• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Important The Ridley for SSB4 Thread - End of an Era

FlareHabanero

Banned via Warnings
Joined
May 20, 2012
Messages
16,443
Location
New Jersey
Also, it's kind of hilarious in hindsight that King Dedede is actually freaking tiny, even though in varies media he's typical depicted as relatively large compared to everyone else.
 
D

Deleted member

Guest
a) Yes. Tell me what difference that makes.
b) Yes. Tell me what difference that makes.

Ridley, with those proportions, would end up twice the size of every other character in the game (not even counting his long tail), and I can't imagine Sakurai doing that. Just imagine Ridley on Battlefield. His body would stick halfway through the platforms. How miserable.
What difference does it make?

How about the fact it renders the entire comparison to be incomprehensive?
You want to make a point, you make viable visuals. Not just "Oh, but this is how her sprite lines up with this picture of her model, and this is how other characters look in the same picture that are meant to be in different distances from the camera."

And don't even bother with the clipping excuse. Ganondorf and Bowser already have clipping issues and no one seems to give a ****. Oh, but if Ridley has them.....then it's a damn travesty.
 

Arteen

Smash Lord
Joined
Oct 2, 2005
Messages
1,627
Location
Vault
Well it's a good thing I matched Brawl Samus's height to pixel Samus's (accounting for the slight posture difference), so "perspective" has nothing to do with it. Ridley is twice as big as Samus. That's the way it is in the Metroid games, and that's even the way it was in Brawl.

Ridley's clipping problems would be much worse than anything happening to Bowser or Ganondorf.

EDIT: Just imagine a four Ridleys on Fountain of Dreams. They'd barely fit!
 

Arcanir

An old friend evolved
Joined
Jul 8, 2013
Messages
6,694
Location
Getting geared up for the 20th
NNID
Shoryu91
3DS FC
4253-4855-5860
Well it's a good thing I matched Brawl Samus's height to pixel Samus's (accounting for the slight posture difference), so "perspective" has nothing to do with it. Ridley is twice as big as Samus. That's the way it is in the Metroid games, and that's even the way it was in Brawl.

Ridley's clipping problems would be much worse than anything happening to Bowser or Ganondorf.
And he can't be resized for what reason? That would fix both problems you know.
 

LiteTheIronMan

Smash Apprentice
Joined
Jul 16, 2010
Messages
182
Location
CA
NNID
LiteTheIronMan
Sakurai and his team aren't idiots... if they wanted to they could make a scale model of Ridley good and feasible.
 

?????????????

Smash Master
Joined
Aug 22, 2013
Messages
4,475
Well it's a good thing I matched Brawl Samus's height to pixel Samus's (accounting for the slight posture difference), so "perspective" has nothing to do with it. Ridley is twice as big as Samus. That's the way it is in the Metroid games, and that's even the way it was in Brawl.

Ridley's clipping problems would be much worse than anything happening to Bowser or Ganondorf.

EDIT: Just imagine a four Ridleys on Fountain of Dreams. They'd barely fit!
The main problem here is that you're assuming Ridley CANNOT be resized. That's simply ridiculous. Many characters have been resized for SSB, and many other Nintendo characters have been resized for other games.

If you did the same size comparison here for the Ridley shown in Super Smash Bros. Melee, there wouldn't even be a problem.

EDIT: Even if you're comparing it to the previous picture, I would still argue you're proportions are not quite right. The two Samus's looks identical in height, yet the 3D Samus is not only clearly standing at an angle (unlike the 2D Samus which is straight side-to-side) and 3D Samus is standing straight up as opposed to the crouching 2D Samus (I know you addressed this, but your picture...does not look convincing).

If you're just comparing the Samus to Ridley height, then that's fine, but the important part that's missing then is the accurate comparison to Bowser. Even then, this Ridley may be a little too much larger than Bowser, but yeah, it's not impossible to resize him.
 

Arteen

Smash Lord
Joined
Oct 2, 2005
Messages
1,627
Location
Vault
I agree that Ridley can be resized.

I was remarking on this image, which claims that a normal-sized Ridley wouldn't be too big:
 

IsmaR

Super Moderator
Super Moderator
BRoomer
Joined
Oct 27, 2007
Messages
19,484
Location
Ooromine IV, the second planet from the sun FS-176
NNID
Super_Sand_Lezbo
3DS FC
3179-6068-0031
Switch FC
SW-7639-0141-7804
Ridley is twice as big as Samus.
That doesn't seem to a problem at all for Mario and Bowser.

