metroid games), you've got to keep in mind that perhaps, maybe it is technical limitations that keeps him from being especially ginormous. That was the issue with the original Metroid game. Or maybe he is designed around their vision of the boss fight, and having him big would not fit it. You could use that point against me, but then I would have to direct you to my original points quite a few posts back. Size does matter.
 
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EchoesOfRain

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Is everyone forgetting about his appreance in Brawl during Story mode? He's really big!!

Way too big to be a playable character.

If you take Rosalina or Palutena ( Some of the tallest characters ) and put them next to Ridley, they aren't so tall anymore.

And for those of you saying he is Bowser's size.

Where did that come from?

I've not read all of this thread, nor do I plan to, but from what I have read....

Here's a pic from the intro to smash bros melee

He CAN be properly resized to a decent height. Heck, in this pic if he were on the ground his head may lay a bit lower than samus's head.

And as for bowser...

Has been seen before as WAY bigger than he is in smash. They shrunk him down considerably, according to this picture at least. I believe he's smaller in the New super mario bros on the wii/wii u, yet still larger than his smash equivalent.


Point being, Both Ridley and Bowser have constantly been seen as much bigger than Mario and Samus, but they both have been proven to be able to be shrunk down, while still keeping their large, boss-like appearance.
(Also, several measurements were made, comparing ridley's "teaser" shadow and a pic of bowser on pyrosphere. It gets complicated)
 

JaidynReiman

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Really? Didn`t knew that. Was he smaller in Mario & Sonic games than in SSB?

It does means nothing and you didn`t proved that it means something. Ganondorf is only a little bit taller than Link instead of being nearly 1.5x (or even more) bigger than him even through they could make him tallest character. Pikachu and Lucario are kinda big (not bigger) compared to Charizard even through Charizard is a lot bigger. So, it means nothing.
Ridley is as big as Bowser is in New Super Mario Bros. games. Kraid can`t work because of his proportions - he can`t jump with such proportions and would be too slow. Ridley is like a Charizard as big as Bowser, so, if he can`t work, why those 2 CAN? He already was scaled down in SSB franchise (Melee) for no reasons and looked just fine for a playable character.

For some reasons, this discussion entertains me in the same way as MUGEN fight on youtube. I don`t know why.
Sonic is canonically 3'3 or 100 CM. Yeah, he looks taller in his games than he actually is, and when Sonic is put next to actually humans in his games, he is extremely short. I highly doubt he's taller than Mario canonically.

That said, I can't find Mario's canonical height. Typically, Mario and Sonic are about the same height when they appear in the same game.

In Brawl Sonic is slightly taller: http://upload.wikimedia.org/wikipedia/en/f/f0/Sonic&Mario.jpg

In M&S they're the same height approx: http://199.101.98.242/media/shots/48040-Mario_&_Sonic_at_the_Olympic_Games_(U)(XenoPhobia)-2.jpg


Funny thing is, when trying to look up Mario's height, I found an article trying to compare characters in Brawl to determine Mario's height: http://wiki.answers.com/Q/How_tall_is_Super_Mario?#slide=1


So yeah, even Sonic is resized.
 

Jerry Applesauce

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Also, don't forgot that Bowser, Dedede, DK, and Charizard have all been playable characters outside of Smash Bros. Ridley and Ganondorf, however have not been playable outside of Smash. Ganondorf is a human (Gerudo if you want to get specifc), and they made him one of the tallest characters in the game despite him being human. Ridley has never been playable and has always been big. What does that say? Not much, but you can see that he hasn't been playable and he's always been a non-human big boi boss, something that all the rest of the big bois (Bowser, Dedede, DK, Charizard, Ganondorf) lack.
 
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PowerBomb

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Bowser can get away with his size because he's well-proportioned. Reg-rids... not so much. I'd prefer a Roidly version, though. Also, Phillips sucks and cheats in every way.
 
