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Anyone see that Greninja named AkashicSword play at Paragon? Sheesh.
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I see, making the gif go in slow motion, it seems that for that to work the opponent needs to be pretty much inside Greninja when we use the b-air. The hitbox on it is pretty weird.In your second gif you were able to kill Fox with Bair so soon because the first 2 hits of Bair have very strong fixed knockback if the last hit doesn`t connect. It doesn`t always work and I still don`t know how to perform it exactly, but I know the knockback is fixed because they launch the opponent very far even at 0% an they don`t kill even at 999%.
If we found out a reliable way to perform this, we could stage spike opponents at 0% or outright kill them with the Bthrow -> Bair -> Bair string.
He played really well but got eliminated by a Pikachu on the 5th game of a bo5, unfortunately. You can tell he practices a lot with the character, might even focus solely on it. Is Pikachu a difficult match up for Greninja?Nope. What did he do?
I don't think Greninja is a particularly bad MU for Pikachu, in fact I think the reverse is true since none of Greninja's attacks can really miss Pikachu since he attacks so low to the ground, he can play the projectile game with Water Shuriken and Pikachu has some problems nailing kills while Greninja can take him out fairly early due to him being light. Greninja and Pikachu both have excellent recoveries as well so they're probably going to struggle to gimp each other unless Pikachu gets lucky with a Thunder gimp.He played really well but got eliminated by a Pikachu on the 5th game of a bo5, unfortunately. You can tell he practices a lot with the character, might even focus solely on it. Is Pikachu a difficult match up for Greninja?
He also made an insane comeback game 4. Hopefully the videos get uploaded soon so you guys can see it. He's playing some friendlies right now if any of you want to watch.
Where is this club? It sound interesting?Any fellow Ninja's want to join a smash club? It's a place myself and a friend created for people to challenge each other to get better, have random discussions on different topics, and to just have a good time. If you're interested, just let me know! Figured I'd let you guys know, since other than the Mewtwo thread, you guys have been rather kind and open to me, and I thank you for that. What was that? That was too cheesy? Eh, I tried my best.
I agree. Greninja is the only speed-type character that can KO easily. The drawback is that you have to commit more. Pikachu not only has to be able to pressure Greninja, but also have to mind game him as well. This is hard considering that Greninja is about as fast as Pikachu, while also posses sign a superior projectile and over father reach, along with more KO options. However Pikachu does a a better combo game, so one he gets he'll probably get 30-40 average if he knows what he's doing. Overall I'd say the match-up is 60/40 in Greninja's favor.I don't think Greninja is a particularly bad MU for Pikachu, in fact I think the reverse is true since none of Greninja's attacks can really miss Pikachu since he attacks so low to the ground, he can play the projectile game with Water Shuriken and Pikachu has some problems nailing kills while Greninja can take him out fairly early due to him being light. Greninja and Pikachu both have excellent recoveries as well so they're probably going to struggle to gimp each other unless Pikachu gets lucky with a Thunder gimp.
I think the Pikachu MU is slightly on Greninja's favor myself.
While it's true that Greninja is definitely heavier than Sheik, just because he dies later than Sheik from Uthrow doesn't exactly prove it. Otherwise, D3 would be leagues heavier than any other character lol. Characters with higher gravity like D3 and Fox can actually survive longer against vertical kills than floatier characters considered slightly heavier than them. Conversely, I found that these same characters also die earlier from horizontal hits, though (Fox dying earlier than Puff from horizontal hits assuming he doesn't jump forward from them for example) while floatier characters live longer.Well either way, it seems to be more accurate than the in-game values because based on our Uthrow kill % from KERO`s thread, Greninja dies at 153% while Sheik at 148%, so Greninja is definitely heavier than Sheik.
Yeah I saw you playing HW a lot while I was adding people to play with in Anther's Ladder. I saw you playing Hyrule all the time and I was like "Hyrule Warriors claims another victim." =PEdit: Oh, yeah, back from my small hiatus of being sucked into Hyrule Warriors.
