Zhadgon
Smash Lord
I wish Sylux could get a lead role in the new Metroid and the new race to face would be the Kriken, so the Space Pirates get a rest after so many loses.
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I'd like to have Samus still the main protagonist of a new metroid, but a new game with Sylux and/or other bounty hunters as major characters more than they have been as it is would be pretty cool.I wish Sylux could get a lead role in the new Metroid and the new race to face would be the Kriken, so the Space Pirates get a rest after so many loses.
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Well they CAN. I mean all of the bounty hunters from Prime Hunters are still alive, and Noxus and Spire aren't actually evil.Do you think they'll make some Metroid Co-op Spin-offs at some point? More characters to get a chance to shine in the spotlight possibly.
I mention this because I thought The Legenda of Zelda series would never go co-op, and it turns out they did (and not in a way I expected them to do it too). Some other Nintendo titles had a bigger focus on co-op later on in their series as well, Metroid is one of the few franchises left that haven't gone co-op that is still making games.
Well I was thinking more like a rival maybe he is hired to steal the Chozo technology from the suit of Samus to create a ultimate weapon for the Kriken Empire to conquer the world, and the story turns out that Samus instead get the technology from the Kriken and add her to her arsenal, that would be great and in some form expand the Metroid Universe.I'd like to have Samus still the main protagonist of a new metroid, but a new game with Sylux and/or other bounty hunters as major characters more than they have been as it is would be pretty cool.
The best Metroid titles are frequently eerie and unsettling. I can't even imagine what those games would be like if that sense of dread was the primary focus, but I would definitely want to play it.I think Metroid's greatest strength, at least for me, is how incredibly atmospheric it is, and it seems to me like playing with a friend would ruin that in a heartbeat. Kinda like playing a horror game with a friend--it's not really scary anymore.
On that note, I think Metroid could be adapted very easily into a horror series.
There's kind of a difference between what horror games go for and what Metroid goes for. If you went into a horror game by yourself with HALF of the kinds of things you have in Metroid, it would be significantly less scary.I think Metroid's greatest strength, at least for me, is how incredibly atmospheric it is, and it seems to me like playing with a friend would ruin that in a heartbeat. Kinda like playing a horror game with a friend--it's not really scary anymore.
On that note, I think Metroid could be adapted very easily into a horror series.
Fusion, despite its linearity, stands out to me as one of the most atmospheric games I have ever played.The best Metroid titles are frequently eerie and unsettling. I can't even imagine what those games would be like if that sense of dread was the primary focus, but I would definitely want to play it.
True, it couldn't be a typical horror experience, but they could still make Metroid a pretty frightening franchise if they tried.There's kind of a difference between what horror games go for and what Metroid goes for. If you went into a horror game by yourself with HALF of the kinds of things you have in Metroid, it would be significantly less scary.
But I think it would be possible, maybe not easy but possible, to make a 2-player co-op Metroid game that is still an atmospheric metroid experience.
I would disagree with Fusion. But really, I think if it happened it would be an optional thing. Many people would probably prefer to go with the solo Metroid experience, but you'd have the option to do the same experience with someone to work with you.Fusion, despite its linearity, stands out to me as one of the most atmospheric games I have ever played.
True, it couldn't be a typical horror experience, but they could still make Metroid a pretty frightening franchise if they tried.
Again, it's just difficult to keep atmosphere when you have outside factors beyond the games control (for example, a friend to crack jokes with) messing with your experience. I wouldn't be opposed to them trying, but I have doubts on how well it would work...
To each their own. I found it incredibly immersive, personally!I would disagree with Fusion. But really, I think if it happened it would be an optional thing. Many people would probably prefer to go with the solo Metroid experience, but you'd have the option to do the same experience with someone to work with you.
I actually don't mind the Ridley design in that game, the sprite of it, at least. The artwork looks bad, yeah, but the sprite still looks like him to me, unlike Other M's. The bosses in that game, especially Nightmare, were really great as well.Fusion was cool, the only thing I didn't like about it was the linearity. I'm not too hot on the computer interaction either, but at least it made for a good moment where Samus screws over the Federation, and if I haven't been waiting a damn decade to see the follow-up to that. Oh, and it has by far the worst Ridley design ever. It does have some incredibly good boss battles though, and I do like the zones themselves. The whole X Parasite theme was also pretty cool, and of course the SA-X moments were awesome.
I don't think it did too much atmospheric though, besides from the SA-X moments, when the Power Reactor shuts off, and when you go underwater after beating Nightmare. As a sidescroller I think Super Metroid did it best, but in general I do think that Metroid Prime 1 did it best of all.
One of the things that also made me dislike Other M was the lack of atmosphere. You'd constantly be interrupted by inner monologue, Adam, or the other Federation guys. There was little time to immerse yourself into your surroundings because you weren't allowed to, which just takes a huge part of Metroid away from me.
I prefer the 2D games by far too, the only Prime game I really like is the first one, the two sequels were lacking in everything I loved about the first one.I actually don't mind the Ridley design in that game, the sprite of it, at least. The artwork looks bad, yeah, but the sprite still looks like him to me, unlike Other M's. The bosses in that game, especially Nightmare, were really great as well.
The thing that ruins the Prime games' atmosphere to me is the fact that there are so many enemies that take so long to fight, that don't stay dead. Space Pirates are cool, but I don't want to fight them every time I need to get somewhere. And those Chozo ghosts... -_-
In general I prefer the 2D Metroids to the Prime games, because the combat is quicker and more fun, while the bosses are generally tougher. Additionally, none of the 2D games have Torvus Bog. Plus you simply can't beat the shinespark!
