def game_22E():
FrameSpeedMultiplier_0DF(2.000000, )
AsynchronousTimer_0D0(Frame=3.000000, )
unk_022(0x0, 0x3EA, 1.000000, 0.000000, 2.000000, )
unk_022(0x1, 0x3EA, 1.000000, 0.000000, 6.500000, )
unk_022(0x2, 0x16, 0.000000, 1.000000, 0.000000, )
unk_021(0x14, 0x-1, )
AsynchronousTimer_0D0(Frame=4.000000, )
Hitbox_02B(ID=0x0, GID=0x0, Bone=0x3EA, Damage=3.000000, Angle=0x4E, KBG=0x4B, WKB=0x0, BKB=0x19, Size=3.500000, Z=1.000000, Y=0.000000, X=2.000000, 0x2, 0x0, 1.000000, 0.800000, 0x0, 0x1, 0x0, 0x0, 0x3, 0x3, 0x1, 0xA, 0x3F, 0x0, 0xF, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x3, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, )
Hitbox_02B(ID=0x1, GID=0x0, Bone=0x3EA, Damage=4.000000, Angle=0x5C, KBG=0x4B, WKB=0x0, BKB=0x19, Size=3.500000, Z=1.000000, Y=0.000000, X=6.500000, 0x2, 0x0, 1.000000, 0.800000, 0x0, 0x1, 0x0, 0x1, 0x3, 0x3, 0x1, 0xA, 0x3F, 0x0, 0xF, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x3, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, )
Hitbox_02B(ID=0x2, GID=0x0, Bone=0x16, Damage=3.000000, Angle=0x14, KBG=0x4B, WKB=0x0, BKB=0x19, Size=3.000000, Z=0.000000, Y=1.000000, X=0.000000, 0x2, 0x0, 1.000000, 0.800000, 0x0, 0x1, 0x0, 0x0, 0x3, 0x3, 0x1, 0xA, 0x3F, 0x0, 0xF, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x3, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, )
FrameSpeedMultiplier_0DF(1.000000, )
AsynchronousTimer_0D0(Frame=5.000000, )
unk_170(0xE, 0x2100, )
AsynchronousTimer_0D0(Frame=7.000000, )
unk_170(0x11, 0x2100, )
RemoveAllHitboxes_014()
AsynchronousTimer_0D0(Frame=27.000000, )
unk_16F(0xE, 0x2100, )
End_196()