Man, I'm just gonna be full out gone during February with all the Majora's Mask stuff going on. Really don't think I'll be making that February 10th date for the edge Shadow Sneak percents <.<, Especially with Apex, my own tourney, and everything else going on as well.Yeah I saw you playing HW a lot while I was adding people to play with in Anther's Ladder. I saw you playing Hyrule all the time and I was like "Hyrule Warriors claims another victim." =P
I tested the Bair some more and I noticed that the strong fixed knockback occurs when we land the first or second hit of Bair (or both) without landing the third one and without landing on the ground. You don`t need to be close to the opponent for it to work. If we land as we fast fall out of Bair`s third hit, the opponent will be dragged down with us instead of being sent away, similar to the Uair spike. So this means that while we can`t Bair spike off stage, we should be getting the strong knockback every time while edgeguarding if we fast fall out of the last Bair hit. It`s easy to do if you aim at the lower half of the opponent`s body and fast fall immediately when you hit.I see, making the gif go in slow motion, it seems that for that to work the opponent needs to be pretty much inside Greninja when we use the b-air. The hitbox on it is pretty weird.
You`re right. I was only focusing on the Sheik/Greninja weight comparison, so I didn`t notice that King Dedede who is lighter than Bowser according to the Weight Rankings list in WiiU/3DS Smash Academy survives Greninja`s Uthrow longer.While it's true that Greninja is definitely heavier than Sheik, just because he dies later than Sheik from Uthrow doesn't exactly prove it. Otherwise, D3 would be leagues heavier than any other character lol. Characters with higher gravity like D3 and Fox can actually survive longer against vertical kills than floatier characters considered slightly heavier than them. Conversely, I found that these same characters also die earlier from horizontal hits, though (Fox dying earlier than Puff from horizontal hits assuming he doesn't jump forward from them for example) while floatier characters live longer.
Edit: Oh, yeah, back from my small hiatus of being sucked into Hyrule Warriors.
I'm pretty sure our jab can outrange his grab, so when you're in his face, just stay out of grab range. These days, I'm starting to see a Nair just outside of their shield range can really cause some players to panic. They either try to grab (which will whiff), roll away (giving you more stage control) or drop their shield (will get them hit by jab). Jab is a fantastic pressure tool against R.O.B. in general actually.I still can't see how the R.O.B MU can be one of Greninja's easier ones, everytime I go against the robot he just keeps me away and when I do manage to get in his face I often get grabbed for my troubles. His gyros are also super in the way most of the time and I always get hit by them no matter what I do.
If it keeps up like that I think R.O.B is going to become my most dreaded MU, up there with Fox though in his case it's because I have little practice against him. Even Sheik and Sonic give me an easier time than him.
I know what you mean, ROB has been my most hated MU since Smash 4 3DS was released. I always find it hard to get in his face and deal damage on him without taking alot from getting up in his face. His gyros, grabs and aerials all feel too safe honestly, not to mention you cant even grab his gyro without taking damage, which i don't get.I still can't see how the R.O.B MU can be one of Greninja's easier ones, everytime I go against the robot he just keeps me away and when I do manage to get in his face I often get grabbed for my troubles. His gyros are also super in the way most of the time and I always get hit by them no matter what I do.
If it keeps up like that I think R.O.B is going to become my most dreaded MU, up there with Fox though in his case it's because I have little practice against him. Even Sheik and Sonic give me an easier time than him.
I guess I can kinda see it. In the anime, a Greninja appeared under the ownership of Ninja Riot, an antagonist. Other than that, Greninja is pretty neutral in my eyes.I know what you mean, ROB has been my most hated MU since Smash 4 3DS was released. I always find it hard to get in his face and deal damage on him without taking alot from getting up in his face. His gyros, grabs and aerials all feel too safe honestly, not to mention you cant even grab his gyro without taking damage, which i don't get.
