OmegaXXII
Fire Emblem Lord/ Trophy Hunter
I noticed alot of people are confused by the slot thing, but mario series has always had the most reps, with Zelda & Pkmn not much behind
1000 post!!!
1000 post!!!
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This argument makes no sense when you think about it.This is only a really important distinction for the "big 3" franchises, who have always had the largest (and approximatly co-equal) representation in smash. In melee, both Pokemon and Zelda had 4 "reps", but Zelda/shiek gave them 5 characters
PT is 3 characters, but it is only one rep... and since we can expect co-equal "reps" between Pokemon, Zelda, and Mario, we can expect at least 2, and possibly as many as 4 other pokemon to eventually be revealed.
That could give Pokemon 8 "characters", but it would only be 6 "slots"
This is true. We all already know this. But this game isn't being rushed like Melee was. The perspective that I, personally, was speaking from was that of Sakurai finishing all the characters he wanted for Brawl and simply wanting certain spaces on the character select screen freed up, due to the "rep" thing. Time for making characters is important, yes, but Sakurai clearly has the time already. You act as if the team is scrambling for time and that because they spent so much time on Ivysaur, Squirtle, and Charizard, they won't have time for other pokemon. This isn't true.This argument makes no sense when you think about it.
The thing you all seem to be missing is the concept of time. Sakurai only has a certain amount of time to make Brawl in, if he hopes to get this game out by its december release date.
Also true. But again, who's to say he's crunched for time this go around? I was under the impression he had the luxary of time, given the fact that he and his team were actually able to flesh out a Story mode in this game.Creating a "rep" takes no time at all, since all a "rep" really needs is an icon on the select screen. Thus, Sakurai doesn't need to worry about creating "reps". A "moveset", on the other hand, DOES take time, so Sakurai DOES need to worry about how many movesets he can make.
Yes. Everyone in this thread, as well as probably everyone on this forum, knows this. I'm still not sure why people feel the need to repeat this. I am under no delusion that Ivysaur, Charizard and Squirtle were somehow easier to make just because they're on the same team.Look at Pikachu and PT, there's only two Pokemon "reps" between them, but FOUR (count em': one, two, three..FOUR) movesets. It takes the same amount of time to make four "reps" with four movesets as it does to make only TWO "reps" with four movesets.
Not in the sense of moveset making time, no. It does, however, matter if Sakurai wants to truly "fit in more for less". The thing is, I find it very unlikely that Sakurai would think it's a good idea to have less pokemon reps selectable from the character select screen than there were in Melee. This leads me to believe that PT and Pikachu will not be the only ones there. If he had wanted to, he could've just thrown Charizard, Ivysaur, and Squirtle as completely separate characters and we would've had the same number we had in Melee. Fair trade, right? Seems like less work for him too (having to incorporate the animations with PT along with the 3 pokemon). So, it begs the question: Why would he do that? My guess is he wants other pokemon appearing on the character select screen. But, that's all that is—a guess.So what does all this mean? It means that PT is equal to three new pokemon characters. It doesn't matter that they only take up one slot, or that they COULD have taken up three
I'm flattered.(I'm looking at you Nothing Rhymes).
As far as I can tell, the only reason you think the chances of more than 6 total pokemon characters is slim is that you think that's enough. Sakurai may disagree with you.What matters is that the Pokemon series currently has four fully playable movesets, and a more than decent chance of nabbing a total of six with returning fighters, and that the odds of anything greater are slim, regardless of how many faces eventually show up on the Brawl character select screen.
Thank you... finally someone else can see the light!This argument makes no sense when you think about it.
The thing you all seem to be missing is the concept of time. Sakurai only has a certain amount of time to make Brawl in, if he hopes to get this game out by its december release date. Creating a "rep" takes no time at all, since all a "rep" really needs is an icon on the select screen. Thus, Sakurai doesn't need to worry about creating "reps". A "moveset", on the other hand, DOES take time, so Sakurai DOES need to worry about how many movesets he can make.
Look at Pikachu and PT, there's only two Pokemon "reps" between them, but FOUR (count em': one, two, three..FOUR) movesets. It takes the same amount of time to make four "reps" with four movesets as it does to make only TWO "reps" with four movesets.