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BaganSmashBros

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Keep in mind that Ridley is always kept big, and any time he is a bit smaller than presented in Prime/Other M (which is the 2D Metroid games), you've got to keep in mind that perhaps, maybe it is technical limitations that keeps him from being especially ginormous. That was the issue with the original Metroid game. Or maybe he is designed around their vision of the boss fight, and having him big would not fit it. You could use that point against me, but then I would have to direct you to my original points quite a few posts back. Size does matter.
Maybe you meant 3D and not 2D? Technical limitations? Original Metroid? That is actually bull (no swearing, i am family-friendly!...kinda). Look at that please:

It is a single sprite, so, Ridley could have been bigger. But he wasn`t. The only time he is bigger than he usually is shown is during first half of Metroid Prime 3. Ridley X doesn`t counts because he is bigger than dried up corpse he mimiced before turning into Ridley X, so, he scaled himself up.
SSB isn`t the only franchise that scales things down whenever developers want it to happen:
 

AustarusIV

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Is everyone forgetting about his appreance in Brawl during Story mode? He's really big!!

Way too big to be a playable character.

If you take Rosalina or Palutena ( Some of the tallest characters ) and put them next to Ridley, they aren't so tall anymore.

And for those of you saying he is Bowser's size.

Where did that come from?
If you think size is the most important characteristic of Ridley, you're sadly mistaken. Also, this is a non-canon fighting series where the characters are trophies brought to life.

If you also think Ridley cannot be sized down into becoming a playable character, then look at this (credit goes to @ Angelglory Angelglory ):
size compare mk2-A.png
 
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Dalek_Kolt

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I think the primary reason that Ridley's size is such a point of contention is that Metroid is ultimately a sci-fi setting. Things like Bowser's and Ganondorf's size can easily be explained by either magic or loose adherence to canon. Metroid, as a result, is expected to have a better grip on reality.

And then Samus violates about 5 to 10 laws of physics with that power suit, and Ridley changes sizes within the same friggin game, and I just accept that if Ridley wants to size change, he can.
 

Jerry Applesauce

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It still breaks their canonical size (Samus being as tall as Link/Snake?) and why Ganondorf isn`t at least as big as Rosalina? He looks more like a than she is...at least i think so...SSB franchise doesn`t cares about canon a lot (only about characters` attributes (not all of them), their abilities (not all of them) and how they look). For example, Ike (according to SSB wiki) shouldn`t have that sword in SSBB, Sonic should go instantly underwater, Squirtle and Samus shouldn`t drown nor Samus should take damage from lava and acid, none of the heroes should beat up each other and team up with villains, Ridley is deader than dead, Bowser is smaller than Ridley, a regular glove is bigger than Bowser, other size differences that don`t follow canon, etc. Its a crossover game after all.

Im enjoying all of this discussion! After we will finish it, i will go back to what i am doing for 40% of time being here - making references and images with 3D models.
I too am enjoying this discussion. I'm glad to put all my knowledge of gaming to use.

Several things are noncanon but makes sense in context of Smash. Ike did have the Ragnell in Path of Radiance but w/o the class change look. But why not have it? He uses it anyways. Him wielding it with the clothing he wears at the beginning of the game is a non-issue. People recognize Ike first as a Ranger in PoR. Why not present him like one? Look at Zero Suit Samus, is the Parlayzer Whip and Jet Boots canon? Nope, but they work! You could see that they could be based on the Grapple Beams or the Jump Boot upgrades in the Metroid games. What, would you just want a normal human punch-and-kick character whose special characteristics include high mobility and the occasional Paralyzer blast? Not me. Squirtle and Samus can drown, but that was to keep mechanics in place. Everyone can take damage from lava and acid for the same reason. Ridley tends to always come back from the dead in one way or another, even if it's a parasite imitating him or a clone. I haven't an idea what you're talking about when you're talking about gloves being bigger than Bowser.

Yes, it is a crossover game but things still have to make sense. I'm probably wrong about Ridley being small in the original Metroid game, but then again, why is he bigger in the remake, Zero Mission?



We can infer that maybe it was technical limitations. But I'm not sure. But there has to be a reason why he's bigger, no?
 
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pupNapoleon

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Has this been discussed before?



I think the primary reason that Ridley's size is such a point of contention is that Metroid is ultimately a sci-fi setting. Things like Bowser's and Ganondorf's size can easily be explained by either magic or loose adherence to canon. Metroid, as a result, is expected to have a better grip on reality.

