Solid Jake
The Arcanum
Welcome to the final event of the East Coast Regional Circuit of 2008! Full Details are still to come, but hopefully very soon!
LIVE FEED:
http://www.ustream.tv/channel/cataclysm-4-live
DATE: JANUARY 10/11th
LOCATION: 892 North Colony Rd.(RT5):
Wallingford, CT. 06492
Solid Jakes Cell: 860 480 0531
Call me if you get lost or anything.
COST:
Saturday Venue Fee: $10
Sunday Venue Fee: $5
Saturday Overnight Fee: $10 , saturday night only
Singles: $15
Doubles: $20 (10 per player)
SCHEDULE:
Saturday:
Venue opens at 11
Registration for Amateur Doubles 11-2
Registration for Amateur Singles Est 5-6
Sunday: TBA
ABOUT:
Heres whats likely going to happen:
1st day we're going to run the 'amateur brakets' which is everyone not in the top 26 (haven't decided final numbers). This applies for teams and singles
2nd day we're going to run the 'pro bracket' which is everyone in the top 26 for point totals, and then the top 6 in the amateur. Everyone in the pro bracket gets seeded based on their point totals, people from the amateur bracket will get the bottom 6 seeds.
Singles:
140 Azen
130 Mew2King
61 Ninja Link
57 Chillin
55 DieSuperFly
51 Chu Dat
45 Neo
40 Plairnkk
34 Forte
27 Seibrik
22 Snakeee
20 Boss
17 G-Reg
16 Inferno Omni
14 Atomsk
12 King Ace
12 Starzonedge
12 PC Chris
12 Meep
11 OmegaBlackMage
10 Ambrose
9 Jcaesar
8 Candy
8 BasicSausage
8 Cort
8 Percon
8 PyronicStar
7 Kornn
6 Velocity
4 Ajax
4 Inui
4 D1
4 Lord Knight
4 Slikvik
4 Lord Knight
4 Kaiser
3 Thumbswayup
3 Chinesah
2 ChiboSempai
2 Hova
2 Nacker
2 Toasty
2 Zro
2 Keitaro
2 Darc
2 Hayato
2 Eve
2 JL
2 Duo 55
2 Big Blue
2 Dark
2 Karn
2 Jman
2 Shadow
2 Nintendude
2 Black Walts
2 GDX
2 JesiahTEG
1 Kirbstir
1 Crismas
1 NC1_Pride
1 Yoster
1 Valor
1 FOB
1 Niko K
1 Dr1
1 Xzax
1 Rhyme
1 Sol
1 Dark.Pch
1 Van De Kamp
1 Criosphinx
1 Lobos
1 K-9
1 DewDaDash
1 NKB
1 Egosin
1 Godismyrock
DOUBLES:
160 Mew2King
140 Chillindude
127 Azen
82 Neo
75 Forte
75 Chu Dat
70 Velocity
47 DieSuperfly
45 Ninja Link
42 Inui
35 G-Reg
35 Seibrik
35 Shadow
45 Ninja Link
34 Nacker
30 Snakeee
28 Plairnkk
27 Cort
27 Boss
27 Ace
27 Percon
26 Atomsk
28 Plairnkk
16 Korn
15 PC
15 Candy
12 Chozen
10 Dazwa
10 Darc
10 Thumbswayup
10 Niko_K
10 Ron
10 D1
10 Lobos
10 GDX
6 Meep
6 Hova
6 Jcaesar
6 Okin
6 Keitaro
6 Eazy
6 ChaosKnight
6 Chinesah
6 Light
6 Jayo
6 Lukky
6 LDPK
6 ARC
6 Oro
2 Lord Knight
2 Valor
2 Tru
2 Pav
2 Javier
2 Ajax
2 Slik
2 Sain
2 Jbarros
2 Kadaj
2 Toasty
2 Solid Jake
2 OmegaBlackMage
2 Pyronic
2 Deez
Setups
1. Dark Peach (Wii / Brawl)
2. Solid Jake ( Full Setup)
3. OmegaBlackMage (Wii / Brawl)
4. Niko_K (Full Setup)
5.