So what does all this mean? It means that PT is equal to three new pokemon characters. It doesn't matter that they only take up one slot, or that they COULD have taken up three (I'm looking at you Nothing Rhymes). What matters is that the Pokemon series currently has four fully playable movesets, and a more than decent chance of nabbing a total of six with returning fighters, and that the odds of anything greater are slim, regardless of how many faces eventually show up on the Brawl character select screen.
Why wouldn't it seem so crazy? Because you were right about two things? That hardly makes you all-knowing.*Goes to site....returns to thread*
Looks like I was right about Toad not being playable in Brawl.
Sandman: 2
Illogical Fanatics: 0
So Petey being playable and Lucario not being in doesn't seem so crazy anymore now does it?
I basically made a thread where 90% of the people keep telling me how wrong I am about Lucario. And anytime I bring up another character here I am still told I'm wrong.Why wouldn't it seem so crazy? Because you were right about two things? That hardly makes you all-knowing.
Why did you even bring Toad into this? This isn't the thread for it. This isn't just some thread for you to gloat in, you know.
The reason you have a mob on you in the first place is because of the way you handle things exactly like this. You're entitled to think Lucario won't get in or anything else—I can respect your opinion. But you're very abrasive about it. You speak as if you know things you don't know and just carry a very potent sense of superiority in a lot of your posts.I basically made a thread where 90% of the people keep telling me how wrong I am about Lucario. And anytime I bring up another character here I am still told I'm wrong.
Cut me some slack. Anytime I come here I'm told how my ideas are a joke constantly. I'd make a thread full of nothing but my ideas but it this one is already successful so I like to throw some of my suggestions into here.
Besides most of the people that like Lucario are fans of WW Link, Toad, Bowser Jr., Tom Nook, and Wolf. All characters that I'm not too fond of for Brawl. And my list increases.
So I think after having 60+ pages of people telling me I'm wrong about everything, I deserve some slack for standing up to the mob.
I say things like "Did you really think he was going to be in" because anytime I disagree with people I get bashed about it. And when I'm right about it others deny it. Its something I've been dealing with ever since I've been on these boards.The reason you have a mob on you in the first place is because of the way you handle things exactly like this. You're entitled to think Lucario won't get in or anything else—I can respect your opinion. But you're very abrasive about it. You speak as if you know things you don't know and just carry a very potent sense of superiority in a lot of your posts.
There happen to be a fair amount of Lucario supporters on this board, so of course they're going to defend him. That's basically what you're asking for when you make a thread like this. But maybe they wouldn't be quite so adamant about breathing down your neck if you didn't think you were so high and mighty. When I read your posts, they just come off as being rude most of the time.
Example: I was right about Deoxys not being in, but I didn't go over to the Deoxys thread and go "Did you really think he was going to be in? Chock another point up for me"
Sorry but this doesn't make any sense at all.A "rep" is a measure of apparent fairness befween franchises. In Melee, MArio gets the most rep (5 in melee) folowed by Pokemn and Zelda. (4 rep each)
A character can be defined as time spent on making a moveset. There will probaby only be 40-48 "characters" in Brawl, IMO. However, in Melee, the "big 3" had 14 characters out of 26... over half the roster.
If we're conservitive and say the "Big 3" only get 22 reps, that averages to just over 7 movesets to each of the big 3. With Zelda/shiek and Pokemon Trainer, I see the "reps" being split, 7 to Mario, 6 each to Zelda (shiek doesn't count as rep) and 6 to Pokemon. (Who have 8 movesets, because of Trainer)
Keeping in mind my numbers are estimates, do people understand what I'm getting at?
1.) Well movesets are supposed to be interesting, not to mention that many attacks for certain characters come from their games. Pikachu - Thunder bolt, Thunder, Quick Attack, and Skull Bash. Jiggs- Pound, Sing, Rest, and Rollout. Mewtwo - Shadow Ball, Disable, Teleport, and Confusion.
Movesets for all characters in general should be interesting and unique.
2.) This is about the greatest game characters, not movie characters. Quit using the movie as a crutch for Lucario. You don't realize how much the reference to the movie hurts him for your cause.