And then Samus violates about 5 to 10 laws of physics with that power suit, and Ridley changes sizes within the same friggin game, and I just accept that if Ridley wants to size change, he can.
Science Fiction is notorious for having terrifyingly terrible Science, and being 'Sciency magic,' I don't really see much point, other than an attempt for verisimilitude. And even if Ridley is always big, he is never the same 'big,' so to me the point is still lost.
 
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Has this been discussed before?





Science Fiction is notorious for having terrifyingly terrible Science, and being 'Sciency magic,' I don't really see much point, other than an attempt for verisimilitude. And even if Ridley is always big, he is never the same 'big,' so to me the point is still lost.
It might just be me, but Ridley's head seems unproportionally large compared to the rest of his body in this picture.
 

JaidynReiman

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Has this been discussed before?





Science Fiction is notorious for having terrifyingly terrible Science, and being 'Sciency magic,' I don't really see much point, other than an attempt for verisimilitude. And even if Ridley is always big, he is never the same 'big,' so to me the point is still lost.
Never seen it but clearly fake. Still, Ridley looks pretty good here.
 

RidleyDX

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Also, don't forgot that Bowser, Dedede, DK, and Charizard have all been playable characters outside of Smash Bros. Ridley and Ganondorf, however have not been playable outside of Smash. Ganondorf is a human (Gerudo if you want to get specifc), and they made him one of the tallest characters in the game despite him being human. Ridley has never been playable and has always been big. What does that say? Not much, but you can see that he hasn't been playable and he's always been a non-human big boi boss, something that all the rest of the big bois (Bowser, Dedede, DK, Charizard, Ganondorf) lack.
Actually they shrunk down Ganadorf in brawl, hes actually taller in twilight princess, and too those who say hes he would look weird or it wouldn't work, too me is a foolish thing to say I bet alot of people thought how would Miis work, G&W I bet alot people would say he wouldn't look right. Time and again Sakurai shows that he can make crazy things possible in this game, so changing Ridley too a playable size is defiantly in the realm of possibility.
 
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AustarusIV

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I think the primary reason that Ridley's size is such a point of contention is that Metroid is ultimately a sci-fi setting. Things like Bowser's and Ganondorf's size can easily be explained by either magic or loose adherence to canon. Metroid, as a result, is expected to have a better grip on reality.

And then Samus violates about 5 to 10 laws of physics with that power suit, and Ridley changes sizes within the same friggin game, and I just accept that if Ridley wants to size change, he can.
Yet even then, Metroid still has elements of magic in there. Remember the Chozo Ghosts? Ridley's size inconsistency could probably be explained by Space Pirate Science (a very, very soft form of science though).

I too am enjoying this discussion. I'm glad to put all my knowledge of gaming to use.

Several things are noncanon but makes sense in context of Smash. Ike did have the Ragnell in Path of Radiance but w/o the class change look. But why not have it? He uses it anyways. Look at Zero Suit Samus, is the Parlayzer Whip and Jet Boots canon? Nope, but they work! You could that they could be based on the Grapple Beams or the Jump Boot upgrades in the Metroid games. Squirtle and Samus can drown, but that was to keep mechanics in place. Everyone can take damgae from lava and acid for the same reason. Ridley tends to always come back from the dead in one way or another, even if it's a parasite imitating him or a clone. I haven't an idea what you're talking about when you're talking about gloves being bigger than Bowser.

Yes, it is a crossover game but things still have to make sense. I'm probably wrong about Ridley being small in the original Metroid game, but then again, why is he bigger in the remake, Zero Mission?



We can infer that maybe it was technical limitations. But I'm not sure. But there has to be a reason why he's bigger, no?
Metroid is a series in which the bosses are usually expected to be big so that they're easier for the players to hit. A good expanation for Ridley's size increase in Super Metroid (and beyond) is that Samus's range of fire was increased from the original game, which would have made it very hard for the player to hit a mobile, Samus-sized boss.
 

BaganSmashBros

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Also, don't forgot that Bowser, Dedede, DK, and Charizard have all been playable characters outside of Smash Bros. Ridley and Ganondorf, however have not been playable outside of Smash. Ganondorf is a human (Gerudo if you want to get specifc), and they made him one of the tallest characters in the game despite him being human. Ridley has never been playable and has always been big. What does that say? Not much, but you can see that he hasn't been playable and he's always been a non-human big boi boss, something that all the rest of the big bois (Bowser, Dedede, DK, Charizard, Ganondorf) lack.
Each character you mentioned once was a big boi boss-only character (including DK and except for Charizard). But they became playable. So, that is not an argument.
I too am enjoying this discussion. I'm glad to put all my knowledge of gaming to use.

