asob4
Smash Champion
i think it should be 63-35 oli
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He can't chaingrab, but I think he has decent tech chase stuff. What's the best thing to do after you've been thrown?Dthrow-Fsmash-Dthrow-Usmash-Uair is a true combo on D3, he's a huge target, Uair ***** his recovery and he can't chaingrab you. You just have to be careful of the Bair off-stage and you should be fine. 60/40 or 65/35 Olimar?
usually what i do is after i get thrown i absolutely DO NOT tech the throw, because if DDD decides to chase right after his Dthrow and you tech it, he can hit you with his Dash attack 90 percent of the time, and its a very powerful dash with alot of horizontal knockback, basically just lay on the ground and read what he's gonna do. if you see a dash coming, use your A button to get up and knock him down and reset the field to neutral,He can't chaingrab, but I think he has decent tech chase stuff. What's the best thing to do after you've been thrown?
well the few times i teched away from DDD, he read me and just kept running and grabbed me again, for me it just seems safer to sit on the ground and wait lol.Wouldn't teching away work as well? I don't think I've ever been hit when I tech away.
who wants to go first?Bowser
Captain Falcon
Diddy Kong: 50-50
Donkey Kong: 60-40
Falco: 50-50
Fox: 60-40
Mr. Game and Watch: 45-55
Ganondorf
Ice Climbers
Ike
Jigglypuff
King Dedede
Kirby: 40-60
Link: 70-30
Lucario
Lucas
Luigi
Mario
Marth: 40-60
Meta-Knight: 40-60 [some say 50-50]
Ness
Olimar: 50-50
Peach: 30-70
Pikachu: 55-45
Pit: 60-40
Pokemon Trainer
Squirtle
Charizard
Ivysaur
ROB: 35-65
Samus
Sheik: 40-60
Snake
Sonic
Toon Link: 65-35
Wario - 50-50
Wolf: 45-55
Yoshi: 40-60 [some say 60-40 or even]
Zelda: 75-25
Zero Suit Samus: 55-45
Jokers link is pretty good, i don't know if you've played him. but as for jokers tournies, there really arent any marth mains, theres a few secondariers, Game and watch has a couple guys main him, skizm and kit or jordan i don't remember which one, and bonehimer plays ROB. but yeah, i actually have never played a link with my Olimar, usually my fox or ness takes care of that matchup.Is Link seriously 70-30? I kind of have trouble with him, more than against other characters like Luigi, Kirby, Marth, G&W, and ROB. Maybe the Links I've played are just better than the G&Ws, Marths, ROBs, Luigis, and Kirbys.
I've only played Joker's Snake and MK. Jordan and Schism both play G&W and I usually have no problem against them, Kit and one of my other friends uses Marth as a second and don't give me much trouble, Jordan uses Luigi sometimes and someone used him in a doubles tournament last weekend and I didn't have any trouble, Kit uses Kirby as a second and someone also used him in the doubles tourney and I did well against them, and Kit's little brother mains ROB and I beat him. I haven't played many Links, but I have trouble with them when I do. Maybe it's just because I don't know the matchup well or something.Jokers link is pretty good, i don't know if you've played him. but as for jokers tournies, there really arent any marth mains, theres a few secondariers, Game and watch has a couple guys main him, skizm and kit or jordan i don't remember which one, and bonehimer plays ROB. but yeah, i actually have never played a link with my Olimar, usually my fox or ness takes care of that matchup.
If I remember right it seems like his f-smash punishes missed grabs, but I could be wrong. Jab and u-smash do mess me up, though.it really is 70-30
we out camp him, which is all he can do.
just watch the zair, jab, and usmash
shouldn't have to worry about dair
OK, this is a common Link misconception. A good Link main won't solely use DAC and Usmash for kills. As a matter of fact, this technique is incredibly situational. Link's killing moves are Dsmash, Fsmash, and Dair. (Olimar's Usmash has more priority than Dair though, I believe. Either that or they clank)it really is 70-30
we out camp him, which is all he can do.
just watch the zair, jab, and usmash
shouldn't have to worry about dair
Actually, Olimar has probably the least priority attacks in the game, the only attacks that are really decent priority are probably his Uair, and his UpB the rest of them kinda get destroyed by all the other characters simply jabbing at him. but actually link isn't too hard to gimp, if he's knocked far enough away he has to rely on his UpB to make it back or even his tether, Olimar can just jump off the stage and tether grab first and hang safely below link. I've done it many times, and link really doesn't have the option to go after you and try to knock you off because if he does he wont make it back.OK, this is a common Link misconception. A good Link main won't solely use DAC and Usmash for kills. As a matter of fact, this technique is incredibly situational. Link's killing moves are Dsmash, Fsmash, and Dair. (Olimar's Usmash has more priority than Dair though, I believe. Either that or they clank)
Olimar can't completely outcamp Link, but prevails the majority of the time. Good Link mains also won't try to Zair an Olimar, he's just to small. There's no way a normal Zair could hit a character that miniscule...
