Alright, closing arguments.
First, props to IC3R for a great write-up. I don't give a sh*t about what numbers you chose as that is obviously the least important part to me. I don't care if an opponent comes into my match-up thinking it's 80-20 or 50-50...the point is, if they don't know how to handle the match-up, they're gonna eat boot. So that's why I'm impressed with your write-up: because it has the information that a lot of Kirby's clearly didn't know before this discussion (not a dis, so don't read it like one).
Props to Asdioh for being one of the only other Kirby mains who was trying to contribute consistently and without bias. You guys could learn something from him. In general, "I'm gonna add "Character X" to the list of Characters not to do discussions with" is NOT a helpful comment as some of you said and supported.
And everyone should read the green post made by dabuz a couple pages back. This guy has not only played one of the best Ganon's around, but he explains in detail how both Kirby and Ganon are going to have to change their playstyles to accommodate the moveset of their opponent. Instead of making comments about how the green text or the length of his sentences bothers you, disregarding any of the content of his writing, GO LEARN SOMETHING. Seriously, good post, dabuz.
Finally, because I saw it brought up and I f*cking wrote this sh*t, I'll mention Buffered Dash Canceling (BDC). I'm a serious contributor to advancing Ganon's metagame. See my thread,
DAD's SMASH LAB on the Ganon boards to see what I've been cooking up. BDCing isn't worth mentioning in any argument in specific because it's not a technique that's going to affect the opponent (such as chainchoking) so much as it affects the Ganon. It's one of many techniques I've developed for Ganon which increases his mobility. The reason I mention it after saying it's probably not worth mentioning (besides giving myself some shameless plugging) is because BDCing, in addition to several other techniques I and others have developed, makes Ganon's mobility greater and more versatile. I encourage you guys to check out my thread which I linked to before and check out my youtube page at
www.youtube.com/ganonDAD . Visiting my page in addition to checking out some vids of top tier Ganons (Kosk, Zeonstar, Ray Kalm, etc) will help you understand your opponent better, because as it stands, I think a bunch of you are gravely misinformed and think fighting a Ganon in 2009 is the same as it was on launch week nearly a year ago. A LOOOT has changed.
Cheers, Kirby mains. If any of you need your mind changed about just how hard it can be to fight Ganon, PM me and I'll meet you online.
<3 DAD