Also, is it just me, or has anyone noticed that on the Conquest forum, this time its: Round guys vs. Bad Guys, and for some reason Greninja is listed under bad guys, lol. He's basically grouped up with Wario, Bowser and Ganondorf. It'd be one thing if that was Mewtwo, he could work, but i don't see how Greninja's a bad guy in anyway.
Ah, that makes sense. I could see it too, given he's a pokemon, but i don't inherently see him as a bad guy right off the bat. That being said, with nothing to tell me otherwise before hand, i could easily assume Sheik and Snake to be antagonists just from how they look, lol. : PI guess I can kinda see it. In the anime, a Greninja appeared under the ownership of Ninja Riot, an antagonist. Other than that, Greninja is pretty neutral in my eyes.
Hey guys, Akashic here. Thanks for the hype. Pikachu is a matchup I have little experience with, but after talking to Riddle, and the like, we all figure it's actually bad for Ninja.Anyone see that Greninja named AkashicSword play at Paragon? Sheesh.
I'm from sfl, didn't make it to Paragon...but congrats dude! I didn't get a chance to see any matches but from the looks of it it sounds like you did great. Would have been nice to see another Greninja player doing work. Which Pika did you lose to? Kipa? If so..I was literally going through that matchup with him a few days before Paragon.Hey guys, Akashic here. Thanks for the hype. Pikachu is a matchup I have little experience with, but after talking to Riddle, and the like, we all figure it's actually bad for Ninja.
1. Pikachu has aerial dominance period. As a vortex character, you have to play guesswork as to when to dodge attacks and when to purely DI or counterattack. Greninja's counter attack game in the air is weak, leaving me pretty helpless after being grabbed. He racked more damage than Diddy does anytime.
2. Pikachu does move too low to the ground after landing to hit with grab or FSmash, this I have tested extensively, and it boggles me, but it's legit. His air approaches become almost entirely safe on us.
3. Greninja lacks safe kills. Most things people lsit as "safe" and "true" simply aren't, and Pikachu's floatiness gets him out of what really is.
I think it's winnable, it's not Falcon (which I say is 9:1 his favor, Immortality played me nine games and won 8) but I'd say it's 7:3. Pikachu has safer kills, and safe approaches. The only move we can reliably punish is D-smash. We have to outplay and read him.
John's corner: I also hadn't slept in 28 hours at that point. Perks of being chauffeur and host.
I did get to MM Xaltis and 2-0 him, that was hype. Top 48 was a nice place to finish, but Florida thinks I should've been top 16, and I agree, but I choked where it mattered, that's life.
Anyway, I say all that tired as hell to say this, if you guys ever wanna talk MU or improve your game, hit me up. I'm glad to help
Greninja is totally neutral in my opinion BTW. He could be a bad guy if you take the reasoning that he's a ninja, and is trained with the intent of killing, but it's a stretch.
Good effort, and props for some Greninja rep! Have any videos/replays saved by any chance?Hey guys, Akashic here. Thanks for the hype. Pikachu is a matchup I have little experience with, but after talking to Riddle, and the like, we all figure it's actually bad for Ninja.
1. Pikachu has aerial dominance period. As a vortex character, you have to play guesswork as to when to dodge attacks and when to purely DI or counterattack. Greninja's counter attack game in the air is weak, leaving me pretty helpless after being grabbed. He racked more damage than Diddy does anytime.
2. Pikachu does move too low to the ground after landing to hit with grab or FSmash, this I have tested extensively, and it boggles me, but it's legit. His air approaches become almost entirely safe on us.
3. Greninja lacks safe kills. Most things people lsit as "safe" and "true" simply aren't, and Pikachu's floatiness gets him out of what really is.
I think it's winnable, it's not Falcon (which I say is 9:1 his favor, Immortality played me nine games and won 8) but I'd say it's 7:3. Pikachu has safer kills, and safe approaches. The only move we can reliably punish is D-smash. We have to outplay and read him.
