HeroMystic
Legacy of the Mario
- Joined
- Aug 3, 2008
- Messages
- 6,473
- Location
- San Antonio, Texas
- NNID
- HeroineYaoki
- 3DS FC
- 2191-8960-7738
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
well he's still safe and you can't punish it (well for me in experience, maybe idks vids would help) cuz hes spacing the dair right over your shield and he autocancel that shiz (idk im just guessing) and can't punish it O_OHe can't really follow up if you shield it. You can also move so that he isn't above your head.
If only you agreed with me earlier.
Mario's recovery is onetracked if he has very bad DI, but if he knows how to Cape Stall, it is no simple matter to edgeguard him, and he's also a very safe character when he makes it to the ledge.correct me if i'm wrong but i think that mario is pretty predictable with his recovery (can the angle of his upb be directed with the a-stick?) so i wouldn't be surprised to see a lucas trying to go for the invincibility bair spike on mario once in a while.
Responses to Lucas:Overall
___________
Lucas
-----
Has the kill power
Good knockback upsmash
Can absorb the fireballs for health
PS magnet, good against aproach
Ftilt, his fastest attack, good for pokes....?
Dtilt, Good move can catch'm off gaurd, Not as good as Ness's
Grab range
---
Extra
-Good jumper
-Can reflect with stick
-Has a tether grab!
-Recovery, Lots of damage
-Pk shock, good against Mario's Recovery attempt
--------------------
Bad juggler
Unsafe kill moves
Recovery, easy to gimp
Bad air game, against Mario
Laggy attacks
Can be predictable
Lighter
Laggy grab attempt___________
Mario\
----
Has the Air game in this match
Better Juggler
Fire balls !could! Help aproach
Can reflect
Overall Faster
Fludd, Good against his recovery
Heavier
Does not have a Laggy grab
------
Extra---
-Faster Jab, also easier to connect them
-..................Faster dash
-Down smash is faster
---------------
Fireballs are possibly useless and could only help Lucas........That rhymes!
Shorter grab
Short recovery, PK shock could make it worse
Lower kill power
??
??
55:45 Lucas
It was stated that he had a tether recovery. It was agreed that Lucas is in a very bad situation if he has to use PKT2.fludd does nothing if Lucas use his ropesnake (zair) to grab the ledge
I agree with A2.I just explained that U-tilt safely juggles Luigi. It more safely juggles him than what Luigi can do to Mario. U-tilt beats EVERYTHING he does, and punishes the airdodge.
And F-smash is stupid easy to land on him.
Lol, get luigi out of here...That mu is dead even...Look at my old match with Boss and notice how even the match went..until the end x.xI honestly wanna know why we went with 57:43 for Lucario. I don't even think this MU is close to 60:40. I'm actually leaning towards even.
@A2: I was thinking it was even recently. I'm not sure now. In reality, there will probably be a good amount of traded hits and Luigi can kill at significantly lower percentages though his kill moves aren't as safe. Nair probably breaks most of what he has. I don't see why it wouldn't. Mario has range, edgeguarding and safety. Luigi has damage racking (i think his moves do slightly more), kill power, and priority. I might discuss this with Pierce.
@Vato: You know what's gonna happen even though I think it's even.
I know what you're talking about. I remember how close those vids are. It does seem that most of us do think it's even and I'll change it assuming most people are fine with it.Lol, get luigi out of here...That mu is dead even...Look at my old match with Boss and notice how even the match went..until the end x.x
Luigi has more ko power but we have gimping tools. power=gimps..Mario/Luigi virtually has the same playstyle and combos...a reason why I play with them both now.
Peach? No comment...MU is slightly in peaches favor for good reason