Prime 1 was a good game for sure. I haven't finished 2; it's such a slog...I prefer the 2D games by far too, the only Prime game I really like is the first one, the two sequels were lacking in everything I loved about the first one.
I don't really mind the Chozo Ghosts, in fact I've always found them pretty hectic because of how their fight is, and I think the Space Pirates are just fine because of the very eerie atmosphere of the Phazon Mines. Most of the time you can skip the Space Pirates too once you have beaten them once in that specific room, same for the Chozo Ghosts, so no big deal imo.
Oh, and when I say I dislike Neo Ridley, it's specifically because of the sprite, I'm not sure if it even has official artwork. It's just those ugly lanky army, his almost fetus-like pose, the ugly blue color they gave him, his jagged up head, not to mention the screech. It's the only design of Ridley I dislike more than the Other M one, which really just looks like a very ugly hybrid of the Super Metroid and Zero Mission designs with added spikes.
I honestly didn't like all of the beams having ammo or the dark world thing much myself. But I still enjoyed Prime 2. Getting to the point where you're just running through and ignoring enemies though, I've gotten to that point in just about every Metroid Game.Difference of opinions, I love Metroid Prime 2, but hate Metroid Prime 1.
The only complaints I have about Metroid Prime 2 is that the more powerful guns require ammo, unlike previous Metroid games where you slowly build the most overpowered weapon. While I'm totally fine with the mechanic (and almost prefer it this way), it kind strays from the Metroid series in that way.
The other one is the boring music in the dark world, however it is atmospheric so it doesn't bother me that much.
Everything else in Metroid Prime 2 is just awesome.
Metroid Prime 1 in general is just annoying to me. I'm not sure why though. Maybe it's just because there's a lot of annoying enemies near the start or something (Had to start ignoring enemies and run past them after a while, ugh). Still trying to play through it, but I keep getting bored of it. At least I'm past the Magmoor Caverns bit, I remember that being one of the worst parts in the game.
I don't hate the game for it, and I find it silly, but I'm just curious, why do the flying space pirates have toothpick arms?
You mean Mr. lazily float around in a small square room and shoot laser beams to the left, while he supposedly increases gravity to hinder jumping abilities?I had no idea that thing was supposed to be Nightmare until it was pointed out to me. Fusion's Nightmare is so much better.
I meant in design. Other M's Nightmare looks hideous.You mean Mr. lazily float around in a small square room and shoot laser beams to the left, while he supposedly increases gravity to hinder jumping abilities?
I wouldn't call that better, but whatever floats your... aquatic... receptacle?
Oh. Admittedly, I am usually too distracted by the leaking green face pouring out of its... business... to actually pay attention to the difference in design. I mean off the top of my head, its face was more solid in Other M. But I don't remember much else.I meant in design. Other M's Nightmare looks hideous.
I dunno, its model in Other M just looks silly to me, and its face and face-plate don't look as good, in my opinion. I dunno though.Oh. Admittedly, I am usually too distracted by the leaking green face pouring out of its... business... to actually pay attention to the difference in design. I mean off the top of my head, its face was more solid in Other M. But I don't remember much else.
I don't know. Generally it's easier to make stuff look good in 2d sprites and 3d models, even if 3d models look better than 2d sprites when done amazingly. /opinionsI dunno, its model in Other M just looks silly to me, and its face and face-plate don't look as good, in my opinion. I dunno though.
I Googled it.I don't know. Generally it's easier to make stuff look good in 2d sprites and 3d models, even if 3d models look better than 2d sprites when done amazingly. /opinions
It was dark and many moons ago. I can't remember Other M Nightmare's design differences for the life of me.
Possibly. Maybe I should stop talking about visuals in a game I haven't played for a couple of years though.I Googled it.
You're right, it is often tougher to make a model look as good as a sprite, but I think the art direction in Other M put me off, since I don't like most designs from it.
Welcome to the Ridley thread.I think it's time for me to defend Ridley.
People have said Ridley is too big. Well, yeah, Ridley is a big character but only in the Metroid universe. This isn't the Metroid universe, it's the Smash Bros. universe. Size has never been relevant.
In Corneria, the Arwings look too small to fit Fox, heck, Olimar would have trouble, and he is suppose to be the size of a penny. Size has never been a problem. Just think of the game as Nintendo toys fighting in playsets. When you think of it, that's pretty much what the Smash Bros. universe is. According to the opening of Smash 64, basically, the universe is really just the imagination of a child (Master Hand) playing with his toys (characters). Maybe that's why characters like Pikachu and Olimar are close to the size of Link and Samus. They're just toys, and maybe the child has yet to get that right size Ridley toy to have him play around with everyone else.
Using "Other: M Hating Glasses" or not, i never thougth even poor Nightmare would be bashed too, whats next, "Mother Brain doesnt look like Mother Brain in the intro cutscene"?I had no idea that thing was supposed to be Nightmare until it was pointed out to me. Fusion's Nightmare is so much better.
That's a new one.Well, yeah, Ridley is a big character but only in the Metroid universe. This isn't the Metroid universe, it's the Smash Bros. universe.
Actually, the actual brain itself was incredibly small compared to her big eye, made her look a bit silly. The brain should easily be the biggest part of her head.Using "Other: M Hating Glasses" or not, i never thougth even poor Nightmare would be bashed too, whats next, "Mother Brain doesnt look like Mother Brain in the intro cutscene"?
Am I the only one who thought Mother Brain looked silly in general when she came out of the jar and revealed her brain was just mounted on an absurd T-rex-y body?Actually, the actual brain itself was incredibly small compared to her big eye, made her look a bit silly. The brain should easily be the biggest part of her head.
I'm sorry, I know I know, but that's been my opinion even before I played the game, when I was actually looking forward to it.