John's corner: I also hadn't slept in 28 hours at that point. Perks of being chauffeur and host.
I did get to MM Xaltis and 2-0 him, that was hype. Top 48 was a nice place to finish, but Florida thinks I should've been top 16, and I agree, but I choked where it mattered, that's life.
Anyway, I say all that tired as hell to say this, if you guys ever wanna talk MU or improve your game, hit me up. I'm glad to help
Greninja is totally neutral in my opinion BTW. He could be a bad guy if you take the reasoning that he's a ninja, and is trained with the intent of killing, but it's a stretch.
I hope Greninja is in it. That'd be awesomeeee.Ya think Greninja will be in Pokken Tournament? Considering he's a ninja and appears in Smash? I'd be very surprised if he, Zard, or Pikachu didn't make it in.
Greninja is blessed with great KO power in comparison to his speed. I often use F-Smash, D-Smash, U-Smash and Substitute to get KO's on-stage. Most of time I get KO's by edge-guarding with aerials and Hydro Pump or using Hydro Pump in an edge-guard situation to set up for a KO with U-Smash. It can be hard to earn to KO with Greninja at first, but one you know and get comfortable with his options, you shouldn't have to much trouble.Good effort, and props for some Greninja rep! Have any videos/replays saved by any chance?
I have no idea what the Pikachu MU is like for Greninja, but as a pocket user of both characters, I can see Pikachu being really annoying for Greninja. As far as Pikachu aerial juggling you, what can Greninja do in this situation? I feel that he has trouble landing at times, not necessarily from off-stage, but just in general. I understand Nair is an important move for Greninja, but isn't that a bit punishable to land with? Mix ups aside?
Plus as you said, getting that kill move is the other tricky part. Like, what move have you guys killed with the most/reliably as Greninja? I'm trying to understand this character more, but it's been quite a struggle so far.
I don't usually kill early with him, unless I get a lucky sweet-spotted Upsmash or a Hydro Pump gimp. For me, it requires a bit of patience to get the KO move, and not rush for the kill, because I find several of his moves rather punishable (though it could be very well that I'm not spacing/using his moves right).Greninja is blessed with great KO power in comparison to his speed. I often use F-Smash, D-Smash, U-Smash and Substitute to get KO's on-stage. Most of time I get KO's by edge-guarding with aerials and Hydro Pump or using Hydro Pump in an edge-guard situation to set up for a KO with U-Smash. It can be hard to earn to KO with Greninja at first, but one you know and get comfortable with his options, you shouldn't have to much trouble.
Nice, an Usmash spike kill. Those are very rare, I only remember getting one so far.The problem with Greninja is trying too hard to score a kill and ending up becoming a lot more predictable with it. You shouldn't try to desperately fish for KOs, you need to keep your cool and patiently wait for an opportunity to get the needed kill, which I admit is not easy when the match is being particularly intense. Not only that but you need to mix-up a lot if you want to actually get good hits and combos in.
By the way I bet you guys never scored a kill like this before =P
Funny that just after the Captain Falcon/Pikachu discussion here I end up fighting them left and right today.
Given how quick his Bair comes out, i think it'd be pretty hard to react to if you steal the ledge and instantly input the attack. Unless the person has a counter, i don't think you'll have to worry about that.It's even weirder if you consider that Greninja is in it and Dedede and Bowser Jr aren't.
By the way, can we get a guaranteed b-air when we steal the ledge grab from someone else? I feel like that can be a way of getting early kills since b-air's knockback is almost completely horizontal, so that can mess up characters with poor vertical recoveries, put them into unfavorable positions for a hydro gimps or just outright get us the kill.
I'm looking into Rosa for Falcon. I love her air spacing and kill power. Her side-B is a super slept on disruption too.@ AkashicSword
I agree that the Pikachu matchup is in his favor. His moves are so much safer than ours and he doesn`t even lack kill power.
