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yeah, just play it againYou should start playing it again then. It's without a doubt one of the greatest games of all time.
From this, I infer that they're breaking the field-dungeon-item-boss-repeat formula to make it even more linear rather than more non-linear, so that we may just be holding Link's hand through the game rather than experiencing it. Oh noI doubt it. Aonuma said in an interview once that "We are trying to make Zelda, which has become very complicated, easier to play." You see, Zelda's control scheme isn't complicated at all. I'm sure to new players of the series, the actual game is complicated, so it's making Zelda more accessible, but are casuals really the market for Zelda? :/
Which only supports my inference that by "easier gameplay" he means the way the game is handled, like Epona auto-jumping obstacles while you're fighting on her back, rather than easier difficulty.The games have been very linear anyways since Wind Waker.
Shows allegiance to Ganon if anything at all.Just thought I'd make note of something that was pointed out at /v/ while I browsed 4chan.
The gerudo symbol is found on Onox and on Veran. Then, apparently, there's a stylized symbol on Zant that resembles the symbol as well.
I never really paid attention to it. Interesting.
Though Veran is actually a demonic fairy who merely takes humanoid, beetle, bee, and spider forms. Remember, Twili cannot be seen in the world of light, yet Veran most certainly is.Onox appears to be some sort of Iron Knuckle, and Veran mysteriously resembles the Twili. Coincidence? I think not.
That was due to Zelda or Zant doing something, right? I haven't played TP in a while so I can't really remember.Oh, and Midna could also be seen in the world of light at the end of TP...
How do you know that they are in the same timeline? Do you have any evidence?That was due to Zelda or Zant doing something, right? I haven't played TP in a while so I can't really remember. Considering the fact that OoS/A comes after TP in the timeline, it's possible that Veran is one of Midna's descendants.
Yo, there's a rule against advertising. You might not want to continue doing it, lol.Yo, if nobody minds me doin this.....
I run a forum it's called Game Land, we discuss everything......
If anybody is interested in looking at it pm me for the link or just click on my sig bar.
i'm not a ****** but you can hold my hand if that's what your intention is. I know where the line is..... But if y'all ever want to chat yall can go there if yall would like.........Yo, there's a rule against advertising. You might not want to continue doing it, lol.
Silent Hill 2http://www.zeldauniverse.net/articles/the-message-of-majoras-mask/
It intrigues me enough to see if there may be more symbolism like that in other games, not just Zelda. I want to see whether a developer has actually put that much imagery and message in their games that isn't clearly pointed out to us, but something we have to think about.
MOST interesting.
Work in progress but I figured this would interest you, Spire VII. Onox just needs hands.Holy mackerel. I'm starstruck. Joeadok, you made that? And I'm assuming the Mewtwo in your avatar also? Would you mind doing more art for us? If I could request:
- Vaati
- Veran
- Onox
- Skull Kid w/ Majora's Mask
- Majora's Wrath
Ween's "The Pod".No offense Spire but......WTF is your avatar? LOL
You're not alone, except I don't think anything can beat WW's ending credits song.I loooooooooooved TP's credits. I think it's because I'm a music fan, and I looooooooved the music at the end of TP. Almost as much as I loved WW's staff credit theme.
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Are you gonna argue this too? That was horrible........http://www.youtube.com/watch?v=0i8Oy2l0cjo Zelda 2 rap. it's better than you're thinking.