Yes. In order for my theory to work, they HAVE to be the same person.
In fact, the scene where the sages are about to execute Ganondorf - I believe this is happening at the same time that Link is in Termina.
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I know, I was being facetious, at least with that kind of data.It's impossible to recover lost data.
That's what you get for being a good brother.Yeah, tell me about it.![]()
Well, when I beat the game, which should have been today, I was planning to join in on this fun but futile discussion due to the ambiguity of Zelda timelines and narratives, but now that I lost my 80+ hour save, I won't be doing that anytime soon, due to the spoilers. But I did think it was oddthat not only did the Lost Woods move, but the Gerudo Desert and Death Mountain practically switced places as far as geography.
MetalLuigi, there's apparently a bird that drops a bomb or something next to the wagon, making the horses turn. Hit the bird with an arrow or bomb arrow to prevent that.
EDIT: Well, I'll get in on the discussion anyway.I think this has somewhat been covered, but when Ganon's sent to the Twilight Realm, he has the ToP, so the timelines don't seem to affect that. Also, if TP follows CT, then wouldn't that mean a different Ganon is released in WW...? I think... it really goes fuzzy there. Ganon really seems to be the hard one to explain, but there only ever being one Ganon really seems to be the only depiction in the games.
It's not just his sword hand though... Every single animation in the game would have had to be changed, and some artwork too. Whenever he reaches out to open a door, they'd have to make it roll the other way... Same thing with stabbing the final blow on bosses, and everything else. It was better that they switched the game than risk missing something.I find it really unnesessary to flip the whole world around instead of just his sword hand...
Ditto.Dude,love that boss battle! I don't care how easy it was, in fact it was easier than most of the dungeon but I still lved that thing.OMFG the spinner is so kick@$$. Iespecially the second part where you keep jumping walls to dodge fireballs from teh floating head, I'll definitely look forward to that when I replay the game.
I have a few questions...
I have all the mirror pieces, although I haven't put them together yet. Is now a good time to go back and finish everything, or will there be time later?
Does anyone use the sixth hidden skill, the super jump attack? It looks pretty good.
What's up with the two Gorons near Castle Town that want hot spring water? How do I give it to them? I tried showing them the bottle but Link just poured it out. Talking to them doesn't work either.
How do you get back the Eldin Bridge? A long time ago some twilit messengers stole it, and I was hoping there was a way to get it back!
I'm a bit mad about the rarity of using items outside dungeons. Hyrule is so big, yet it seems that much of it is empty!
Who had fun with the City in the Sky Boss? Climbing up those panels was tense because I'd be only able to see Argorok charging his flame attack if I took the time to look at him while trying to clawshot to the top.
I agree, the water temple blowsAh the dreaded LakeBed Temple... Does anyone else think that the most annoying and well-thought out temples in Zelda are always the water ones? It's like a tradition now. Water's my enemy...those are always the most complicated.
Actually, the water one this time wasn't terrible. I was waiting for it to pull a quick one on me and just make me wanna kill myself, but that never happened.FireBomb said:Does anyone else think that the most annoying and well-thought out temples in Zelda are always the water ones? It's like a tradition now. Water's my enemy...those are always the most complicated.