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Yeah he can't punish it if it's spaced at like max range, but at mid range, his DA is perfectly viable for punishing PK Fire...which has like at least a half second of ending lag lol.I don't think he can punish it. Plus shielding DA = free grab.
The MU's around 65-35.
Go with RC for your CP. If he bans that go Frigate.
This MU is pretty easy as long as you don't run into his ****.
Uh why the **** would we be using PKF that close? Ganon's DA gets shieldgrabbed.Yeah he can't punish it if it's spaced at like max range, but at mid range, his DA is perfectly viable for punishing PK Fire...which has like at least a half second of ending lag lol.
Also, it's not like you cant just wait for him to use his up-b and get hit by it and knock him out of it(0 hitstun)/Grab the ledge and punish.rPSIGanon has decent grounded range on his moves said:until you look at the frame data for those moves.[/COLOR]
which with the correct analysis, he can easily beat n-air approaches.
Since when do we approach with Nair
However if we do find the opportunity, then n-air combos can be done to deal significant damage. When he's in front of you trying to land, they typically will avoid using f-air (duh), d-smashing their landing like that seems quite plausible.
I also have a worry about u-air, it has great range and if he can trade hit's with d-air, it would definitely be good for him. Also, watch out for the backside of his u-air offstage it's a great gimping tool.
Maybe you shouldn't be putting yourself above Ganon. Also the best Ganon can do to us offstage is knock out our DJ. Then we can just PKT back fairly easily.
I'm not really seeing how PKT will at all be destroying a ganon. First of all, he can usually u-air it to cancel it out.
Then stop moving the bolt above him.If he can't then he can just DI correctly and get a free ride back to the stage (with the cost of a little damage). Not when his % is high enough.
Seriously, Lucas' PKT sucks.
You're doing it wrong.
Seriously, Lucas' PKT sucks.
If the Ganon player is allowing Lucas to run circles around him because Lucas is getting around his "extremely slow moves," then the Ganon player is doing it wrong. Ganon's aerial game is far from slow, with the exception of the landing lag from Fair, but he's not really going to be using that move much.Uh why the **** would we be using PKF that close? Ganon's DA gets shieldgrabbed.
Also, i've played this MU a lot, imo it's 65-35.
Theres not a lot Ganon can do once you learn to get around his extremelly slow moves.
The only move that Lucas can hit Ganon out of his up-b is Nair, which will do like 3% damage and send Ganon nowhere since he's obviously going to DI away from Lucas. Lucas can't take advantage of Ganon's up-B.Also, it's not like you cant just wait for him to use his up-b and get hit by it and knock him out of it(0 hitstun)/Grab the ledge and punish.
Seriously, Ganon's recovery sucks.
Dair is slow. Uair and Bair aren't that slow. If we don't put ourselves above Ganon, that leaves him with Bair.If the Ganon player is allowing Lucas to run circles around him because Lucas is getting around his "extremely slow moves," then the Ganon player is doing it wrong. Ganon's aerial game is far from slow, with the exception of the landing lag from Fair, but he's not really going to be using that move much.
You forgot that Ganon's Nair is also fast. And Bair hasn't a much lower hitbox than Uair because Ganon's Uair is like a Nair (hits both sides and the ending hitboxes are low).Dair is slow. Uair and Bair aren't that slow. If we don't put ourselves above Ganon, that leaves him with Bair.
Don't matter if we can hit him out of his up-b or not. You can grab the ledge and punish him if he makes it back on stage.
Ganon's Nair only ACes in a full hop, plus you can DI out of it. Ganon's Uair won't hit Lucas if Lucas is grounded.You forgot that Ganon's Nair is also fast. And Bair hasn't a much lower hitbox than Uair because Ganon's Uair is like a Nair (hits both sides and the ending hitboxes are low).
Ganon's Nair isn't a multi-hit move, and the 1st hit is actually stronger than the 2nd one.Ganon's Nair only ACes in a full hop, plus you can DI out of it. Ganon's Uair won't hit Lucas if Lucas is grounded.
You can, but it involves precise timing, both with the attack and DI (DI downwards if you're trying Uair). Also, I think it's impossible after Lucas hits 50% or so, as Lucas is sent too far to retaliate with that move afterwards.Not even U-air?
Are you referring to horizontal range here? You have to take into consideration that Lucas is getting sent away while Ganon moves up and away. Lucas' Nair easily hits the hurtbox of Ganon that's closest to him, while it's significantly harder for Uair to hit that same spot. It definately takes a lot more effort to use Uair against Ganon's up-B than Nair.U-air is f4 (as fast as n-air) and has more range.
Let it be known that my opinion of the matchup doesn't change in the slightest after fighting Nasty. Nasty knows my Ganon very well from having played in the past and he simply outplayed me (GG's Nasty). It really is a matter of mindgames and getting the other character in disadvantageous positions that you can use to rack up damage.Went to a tourney this past weekend and money matched Clai's ganon w/ my lucas since we were on this MU discussion. I won' (2-0).
Then i faced him in loser's bracket, again won (2-0).
I used Nair alot as well as FH Dair and mixed in some Uairs when he was on platforms above me. A big thing that i did notice was that after awhile of spamming pkf, he would just walk and perfect shield them. i would switch it up by running away and shooting pkf, then after that, i would run away and bair as he chased me. Just switch it up and mind game ganon to wrack up damage in this MU, but avoid getting close.
STAGES:
I banned Halberd in both sets. In our mm he cp'd me to BF... in our tourney set he CP'd me to either Final D or Smashville (i don't recall).
For neutral stages, Battlefield is our best stage, with Smashville probably a good bet for second. For counterpicks, Brinstar is the general consensus for our best stage, but after that it's probably a toss-up based on personal preferences, although I personally love playing on PS1.Clai, what would you say are overall Ganon's best stages?
If you want to try and camp Ganon sure take him to FD, but most likely the Ganon player will sit back, brush off your camping and wait for an opportunity to **** face. Smart players won't mind camping in the slightest.I would definitely want to end up on FD. FD takes camping to the next level :D
So, strike BF and YI/PS1 (if it's a neutral)
Ban Pirate Ship if it's legal.
Don't CP Brinstar or Norfair. I prefer Frigate/RC.