For example his sweetspot Fsmash kills 10% sooner than Substitute which is our strongest move, and it has less end lag and more range than our Fsmash. His Usmash also kills at decent percents, is easier to land than ours since it also works against grounded opponents and it`s much less punishable. Even his Dash Attack is a kill move at around 135% if all else fails.
His recovery also rivals ours in safety, but his Up B is actually pretty gimpable. We don`t need to aim Hydro Pump at him, we just need to predict when he will use his Up B and then create a wall of water with Hydro Pump separating him from the stage. And because of how fast his Up B is, he will usually hit the water and get pushed away in free fall state.
Pikachu is also very light, so we can kill him with Uthrow at reasonable percents and if he makes a mistake, he won`t take our smashes or Shadow Sneak very well. But landing a kill move other than Uthrow against him is very hard when most of his moves are unpunishable.
Captain Falcon is also one of our toughest matchups, but I`m not sure whether it`s as bad as 9-1 in his favor or about the claim that he has a guaranteed 0-80% combo against us, since we can escape almost every combo with Shadow Sneak. But I haven`t played a really good Falcon yet, so who knows. Which character are you choosing as your secondary against Falcon?
And what do you think about the Sheik, Fox and Peach matchups? I find Sheik and Fox to be harder matchups than Falcon, and I have problems against Peach as well. Her Fair has too much range, priority and power for how little start-up it has. Water Shuriken works well against her, but I can`t approach her in the air, and even on the ground she is not easy to beat.
I agree. I was able to make game four comeback because I noticed he couldn't kill either. I just needed more experience. I re-watched my match, and saw all of my awful tech errors. I should've easily beat Kipa, but I really choked.I'm from sfl, didn't make it to Paragon...but congrats dude! I didn't get a chance to see any matches but from the looks of it it sounds like you did great. Would have been nice to see another Greninja player doing work. Which Pika did you lose to? Kipa? If so..I was literally going through that matchup with him a few days before Paragon.
As for Pika it's definitely not a favorable matchup but you have to camp him to make it even worth playing. You can punish his landings pretty decently but for the most part you're right about your reads having to be fairly spot on. It's hard to land kills as well. Uthrow and SS are gonna be the go to kill moves here. If Pika doesn't gimp or read you he actually struggles to kill Greninja, you might just need to play out the matchup more.
Quick attack is most overpowering thing in the matchup imo. You can charge WS and get punished, space Nair wrong and get punished, misspace an Upair followup and get punished etc.....it's dumb.
I don't think Falcon's that bad that you really need to find another character to handle him. (if you do though, try Pika. Utilt >>>> Falcon) For the most part he plays the same game as Greninja but hits harder. As long as you play patiently, and don't commit much you should come out on top. Let Falcon make the commitments then punish. The advice you got is probably the best. Falcon doesn't really have much on Greninja until he gets that grab, then he just does stuff. Play it kinda like a fast paced Ice Climber matchup.I'm looking into Rosa for Falcon. I love her air spacing and kill power. Her side-B is a super slept on disruption too.
The combo game Falcon has on us is god tier. It takes a smart player to do so, but any smart Falcon can quickly wreck our lives. I was told, "just don't get grabbed." Pretty much our biggest fear is a halfway decent grab, and Falcon's is amazing. So we tend to get bodied.
Now that you mention it I do remember you dude lol. Definitely some fun games, I was like "Finally a decent Greninja on For Glory" xD. Glad I could steer someone back to the way of the Ninja.I agree. I was able to make game four comeback because I noticed he couldn't kill either. I just needed more experience. I re-watched my match, and saw all of my awful tech errors. I should've easily beat Kipa, but I really choked.
Also, I know you Coffee, I was actually a day one Greninja, who quit him after patch, only to get bodied by one in For Glory. (guess who?) I raged and counter picked Ninja with Ninja, and proceeded to kick ***. We went about 50-50, and I saw the potential I had left behind, and went back to the grind. I'd say your either the best or second best Ninja in Florida. We have to settle that debate soon, since everyone is sticking me with that title.