6.
7.
8.
9.
10.
RULES:
3 stock
8 minute timer
Items are set to 'off' and 'none'
All sets are best of three, except winners finals, losers finals, and grand
finals sets, which are best of 5
Controller ports are decided by coin flip, both parties should inspect the
coin before the flip takes place.
No player may choose a stage they have already won on in that set unless
agreed upon.
In team matches, the ports will be determined in a 1221 fashion; whoever wins
the coin flip will choose first, then the opposing team will get their ports,
and then the teammate of the coin flip winner will get the last port.
If the timer runs out, the victor is determined first by stock and then by
percentage.
Metaknight's Infinite Cape glitch is banned. That means this can't even be
used to avoid invincibility at the beginning of the stock (to avoid
confusion).
DDD's standing chaingrabs are banned. DDD MUST do a dash inbetween chaingrabs, thus no walking/nudging chaingrabs are allowed either. DDD's are allowed to chaingrab against a wall, as all walled stages that are on have
only temporary walls.
You are responsible for your own controller and name tag. Any malfunctions or
errors that occur are your responsibility, so bring an extra controller if
possible and always check to make sure you're using the correct settings
BEFORE a match is played. If a match is to be restarted due to controller
functions, it must be agreed upon by both parties.
Any action that can prevent the game from continuing (i.e., freezing,
disappearing characters, game reset, etc.) will result in a forfeit of that
match for the player that initiated the action. You are responsible for
knowing your own character, and must be wary about accidentally triggering
one of these effects.
Stalling is banned, which is defined by: The act of deliberately avoiding any
and all conflict so that one may make the game unplayable. Running away from
an opponent to reach a better position is not stalling, while doing an
infinite grab endlessly against a wall is. Any infinite chain grabs most end
quickly after 300% has been reached so as to prevent excessive stalling. NO PLAYER MAY PLANK THE EDGE (stall on the edge with a lead for longer than 10 seconds). If there is a question of this happening, the match is allowed to be paused so a judge can be called over to watch the remainder of the match.
Beginning of the set:
1. Opponents choose their characters for the first match *
2. Opponents start the stage striking procedure. This will be where
a coin is flipped to see who strikes first. Then each player will alternate striking a
stage until there is 1 left. That stage is played first round. THERE IS NO RANDOM
UNLESS AGREED UPON.
3. Each player may announce one stage to be banned for counterpicks of the
set
4. The first game is played, using the stage chosen during step 2
5. The loser of the previous match announces the next match's stage from
either the Starter Stage List or the Counter Stage List
6. The winner of the previous match chooses their character
7. The loser of the previous match chooses their character
8. Repeat steps 5-7 for all proceeding matches
*Double blind character selection may be called for the first match
Stages:
Starter
Battlefield
Final Destination
Smashville
Yoshi's Island
Lylat Cruise
Counterpick
Castle Siege
Delfino Plaza
Halberd
Pokemon Stadium 1
Pokemon Stadium 2
Brinstar
Frigate Orpheon
Jungle Japes
Norfair
Pictochat
Rainbow Cruise
Suicide Rules:
If kirby,ganon,wario,ddd are able to end a match in a tie due to their
suicide moves, the sudden death is ignored, and the players play 1 stock
matches. If bowser suicides someone off the stage, the match is awarded to
bowser (due to conflicting controller port issues).
The Mages DQ rule: After a match has been called, if a player is two minutes
late he will receive a warning. At 4 minutes late, he will be given a loss
for the first game of the set. After six minutes, he will be given a loss of
the entire set.
Color Blind rule: Should a player have a color-based disability, he or she
may request in a teams match to have a specific color for their team. This is
so characters such as Lucario or Sonic can be granted the blue team so that
there is not unnecessary confusion.
Wiimotes and Classic Controller users should know to take the batteries out
of their controllers after finishing a set; not only will this save battery
life, but it prevents accidental intereference and delay for tournament
matches. (please, if at all possible, avoid using these during the
tournament)