Several things are noncanon but makes sense in context of Smash. Ike did have the Ragnell in Path of Radiance but w/o the class change look. But why not have it? He uses it anyways. Look at Zero Suit Samus, is the Parlayzer Whip and Jet Boots canon? Nope, but they work! You could that they could be based on the Grapple Beams or the Jump Boot upgrades in the Metroid games. Squirtle and Samus can drown, but that was to keep mechanics in place. Everyone can take damgae from lava and acid for the same reason. Ridley tends to always come back from the dead in one way or another, even if it's a parasite imitating him or a clone. I haven't an idea what you're talking about when you're talking about gloves being bigger than Bowser.

Yes, it is a crossover game but things still have to make sense. I'm probably wrong about Ridley being small in the original Metroid game, but then again, why is he bigger in the remake, Zero Mission?



We can infer that maybe it was technical limitations. But I'm not sure. But there has to be a reason why he's bigger, no?
And i don`t know why am i enjoying it. Any ideas why?

That is why they don`t care that much about canon - to make everything properly work. Otherwise, Samus, Ganondorf, Bowser and maybe someone else would be terribly overpowered. So, there is no need to keep size exactly same as in their original games, so, size isn`t an issue for Ridley or any other character other than Andross.
Master and Crazy hands are regular gloves according to SSB64 and not only SSB64. They are bigger.

He is still as big as Bowser usually is, so, why he can`t be resized then if Bowser was? And they resized him because they made him that big in Super Metroid and Prime, so, they decided to keep this size canonical. By the way, Ridley goes from apesh- FAMILY FRIENDLY - size to normal size in Metroid Prime 3.

That Sm4sh image is fake - it is Ridley in his brawl trophy pose.
 

Dalek_Kolt

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I too am enjoying this discussion. I'm glad to put all my knowledge of gaming to use.

Several things are noncanon but makes sense in context of Smash. Ike did have the Ragnell in Path of Radiance but w/o the class change look. But why not have it? He uses it anyways. Squirtle and Samus can drown, but that was to keep mechanics in place. Everyone can take damgae from lava and acid for the same reason. Ridley tends to always come back from the dead in one way or another, even if it's a parasite imitating him or a clone. I haven't an idea what you're talking about when you're talking about gloves being bigger than Bowser.

Yes, it is a crossover game but things still have to make sense. I'm probably wrong about Ridley being small in the original Metroid game, but then again, why is he bigger in the remake, Zero Mission?



We can infer that maybe it was technical limitations. But I'm not sure. But there has to be a reason why he's bigger, no?
Well, I think it's because Nintendo has a big David & Goliath fixation when it comes to their big name heroes battling their nemeses. And since Ridley was meant to be a boss in this context, there would be little issue with making him bigger than playable.

Like the Zero Mission Ridley pic above, Bowser here is slightly bigger than playable: Big enough to be intimidating, small enough to be personal.
 

Maxilian

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If you think size is the most important characteristic of Ridley, you're sadly mistaken. Also, this is a non-canon fighting series where the characters are trophies brought to life.

If you also think Ridley cannot be sized down into becoming a playable character, then look at this (credit goes to @ Angelglory Angelglory ):
View attachment 16932
I love how these looks, it looks... PERFECT!


also... it makes me kind of sad that noone here is using these picture as his avatar:
 

AustarusIV

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Has this been discussed before?

That is one of the fakest fakes that I've ever seen. It's almost as bad as the K. Rool "leak" a month ago in which he had Wario's build on the Kongo Jungle stage.
 
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Kalimdori

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Has this been discussed before?

Discussed how obviously fake it is? XD

Just found something! You know how Sakurai said the gliding mechanic was cut from Pit's repertoire? Some people took this to mean that gliding in of itself had been cut, which wouldn't make sense if Ridley was playable, as that is something he would definitely use. Turns out, it isn't cut. Palutena can glide, she uses it in her trailer.
 
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