Crocodiles comes in all size and shapes, Ridley is a DRAGON :
-Metroid 2 ? Big as **** !
-Metroid Prime Hunters ? Big as **** !
-Metroid Prime 2 ? Big as **** !
-Metroid have a remake so you have to act like it never existed and because of graphical limitation Ridley couldn't be made bigger, it was the limit for the NES !
-Super smash bros melee is not gameplay so it doesn't count because I say so !
-Metroid Pinball is a spin off so it doesn't count, Smash is a main Metroid game !
I swear to god you dumb Ridley fans get stupider by the day, and no you can't be mad at me because I'm going to claim that I'm a Metroid fan, that I love Ridley and want him in smash even I tough I never show any proof of it, never will and will only make post to insult the Ridley fanbase !
.....
Sad to say that this is more convincing than a good part of our opposition who just stick to "LOL RIDLEY IS TOO BIG RIDLEY FA** DEAL WITH IT" !
One could always assert that the Ridley from Melee's cut-scene is not relevant precedent that clearly demonstrates his size as feasible as he was developed exclusively for a non-Metroid game's cameo (similar to Metroid pinball). It would not pertain to playable Ridley as that was not an actual workable model developed for the purpose or intent of a playable character, but demonstrative purposes. It can only be used in the context that Ridley has appeared re-scaled in Smash prior. It sounds as though you were insinuating that the notion that he does not appear with an in-game model was arbitrary. However, that is certainly the case and I guarantee that Ridley would not be operational or functional at that point in time given the limitations of the Gamecube.
I would like to address the re-scaling argument. Everyone wastes time on this one. The detractors merely need to utter, "Olimar or Bowser do not pertain to Ridley as they are in entirely different situations" and we, as supporters, only need to state, "it is a non-canon game." Simple. Those arguments are not opinion, they are both fact. I am not sure why anyone spent time on those, it is one of the most embarrassing aspects of this thread in my opinion.
If you honestly believe that citing "Metroid Pinball" is good debating, that is your prerogative. I will admit that it is, again, relevant to demonstrate that he can be re-sized for a non-canon spin-off game. However, I find it more plausible to ignore most of the spin-off games because we are not advocating for spin-off Ridley. I was operating under the assumption that we wanted the real deal.
Secondly, regardless of whether or not there is objective merit in the "too big" argument it is a completely and utterly feasible argument based on subjective principles. It is not material that, say a Ridley supporter, does not find his size to be an issue. It is logical to assert that his personality and presentation correlate to his size. It is undeniable that Ridley is predominantly perceived as quite the large individual. Even if there are a couple of discrepancies. These merely illustrate that his size is not consistent, they do not; however, demonstrate that his size is not consistently large. Despite the inherent nature of a cross-over fighting game, an individual has a right to declare that it would not be natural to have a smaller Ridley facing off against characters like Mario. Other than that, the same can apply to the "his boss role fits his character." These are, of course, opinions and they should be treated as such. The opposition tends to treat it as fact just as much as Ridley supporters do which is (obviously) fallacious. It does not prove that he is not possible, but the point is not entirely moot either. It is pretentious and confirmation bias to treat the perspective that way.
Ridley's initial appearance should and could be disregarded for the sake of the argument. One can always bring it up when necessary, such as when another states that, "it would be unnatural to see a smaller Ridley facing off against Samus." If Ridley was intended to be that small, he would remain that small in future titles. However, we instead see a design direction alteration (aesthetically as well). It is not material if the graphical limitations were a contributing factor or not. No one envisions Ridley to be in his "Metroid" appearance .So that argument that he was once the size of Samus is just as laughable as the argument that it would be unnatural to see Ridley in a size similar to one of his previous incarnations confronting Samus.
Lastly, we presume to comprehend the development of the game. However, we cannot assume that Ridley's development is just as practical as another characters. Sakurai has quite literally stated that he believed him to be (probably) impossible, after that, he erroneously declared that he would probably be a little slow. Of course this could have changed, but it is STILL a realistic argument based on the fact that Sakurai blatantly tells us it would be difficult. He does not explain why that is the case. Therefore, we are not sure if it is based on re-scaling problems, model problems, technical problems, implementation problems, idea problems. It could be anything, so of course; it is, as per my catchphrase, fallacious to assert that we understand one way or the other. It is just as possible that he did not believe Ridley to be possible because he is purple as it is that he found him to be unfeasible based on his size.
Despite common belief, these arguments are not entirely refuted and there are always (at least) two sides to every perspective. As a community, we tend to believe that we "destroy" these arguments based on the sentiment that we were able to intelligently debate the individuals that come into this thread without the passion that we have. I am more than certain that we care more about playable Ridley than they do about Boss Ridley. It is just as overt from their perspective that Ridley is not playable as it is obvious to us that he is. Thus, just like us, they tend to generalize prominent aspects of the argument. An argument that is one of the most prevalent within the Smash community. They may even presume that we "get the point" so they do not elaborate when it would aid their cause. The same occurs from our front, sometimes we just reply with one or two sentences and it severely attenuates our argument as well.
After typing all of that and reliving some of the incompetence introduced to this thread (from both parties), it is sad to see that most of this information is outdated as we KNOW that Ridley is included the game one way or another. The Ridley argument has evolved beyond concept and into application. It is all about debating ambiguous statements and analyzing shadows. I miss the simple times when we erroneously generalized everything. Haha.
#RidleyFourSmashFour
#RidleyIStoobigBUTwedonotcare