3.) Pokemon was popular back in the "retro" days. Keep the originals for series like Pokemon, Mario, Zelda, and Kirby. Other series can have newer characters from Fire Emblem, Custom Robo, Golden Sun, Advance Wars, and Pikmin. Pokemon doesn't really recycle characters, they are always changing. So just stick with the originals who ARE the most recognizable.
4.) Again, the movies are just a crutch. Don't rely on them.
5.) What is this all about? Does this have anything to do with the game? You might as well remove Ganondorf from the game because nobody can spell his name right.
OysterMeister said:This argument makes no sense when you think about it.
The thing you all seem to be missing is the concept of time. Sakurai only has a certain amount of time to make Brawl in, if he hopes to get this game out by its december release date. Creating a "rep" takes no time at all, since all a "rep" really needs is an icon on the select screen. Thus, Sakurai doesn't need to worry about creating "reps". A "moveset", on the other hand, DOES take time, so Sakurai DOES need to worry about how many movesets he can make.
Look at Pikachu and PT, there's only two Pokemon "reps" between them, but FOUR (count em': one, two, three..FOUR) movesets. It takes the same amount of time to make four "reps" with four movesets as it does to make only TWO "reps" with four movesets.
So what does all this mean? It means that PT is equal to three new pokemon characters. It doesn't matter that they only take up one slot, or that they COULD have taken up three (I'm looking at you Nothing Rhymes). What matters is that the Pokemon series currently has four fully playable movesets, and a more than decent chance of nabbing a total of six with returning fighters, and that the odds of anything greater are slim, regardless of how many faces eventually show up on the Brawl character select screen.
Peach <3_the_sandman_ said:*Goes to site....returns to thread*
Looks like I was right about Toad not being playable in Brawl.
Sandman: 2
Illogical Fanatics: 0
So Petey being playable and Lucario not being in doesn't seem so crazy anymore now does it?
. . .Alil late aint ya?squirtle would be awesome, but i think that any new pokes will be third or fourth gen
Ok, let me explain this again. Sakurai is probably going for a theme for every franchise.
Twilight Link, Twilight Zelda, Bridge of Eldin - Legend of Zelda: Twilight Princess
Jungle Beat DK, Bongo Final, and Rumble Falls - Donkey Kong Jungle Beat
Mission Zero Samus, Zero Suit Samus - Metroid: Mission Zero
Pastel style Yoshi, Yoshi's Island - Yoshi's Island
And so on....
This is happening to ALL of the characters so far. It seems like Sakurai basically picked one game for each group and based all of their abilities, styles, and levels off of one game for each one.
Pokemon will probably follow that same rule.
Pikachu
Jigglypuff (Most likely)
Mewtwo (Most likey)
Trainer (With Squirtle, Ivysaur, and Charizard)
It seems to me like Sakurai is going for the Red/Blue version of the pokemon series. Its happening to all of the other characters so why not the Pokemon group. If this is true then we will not be seeing Lucario since he isn't part of this particular game, but instead the 4th gen game.
I say things like "Did you really think he was going to be in" because anytime I disagree with people I get bashed about it. And when I'm right about it others deny it. Its something I've been dealing with ever since I've been on these boards.
Like, Lucario for example. I really don't think he should be in Brawl as a playable character. I use words like "think" to show I can't predict the future. But sometimes I say things like "he will not be in Brawl" because I really don't care for the guy.
When I'm wrong about something I'll say I'm wrong. I won't deny it. I embrace the fact I was wrong and they were right. Otherwise I will say it how it is, characters like TOAD are not Brawl material.
Just hope Lucario is playable so all of you can tell me how wrong I am!
or worse....
When I'm right, think about all of the people that will deny it and say how wrong I am!
Thank you. That is the list characters I would hate to see in Brawl(plus Megaman).Besides most of the people that like Lucario are fans of WW Link, Toad, Bowser Jr., Tom Nook, and Wolf. All characters that I'm not too fond of for Brawl. And my list increases.
Would you say that Melee wasn't rushed since Sakurai had enough "freetime" to create 51 event matches, a 12-stage adventure mode, sound test, and hundreds of fully-modeled and textured trophies? I wouldn't.I appologize for not quoting in the proper color. Time doesn't seem to be a pressure issue for Sakurai seeing as how he has the freetime to do things like add stickers and create an engaging single player campaign.