That's the way it is in the Metroid games, and that's even the way it was in Brawl.

Well it's a good thing this isn't Metroid, or Brawl.

The size fluctuates as needed, in other words.
Off the record, Zero Mission is actually one of his larger incarnations. It's fairer using Super Metroid as the comparison of choice, considering that's the size most games (including Brawl, Prime and Other M) try to match. It's also just Ridley's big noggin that is the issue, which I think wouldn't be as much of one if they gave him a hunched/bipedal stance.
 

?????????????

Smash Master
Joined
Aug 22, 2013
Messages
4,475
I agree that Ridley can be resized.

I was remarking on this image, which claims that a normal-sized Ridley wouldn't be too big:
Hm...

This size might work if he bends forward more like in that previous posture:


Might still need to be a little smaller...



I made this picture, but I think I still should've made Ridley slightly bigger. Or not.
 

Tesh

Smash Hero
Joined
Oct 28, 2008
Messages
9,737
Location
TX
Where does that Ridley picture come from? Thats a pretty cool design.
 

?????????????

Smash Master
Joined
Aug 22, 2013
Messages
4,475
Where does that Ridley picture come from? Thats a pretty cool design.
The one I used for my picture?

The design comes from Other M. Here's the original picture.


I changed his tail position so that it wouldn't get in the way.
 

Tesh

Smash Hero
Joined
Oct 28, 2008
Messages
9,737
Location
TX
Its hard to get over the fact that his wings are way too small to carry such a large creature, but if he are gonna allow charizard's fat ass to fly around with small wings, Ridley's slender shape should definitely justify a few double jumps and a glide.

Funny, he looks like something I would have drawn as a kid. Just put sharp points EVERYWHERE!
 

?????????????

Smash Master
Joined
Aug 22, 2013
Messages
4,475
Funny, he looks like something I would have drawn as a kid. Just put sharp points EVERYWHERE!
Heh, I always felt that way about Bowser. Spiked back, horns, claws on hands and feet, teeth, and then a spiked collar and spiked arm and leg bands just for good measures.
 
D

Deleted member

Guest
Who honestly gives a **** about clipping?
Aside from that, Ridley would likely be on all fours anyway given the overall Other M theme Metroid has in Smash 4, which shaves a bit on height. If it absolutely has to be done, then some minimal shrinking like what Bowser got to help him not be too long.

Other than people that ***** about minor aesthetics such as "clipping", there's no reason Ridley can't work as Smash's Sentinel.

EDIT: I have been ninja'd by a lot.
 

MasterOfKnees

Space Pirate
Joined
Jan 4, 2010
Messages
8,579
Location
Denmark
NNID
KneeMaster
Switch FC
SW-6310-1174-0352
Ridley is twice as big as Samus. That's the way it is in the Metroid games, and that's even the way it was in Brawl.
Not with the "canon" excuse again. You know why Bowser was resized in Mario Kart to begin with? It's a spin-off game. You know why Petey Piranha can be small enough to fit in a go-kart along with duo tag partner? It's a spin-off game. You know why the huge Queen Bee, you know the big ass bee that Mario needs to climb in order to converse with, can fit in a small go-kart? It's a spin-off game.

You know what Smash Bros is? A spin-off game. There's no canon, and there's no reason they should exclude characters because of canon, there's always a way to make stuff work, and it's especially easy when even the source games scale him throughout the same game (Prime 3.)
 

Tesh

Smash Hero
Joined
Oct 28, 2008
Messages
9,737
Location
TX
Well a spiked shell and head make sense, but when do you really need claws sticking out of your wings (at that angle anyway). Just looking at the joints on his wings, he wouldn't really be able to thrust those spikes at anything. And why is the back of his head sharp?

He'd need a slender redesign for smash ofcourse.
 

Oasis_S

Smash Legend
Joined
Jul 17, 2005
Messages
11,066
Location
AR | overjoyed
3DS FC
0087-2694-8630
Super Ridley is 2.15x the height of Samus, making him about 4.1m
Zero Ridley is 2.33x the height of Samus, making him about 4.4m

Though, Zero Ridley is quite scrunched up, and could very well gain a couple meters in height were he to stand straight, but Super Ridley stands rather straight already. Other Ridley is actually very comparable to Zero Ridley, I think being in three dimensions messes with peoples perception a bit.