The jab actually poses a problem. It fends off all of Olimar's pikmin, including purples. (I think)
The match-up is definately not 70-30. Olimar can't really gimp Link unless he spikes, and Link can't really gimp Olimar unless he Gale Guards. (Meaning their gimping potential on each other is about equal) Olimar has much more priority in virtually every aspect, but Link can utilizes his high priority Fair and Bair on Olimar.
The match-up couldn't be any more lenient than 60-40 in Olimar's favor. It could even be as close as 55-45.
Bombs and boomerang will easily get olimar off of the ledge......Olimar can just jump off the stage and tether grab first and hang safely below link. I've done it many times, and link really doesn't have the option to go after you and try to knock you off because if he does he wont make it back.
qft, it happens to me all the time, link is just too easy to edgegaurd.the lag will put you in a bad position, and we can just tether again :/
depends... if the boomerang is used too late you (as in Olimar, as it has been implied) can tether again, and if bombs are used (at any time really) it will induce enough hitstun to insure Link a safe reach to the ledge.the lag will put you in a bad position, and we can just tether again :/
no they won't, unless your right next to the edge, olimars tether is extremely long and quick to grab an edge.depends... if the boomerang is used too late you (as in Olimar, as it has been implied) can tether again, and if bombs are used (at any time really) it will induce enough hitstun to insure Link a safe reach to the ledge.
vids plzno they won't, unless your right next to the edge, olimars tether is extremely long and quick to grab an edge.
Bombs have pretty good hit stun (for Brawl) and can combo quite well. Plus when you get there, Zair edgeguard. Easy as cake. Well if he chases you that is.no they won't, unless your right next to the edge, olimars tether is extremely long and quick to grab an edge.
....so im supposed to just say, oh nintenjoe said it, its absolute fact? why are you coming in here disrespecting people like that? its called a matchup discussion, we believe two different things so we debate over it? you got a problem with that?seems weird that you dont believe what nintenjoe is telling you... you are kind of stupid actually.
That's true, but the same can be said for Olimar. If Olimar is approaching the ledge, Link can easily gale guard and Zair edgeguard (and hold the ledge with the clawshot) to both push Oli far away enough and prevent him from retaliating. I haven't been trying to argue that Link's gimping potential is better, but that they're equal. On a side note, WAC doesn't effect the gale effect either.maybe i worded what im trying to say wrong, but basically what it was, is if link is in the position where he HAS to use his UpB to recover Olimar can easily go underneath him and edgehog with his tether, and possible stage spike him in the process, but if you still have another jump bombs can work, but the timing and aim have to be right on, and if oli is already hanging on his tether he can retract to the edge and dodge the bomb, which either way isn't a good situation to be on the ledge with olimar on the stage.
this is really true, as an olimar secondary i kinda get used to being edgegaurded lol. but i really think that olimar does a better job of getting link off stage than the other way around, but yeah, that gale boomerang is a very annoying projectile, but thats why i main peach =PThat's true, but the same can be said for Olimar. If Olimar is approaching the ledge, Link can easily gale guard and Zair edgeguard (and hold the ledge with the clawshot) to both push Oli far away enough and prevent him from retaliating. I haven't been trying to argue that Link's gimping potential is better, but that they're equal. On a side note, WAC doesn't effect the gale effect either.
i really don't believe you, links spacing isn't an issue as olimar really doesn't approach too often, Zair won't really be that effective because olimar is too small to try it on, and if you jump in the air to even attempt a Zair you bet your balls olimar is going to be right under your feet.link ***** olimar
olimar can't do **** against link's spacing and the rest of his tricks
if you don't believe me ask Fino
i don't think so lolArkive, lets be respectful here. At least up hold some more argument lol
Lets make peace. :D
FF nair > A,A > any of links movesi really don't believe you, links spacing isn't an issue as olimar really doesn't approach too often, Zair won't really be that effective because olimar is too small to try it on, and if you jump in the air to even attempt a Zair you bet your balls olimar is going to be right under your feet.