Every model created in Smash has to be made from scratch. So, according to your own example, they must all take the same time (15 hours) to make. But I'm not an idiot; I'll admit that some models are quicker to make than others. Kirby, for instance, probably went much quicker than Ike.The real sore point is that people want to complain that designing one character with three parts that could possibly stand alone as three seperate characters takes more effort then designing one character on its own. This isn't necessarily true. People just assume that Character Designing, Model Animation, and Move programming all take the same amount of time for every character. If it takes me about three hours to complete one model that I already have resources for and about fifteen hours to create one model from scratch. Would it be fair to say that the three models that I produced in about nine hours took more time then the one model I needed fifteen hours to build from scratch?
Stryks, check this out....Ok, let me explain this again. Sakurai is probably going for a theme for every franchise.
Twilight Link, Twilight Zelda, Bridge of Eldin - Legend of Zelda: Twilight Princess
Jungle Beat DK, Bongo Final, and Rumble Falls - Donkey Kong Jungle Beat
Mission Zero Samus, Zero Suit Samus - Metroid: Mission Zero
Pastel style Yoshi, Yoshi's Island - Yoshi's Island
And so on....
This is happening to ALL of the characters so far. It seems like Sakurai basically picked one game for each group and based all of their abilities, styles, and levels off of one game for each one.
Pokemon will probably follow that same rule.
Pikachu
Jigglypuff (Most likely)
Mewtwo (Most likey)
Trainer (With Squirtle, Ivysaur, and Charizard)
It seems to me like Sakurai is going for the Red/Blue version of the pokemon series. Its happening to all of the other characters so why not the Pokemon group. If this is true then we will not be seeing Lucario since he isn't part of this particular game, but instead the 4th gen game.
I have a hard time believing that. I'm sure there'll be some other generation Pokemon. Sure the first 150 (or 151 whatever.) are the most awesome, but there's more to the Pokemon world then that. Sakurai is aware of that. Lucario IS possible.Stryks, check this out....
Last time I explained this it was around 4AM. Read it and think about it. This is happening to everyone so far.
And if you don't play F-Zero, you wouldn't know who Captain Falcon is, right? But, oh, look, he's in Smash. . . .not alota people know who he is unless you play the pokemon games and watch the movies and such
Peach has vegetables, a tennis racket, a frying pan, and a golf club. So moveset wise they can make any character use all of their items and skills from any game they appeared in.Snadman, thats just because everything that has been shown is from 1 theme per franchise, that can change next week, month or we can realize it when we got the game itself...
If they add Krystal with the staff (which seems the most logical choice for uniqueness) that will break ur theory since Fox is based on command, and the staff is from adventures, just an example...
Theres still time and sakurai can reveal a 2 and above gen pokemon, WW link, vaati, geno (doubt it any time soon, but could happen in the final weeks) and so on, we can speculate all we want, but we cant confirm anything, u already said were just getting 1st gens, I ask you, got any real proof? or just more speculation?
ooooo, smashrevenant got his *** OWNED!!! naw just kidding, he's new, give him a good time for the first few weeks/dayz circus...And if you don't play F-Zero, you wouldn't know who Captain Falcon is, right? But, oh, look, he's in Smash. . . .
Well in Melee it could have been argued that Sakurai was going for an Ocarina theme since it was Link, Zelda/Sheik, Ganondorf, and Young Link. And though any character in Smash can take any ability from any game they have used, their style in Brawl will all be the same depending on the group.You cannot say that is Zelda FROM Twilight Princess (as in story-related), but it IS her Twilight Princess design (obviously). It just says in Link and Zelda's profiles in Melee that they came from the "Zelda series", not "The Legend of Zelda: Ocarina of Time" even though their designs were based off of that game. Furthermore, they took things from other Zelda games besides Ocarina and put them in Melee. The design does not automatically make them come from a certain game. If that were so, they wouldn't have taken things from other games besides Ocarina and put them in Melee.
All they are doing is taking Link and Zelda (the CHARACTERS, mind you), taking their most updated designs and taking things from that game and other games. Sure, you could say that's Link's design from Twilight Princess, but it is not Link FROM Twilight Princess. Link and Zelda in these games are just that: Link and Zelda, not TP Link or Ocarina Link.
I hope you get my point.
edit: duble post FTL.