EDIT: Hehe, NES Ridley is 1.21 the height of Samus, making him about 2.3m, the same official height as Ganondorf according to Hyrule Historia~
 

?????????????

Smash Master
Joined
Aug 22, 2013
Messages
4,475
Super Ridley is 2.15x the height of Samus, making him about 4.1m
Zero Ridley is 2.33x the height of Samus, making him about 4.4m

Though, Zero Ridley is quite scrunched up, and could very well gain a couple meters in height were he to stand straight, but Super Ridley stands rather straight already. Other Ridley is actually very comparable to Zero Ridley, I think being in three dimensions messes with peoples perception a bit.
That sounds about right.
 

Oasis_S

Smash Legend
Joined
Jul 17, 2005
Messages
11,066
Location
AR | overjoyed
3DS FC
0087-2694-8630
(If Ganondorf is supposed to be 2.3m in Twilight Princess, that would make Link 1.34m (4' 4"). Which is really stupid. I think around 2.8m makes more sense.)
 

Wegenbarth

Smash Journeyman
Joined
Apr 30, 2013
Messages
347
Location
Germany
3DS FC
3609-1252-6127
Time to visit the church of Ridley again.
Too be all honest, I can see Ridley being in Smash4, but as an unlockable character.
Brawl didn't had any unlockable newcomer-bombs (well except ROB, which caused ****storm) and looking back at Melee where we got Mewtwo and Gdorf I guess Sakurai want's to go that route again.
Thats why he teases us, but doesn't show him directly (if he was a Stage Hazard then why don't confirm that asap? Master trolling much)?
 

Arcadenik

Smash Legend
Joined
Jun 26, 2009
Messages
14,158
NNID
Arcadenik
Damn, Ridley looks too big. He looks like he is the size of Bowser under the Super Mushroom effect. So, if Ridley picks up a Super Mushroom, he grows to the size of Giga Bowser... and if Ridley picks up a Poison Mushroom, he shrinks to the size of Bowser. I'm concerned how they could balance Ridley.

Even if Ridley is hunched over, he is still around the size of Bowser under the Super Mushroom effect. If he stood upright, he would be really big. I believe it means Ridley will need to be hunched over the whole time if he's playable.

That might explain why Sakurai said he might be a little slow... Because Ridley cannot run if he's always squatting just like in Super Metroid.
 

ChronoBound

Smash Hero
Joined
Sep 20, 2006
Messages
8,998
I always thought to make Ridley slightly bigger than Bowser in total mass with him being hunched over. I don't think Ridley needs to be twice as tall as Samus in Smash Bros.

I think lots of people tend to overthink the size issue. Back during pre-Brawl (or rather for much of it), people pretty much thought Ridley was going to be around the same size of his Melee intro incarnation.

Or how about this? Ridley's intro in a match is him flying in at his "canon size" and then when he lands on the stage a poison mushroom lands on him and he shrinks to his "Smash size".
 

FalKoopa

Rainbow Waifu
BRoomer
Joined
Dec 16, 2012
Messages
32,231
Location
India/भारत
3DS FC
1650-3685-3998
Switch FC
SW-5545-7990-4793
Or how about this? Ridley's intro in a match is him flying in at his "canon size" and then when he lands on the stage a poison mushroom lands on him and he shrinks to his "Smash size".
Assuming you're not joking, this doesn't quite fit the Ridley's fearsome vibe. He isn't a comical villain like Bowser or Dedede.

And of course, this is a assuming that Sakurai is aware of the size issue, which we're not sure of.
 

Arcadenik

Smash Legend
Joined
Jun 26, 2009
Messages
14,158
NNID
Arcadenik
Or how about this? Ridley's intro in a match is him flying in at his "canon size" and then when he lands on the stage a poison mushroom lands on him and he shrinks to his "Smash size".
That's fine in theory but I think it makes no sense. If Ridley's Smash size is caused by the Poison Mushroom, would he shrink some more when he picks up another Poison Mushroom during the match? That isn't how Posion Mushrooms work. Mario dies if he picks a Poison Mushroom when he's small, you know.
 

Mario & Sonic Guy

Old rivalries live on!
Joined
Sep 18, 2007
Messages
22,479
Location
Mushroom Kingdom
NNID
TPitch5
3DS FC
5327-1637-5096
That's fine in theory but I think it makes no sense. If Ridley's Smash size is caused by the Poison Mushroom, would he shrink some more when he picks up another Poison Mushroom during the match? That isn't how Posion Mushrooms work. Mario dies if he picks a Poison Mushroom when he's small, you know.
It's Smash Bros.. Poison Mushrooms simply just operate more like the Mini Mushrooms.
 

Anomilus

Smash Lord
Joined
Jan 30, 2004
Messages
1,221
Location
The space between genius and madness
NNID
Hyperdon
The "poison mushroom" idea sounds like nothing but an open escape to an issue. It's tacky at a best.

The picture Golden post isn't perfect, but it does describe how some of the detractors seem to think. The picture Arteen posted however is NOT a good picture. You can see it's causing damage based off of bad perceptions.

I continue to promote all-fours Ridley who would be Bowser height, because standing on twos would then make him quite large looking, but he wouldn't suffer extreme clipping issues while in his normal stance.

It's okay for Ridley to be slow while on all-fours. His agility comes from being in the air, not from running on the ground.
 

FalKoopa

Rainbow Waifu
BRoomer
Joined
Dec 16, 2012
Messages
32,231
Location
India/भारत
3DS FC
1650-3685-3998
Switch FC
SW-5545-7990-4793
Ridley's intro animation should be coming out of a hole similar to the one on the Pyrosphere stage. :awesome:
 

ChronoBound

Smash Hero
Joined
Sep 20, 2006
Messages
8,998
Personally, I am not concerned about the size of Ridley, I just want to play as Samus's nemesis, and one of my favorite game villains ever (if not my favorite game villain).
 

Z1GMA

Smash Hero
Joined
Sep 10, 2008
Messages
5,523
Location
Sweden
Let's go from "slighly bigger than Bowser", and go over to slightly bigger than Ganondorf for a sec.

He could be slighty taller than Ganondorf and have a bit longer arms.
Make his wings and the top (spike) of his head disjointed. His tail as well.
He'd look big, but he'd be around the size of Ganondorf.
 

Arteen

Smash Lord
Joined
Oct 2, 2005
Messages
1,627
Location
Vault
That doesn't seem to a problem at all for Mario and Bowser.
It's not a problem for Mario and Bowser because Mario is a relatively short character in Smash. Samus and Ridley are different, since Samus is already one of the tallest characters in the game.



Not with the "canon" excuse again. You know why Bowser was resized in Mario Kart to begin with? It's a spin-off game. You know why Petey Piranha can be small enough to fit in a go-kart along with duo tag partner? It's a spin-off game. You know why the huge Queen Bee, you know the big *** bee that Mario needs to climb in order to converse with, can fit in a small go-kart? It's a spin-off game.

You know what Smash Bros is? A spin-off game. There's no canon, and there's no reason they should exclude characters because of canon, there's always a way to make stuff work, and it's especially easy when even the source games scale him throughout the same game (Prime 3.)
I was debating GoldenYuiitusin's graphic, which claimed that Ridley's canon size (twice as large as Samus) was fine. It's not.
 

Arcadenik

Smash Legend
Joined
Jun 26, 2009
Messages
14,158
NNID
Arcadenik
This is the biggest misconcept ever. Melee Ridley, is actually big. The camera is just playing tricks on ya.
That video has nothing to do with Ridley. All I see is an angry black man flipping tables and being stalked by black men in black and of course, the black-on-black violence.

I expected a video illustrating how large objects appear smaller when seen from a distance.
 

MasterOfKnees

Space Pirate
Joined
Jan 4, 2010
Messages
8,579
Location
Denmark
NNID
KneeMaster
Switch FC
SW-6310-1174-0352
I was debating GoldenYuiitusin's graphic, which claimed that Ridley's canon size (twice as large as Samus) was fine. It's not.
Oh, in that case, no, Ridley's canon size can't fit, he will need to be resized, no matter his pose.
 

Arcadenik

Smash Legend
Joined
Jun 26, 2009
Messages
14,158
NNID
Arcadenik
Diddy, you want to illustrate how big Ridley is compared to Samus?


Prima facie right there!

Notice that the Nintendo bosses in the Adventure Mode are all characters who are really large in their original games.
 
Top Bottom